How many levels of utopia are you on, my dude? Watch this:
Date: Thu Nov 30 2017
Planet Garden
Atmosphere: Marginal
Gravity: Low
Temperature: Cold
Water: Planet-wide ocean
Resources: Poor
Features: Metal-rich moon
Plant life
Animal life
Bronze Age civilisation
Monumental ruins
High-tech ruins
Garden's ocean tosses with slow, tall waves, beneath a pale blue sky. The colonists live in tall high-tech cities with buildings sealed against the planet's harsh environment, on platforms floating on the planet-wide ocean. They live lives of peace and spiritual fulfilment beyond the dreams of their ancestors on Earth, guided by a combination of human and alien philosophy. Many of the planet's native inhabitants live in the human communities, and the colonists' culture has been enriched by alien influences. In the first city stands a monument to the the seedship AI that guided humanity to its new home.
Score
Planet atmosphere: 250
Planet gravity: 250
Planet temperature: 250
Planet water: 250
Planet resources: 250
Survivors after landing: 1000
Survivors after settlement construction: 1000
Final technology level (Post-Singularity): 3000
Native relations (Integrated Societies): 2000
Final culture (Cosmic Enlightenment): 3000
Surviving scientific database × 10: 1120
Surviving cultural database × 10: 1530
Total: 13900
Everybody lives and realizes the real solution to philosophy is alien squid girl waifus, best end. I've tried quite a few more times and I don't think I'm beating this one, the only things that could improve it are green planet conditions, some of the First Contact boosts to science and culture, or if there's another level of native relations. Maybe it needs to be a post-singularity alien civ to begin with? My results suggest that relations with aliens are based first on your tech and then filtered through your culture. I don't think humanity can end up slaves because I had a planet with collapsed culture in the face of a post-singularity civ and it just ended as Isolated.
I also got a medieval republic out of an ideal science/culture/planet combined with a 26% landing system. Whoops!
Date: Thu Nov 30 2017
Planet Drop
Atmosphere: Breathable
Gravity: Moderate
Temperature: Moderate
Water: Oceans
Resources: Rich
Features:
Metal-rich moon
Airtight caves
Edible plants
Monumental ruins
Drop's alien forests stretch away beneath a blue sky. The colonists live in stone-walled cities beneath the planet's open sky, beside rivers that flow into the planet's oceans. The cities are built around parliament buildings, where assemblies of citizens rule for the good of all. In the first city stand monuments to the 191 colonists who did not survive the journey and the seedship AI that guided humanity to its new home.
Score
Planet atmosphere: 500
Planet gravity: 500
Planet temperature: 500
Planet water: 500
Planet resources: 500
Survivors after landing: 809
Survivors after settlement construction: 809
Final technology level (Medieval): 1250
Final culture (Egalitarian Republic): 2000
Surviving scientific database × 10: 380
Surviving cultural database × 10: 1230
Total: 8978
And then the genocide run:
Date: Thu Nov 30 2017
Planet Arctica
Atmosphere: None
Gravity: Very high
Temperature: Very cold
Water: None
Resources: None
Features:
Unstable geology
Arctica's perfectly still, flat landscape stretches away beneath a black, star-studded sky. The colonists live in low, sprawling stone-walled cities under airtight domes, gathered around water production plants. The cities are dominated by barracks housing their vast armies, which regularly attack other cities. In the first city stand monuments to the 800 colonists who died building the first settlement and the seedship AI that guided humanity to its new home.
Score
Planet atmosphere: 0
Planet gravity: 0
Planet temperature: 0
Planet water: 0
Planet resources: 0
Survivors after landing: 1000
Survivors after settlement construction: 200
Final technology level (Neolithic): 600
Final culture (Warring States): 0
Surviving scientific database × 10: 300
Total: 2100
This one was interesting because it gave me a bit of text that I never got anywhere else, that being that after the (successful) landing with culture and science intact that the colonists realize they're totally fucked and spend their lives building lasting high-tech structures and genetically engineering all the kids so that when the inevitable fall happens it won't lead to extinction.