QS-BGS-01 'Huginn'
Named after Odin's raven of Thought, the Huginn Ballistics Guidance System is a powerful neural-network-aided computing system, distributed in spare spaces across an Odin warship to minimize impact on space and cost. It operates a much-improved radar system that will ideally be capable of detecting and tracking hostiles at Long range. The computer calculates warship trajectories for the crew and aims the weapons, requiring crew members only to push the "Fire" button and watch for red lights and/or blinking red status messages. The computer, however, has a neural network module, and thus improves its performance over time. The more times it fires and observes the results, the better it gets at predicting the enemy, and the better it becomes at placing shots through critical locations or weak points in the armor of previously-fought enemy warships. The best part is, since its purpose is so specific (Guiding and firing weapon systems) it can be relatively small, ideally with minimal impact on costs and space constraints within the Odin-class vessels. The system is intended to be a refit module, capable of being added to already-constructed Odin-class warships relatively quickly.
QS-BGS-01 'Huginn' (Hard): (4+4)-1=7: Superior CraftsmanshipMan, this could've been so cool if we hadn't spent so much time also working on the radar. There is rampant speculation as to the heights we could've pushed Huginn to with just a little more time.
Oh well. Musn't grumble.
The
Huggable Huginn System is yet another fine example of superior Quillian engineering. We've pushed our radar systems to the max- the Odin will now feature several antenna breaking up its beautiful simplicity, in order to extend our detection range out past medium range, albeit barely. The data from the upgraded radar is fed into a surprisingly simple computer system, that processes it and displays the results in an easily understandable manner. The crew need but point and click on a target, and Huginn will automatically calculate trajectories, consider possible evasive manoeuvres on the enemy's part, and fire all available weapons in the most efficient manner possible.
The neural network aspect was an added hurdle, but promises increased accuracy over time as the system grows smarter. We've run it through some virtual battles, in which it performed admirably, but nothing beats real-world experience.
The Huginn system adds nothing to the cost of a ship, since it requires only a relatively simple computer system. We can refit both the Odin and the Loki to include Huginn, although the benefits are lesser on the Loki, since it is not equipped with radar.
It is now the Revision Phase of SY101.