The sequel to Hitchhiker's Guide to the Galaxy addresses that point. A human character ends up in a low-tech world and plans to give them his advanced technology, only to realize that he doesn't personally know how to build any of it.
Anyway, my attempts. I've found that the idea of the ship being constantly damaged over time makes me nervous, so I tend to jump on the first good bet that I see. My first two runs ended up with somewhat opposite results.
Garden's tall alien plants reach hundreds of metres into a blue sky. The colonists live in tall cities of steel and glass under airtight domes, beside rivers that flow into the planet's oceans. Poverty, exploitation and crime are rife, and the corrupt elected government does little to alleviate them. In the first city stand monuments to the 219 colonists who died building the first settlement and the seedship AI that guided humanity to its new home.
Score
Planet atmosphere: 500
Planet gravity: 250
Planet temperature: 0
Planet water: 500
Planet resources: 500
Survivors after landing: 1000
Survivors after settlement construction: 781
Final technology level (Information Age): 2000
Final culture (Corrupt Democracy): 1500
Surviving scientific database × 10: 1000
Surviving cultural database × 10: 1000
Total: 9031
The first was a technologically advanced but corrupt society on a hostile world where the temperatures are "lead melting" (oops).
Arcadia's squat, thick-limbed alien plants stretch away beneath a blue sky. The colonists live in squat stone-walled cities beneath the planet's open sky, beside rivers that flow into the planet's oceans. They live lives of peace and spiritual fulfilment beyond the dreams of their ancestors on Earth, guided by a combination of human and alien philosophy. In the first city stand monuments to the 25 colonists who did not survive the journey and the seedship AI that guided humanity to its new home.
Score
Planet atmosphere: 500
Planet gravity: 250
Planet temperature: 500
Planet water: 500
Planet resources: 0
Survivors after landing: 975
Survivors after settlement construction: 975
Final technology level (Neolithic): 600
Final culture (Cosmic Enlightenment): 3000
Surviving scientific database × 10: 300
Surviving cultural database × 10: 1220
Total: 8820
The second was a perfect society on a perfect world. The colonists combined the lessons of Earth and the lessons of the planet's former inhabitants to build a society that would avoid the mistakes of both. Just one tiny problem... the planet lacked the mineral wealth needed to construct advanced technology. Thus even tho the initial colonists possessed the knowhow, the couldn't build any of it and the knowledge was lost to time. But hey, at least they're happy with their neolithic tech, right? Bonus points for being able to moon jump everywhere.