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Author Topic: The release party thread!  (Read 4085 times)

KittyTac

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  • Impending Catsplosion. [PREFSTRING:aloofness]
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Re: The release party thread!
« Reply #30 on: November 26, 2017, 10:34:33 am »

I haven't had a single world gen crash and I only gen large worlds.

Also.

WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

Lucky bastard.  8)  :)

I just don't care about bugs, and I worked around the crashes, so...

Try playing in adventure mode in a heavily populated site and get to know this wonderful bug.  Watch your fps crawl down to the point it takes 3 hours to get anywhere in at all within the site you starting off in.

It's not like I visit big towns at all.
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Don't trust this toaster that much, it could be a villain in disguise.
Mostly phone-posting, sorry for any typos or autocorrect hijinks.

GoblinCookie

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Re: The release party thread!
« Reply #31 on: November 26, 2017, 10:49:24 am »

It's not like I visit big towns at all.

Wise move, also keep your population cap down lest you 'accidentally' turn into one.  ;D  8)
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cephalo

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Re: The release party thread!
« Reply #32 on: November 30, 2017, 09:05:15 am »

The very best part about the initial release after a long period of stability is that the bug tracker suddenly becomes highly entertaining.
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PerfectWorldDF World creator utility for Dwarf Fortress.

My latest forts:
Praisegems - Snarlingtool - Walledwar

thvaz

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Re: The release party thread!
« Reply #33 on: November 30, 2017, 07:10:23 pm »

The very best part about the initial release after a long period of stability is that the bug tracker suddenly becomes highly entertaining.

This time though it is quite tame. Doesn't seem to be that there a lot of bugs this time, compared to other versions.
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