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Author Topic: The release party thread!  (Read 4084 times)

MCreeper

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Re: The release party thread!
« Reply #15 on: November 23, 2017, 03:11:11 pm »

It seems i was lucky. Genned 150 years medium world from first try.
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Deon

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Re: The release party thread!
« Reply #16 on: November 23, 2017, 03:43:09 pm »

Also try with default tileset and not resizing the window.
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bloop_bleep

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Re: The release party thread!
« Reply #17 on: November 23, 2017, 03:50:48 pm »

For me it only works with either pocket world or very short history. Any attempt at worldgen which isn't either of those things ends in a crash.
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PlumpHelmetMan

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Re: The release party thread!
« Reply #18 on: November 23, 2017, 03:53:12 pm »

For me it's just generally hit-or-miss. Some worlds will crash, others won't, regardless of the size or age of the world in question.

When the worlds do work though, hoo boy! So many new features to explore. :)
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Zylot

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Re: The release party thread!
« Reply #19 on: November 23, 2017, 05:39:01 pm »

I got it to work by not interrupting world gen..

Not gonna bother testing further to see if that caused it since I have a world.
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Jimmy

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Re: The release party thread!
« Reply #20 on: November 23, 2017, 06:43:14 pm »

Yeah, either go with a 5 year history for big worlds, or a pocket dimension for long histories, and you should be able to generate a map.
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Bearskie

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Re: The release party thread!
« Reply #21 on: November 23, 2017, 07:57:45 pm »

Or just reroll the history seed ad infinitum until the world stops crashing.

Powersteve621

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Re: The release party thread!
« Reply #22 on: November 23, 2017, 08:32:48 pm »

You can get a normal size/length world with a bit of patience. Mine was crashing a lot but still managed a medium with 125 year history in a couple of dozen attempts. Gonna have some small babby megabeasts but other than that there's not a huge amount of difference between a 125 world and a 250 world.
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Alpaq

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Re: The release party thread!
« Reply #23 on: November 23, 2017, 10:38:56 pm »

I managed to get normal size/332 years old world after few tries. It's possible, so party on!
« Last Edit: November 23, 2017, 10:41:05 pm by Alpaq »
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Yoink

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Re: The release party thread!
« Reply #24 on: November 23, 2017, 10:45:32 pm »

Hotfix patch ahoy!
Good news, since the only world I managed to gen last night didn't have a lot going on.
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WordsandChaos

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Re: The release party thread!
« Reply #25 on: November 24, 2017, 01:44:06 pm »

Yeah, world gen crashing seems about normal for initial releases before all the fixes are done - gen pocket/small worlds and you'll be usually fine.

GoblinCookie

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Re: The release party thread!
« Reply #26 on: November 26, 2017, 08:43:46 am »

Don't celebrate the release, celebrate when the release bugs are fixed. ;)
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StagnantSoul

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Re: The release party thread!
« Reply #27 on: November 26, 2017, 08:48:07 am »

I haven't had a single world gen crash and I only gen large worlds.

Also.

WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
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KittyTac

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Re: The release party thread!
« Reply #28 on: November 26, 2017, 09:00:21 am »

Don't celebrate the release, celebrate when the release bugs are fixed. ;)

I just don't care about bugs, and I worked around the crashes, so...
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GoblinCookie

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Re: The release party thread!
« Reply #29 on: November 26, 2017, 10:29:37 am »

I haven't had a single world gen crash and I only gen large worlds.

Also.

WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

Lucky bastard.  8)  :)

I just don't care about bugs, and I worked around the crashes, so...

Try playing in adventure mode in a heavily populated site and get to know this wonderful bug.  Watch your fps crawl down to the point it takes 3 hours to get anywhere in at all within the site you starting off in. 
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