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Author Topic: Bloody Bay: Cabalvision (IC Thread)  (Read 10388 times)

Kashyyk

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #60 on: November 17, 2017, 01:39:15 pm »

It's not quite critical enough to waste a Reroll.

I pick Both Down and suffer a turn over.
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Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #61 on: November 17, 2017, 02:58:45 pm »

Channel 2: Artisanal Automations Turn 1 Vs Sharteshan Shademasters Turn 2

The Weather is: Nice


Spoiler: Artisanal Automatons (click to show/hide)

Both Work-3R and James go down in a heap!
James is (Armor Roll 9+: 3+6 Armor Broken! Injury roll: 1+1) Stunned! He's not getting up in a hurry after that blow!
Work-3R is (Armor Roll 10+: 5+1, failed.) eating dirt, but he'll be back up soon!

Turn over!

It's Currently the Sharteshan Shademasters Turn!
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Tack

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #62 on: November 17, 2017, 03:07:07 pm »

Sharteshan Shademasters

L-1 blocks K-2 (use reroll) [Down|J-3|Stay] [Push|K-3|Follow]



(It might be easier for these to do like a “snap resolution” which doesn’t necessitate a whole new map. I should be able to remember who goes where)
« Last Edit: November 17, 2017, 03:20:44 pm by Tack »
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #63 on: November 17, 2017, 03:14:20 pm »

James, who is at N-1, is currently stunned. And will be unable to stand until next turn.

Edit: Ah, I see you noticed that.
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Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #64 on: November 17, 2017, 03:20:37 pm »

Channel 2: Artisanal Automations Turn 1 Vs Sharteshan Shademasters Turn 2

The Weather is: Nice


Spoiler: Artisanal Automatons (click to show/hide)

Harmon throws a block at Hand-73R for (3+1+1 vs 3) two dice! Results: Attacker down, Defender down.
Hand-73R is AR 8+ (2+5, armor roll failed) knocked down into J-3!

It's Currently the Sharteshan Shademasters Turn!
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Tack

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #65 on: November 17, 2017, 03:28:10 pm »

K1 Blitzes N-2,(rr) [O-2|Follow] Activates Force Walls

J9 moves I9 (rr) then N4
K8 to M5
I8 to M3

K-1 to K-2
L-2 Jaunts to F-2
D-1 blocks E-1 (Nrr) [F1|Stay]
C1 moves to C2 (Nrr) then D2
D1 blocks E1 (Nrr) F2|Stay

End Turn
« Last Edit: November 17, 2017, 11:37:27 pm by Tack »
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Supernerd

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #66 on: November 17, 2017, 04:53:36 pm »

Dagger moves up to L -3 and uses stab on Uv-Ko
Abigail moves to D -4
Conall gets up
Knife moves to J -1
Dizzy blocks Uk-Ma(favoring defender down/stumble, then push then both down. Move to L1 and follow up.
if daggers stab was successful Newt moves to M -2
Zoe blocks Vi-Ka

The Miskatonic actions require some tweaks. Dagger is already on L-3, and not adjacent to Uv-Ko. Did you mean L-2?
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Failbird105

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #67 on: November 17, 2017, 07:55:45 pm »

yeah, that's what I was referring to
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Supernerd

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #68 on: November 17, 2017, 08:21:59 pm »

Channel 1 Miskatonic Bastards turn 2 - Ethereal End Zoners Turn 2

Weather: Nice


Spoiler: Miskatonic Bastards (click to show/hide)
Spoiler: Ethereal End-Zoners (click to show/hide)


Casey "Dagger" Banks uses a blitz action to move to L-2 and attempts to Stab Uv-Ko!
Stab (8+): 3 + 3. Fail.
Abigail Hughes moves to D-4
Conall gets up again.
Catherine "Knife" Banks moves to J-1
Dizzy of Dunwich...
Really Stupid (2+): 1.
Dizzy just sort of... Stares and doesn't move.
Or does she? Would you like to reroll? (You are being prompted about this because you didn't specifically state that you wouldn't consider a reroll)

It is still the Miskatonic Bastard's turn

The spiral icon indicates that a player lost their tackle zones because they are an imbecile.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Failbird105

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #69 on: November 17, 2017, 08:27:30 pm »

no reroll, don't want to waste it when the drives just about over.
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Supernerd

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #70 on: November 17, 2017, 09:16:34 pm »

Channel 1 Miskatonic Bastards turn 2 - Ethereal End Zoners Turn 2

Weather: Nice


Spoiler: Miskatonic Bastards (click to show/hide)
Spoiler: Ethereal End-Zoners (click to show/hide)

Zoe Harris blocks Vi-Ka (2+1 vs 3 Strength)
Block roll: Defender Down.

Please select a space to push Vi-Ka to and whether or not you wish to follow up. (Armor roll to occur after the block is finalized)

It is still the Miskatonic Bastard's turn
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Failbird105

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #71 on: November 17, 2017, 09:43:49 pm »

E -5, don't follow up.
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Supernerd

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #72 on: November 17, 2017, 10:12:40 pm »

Channel 1 Miskatonic Bastards turn 2 - Ethereal End Zoners Turn 2

Weather: Nice


Spoiler: Miskatonic Bastards (click to show/hide)
Spoiler: Ethereal End-Zoners (click to show/hide)

Armor roll (8+): 2 + 6. Success.
Injury roll: 4 + 1.
Vi-Ka has been stunned.

It is still the Miskatonic Bastard's turn.

As a reminder, it is generally preferred if you make more than one action at a time.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #73 on: November 17, 2017, 10:41:25 pm »

I think Connal should have the moved symbol. Since he stood up and all.
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Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #74 on: November 18, 2017, 12:07:22 am »

Channel 2: Artisanal Automations Turn 2 Vs Sharteshan Shademasters Turn 2

The Weather is: Nice


Spoiler: Artisanal Automatons (click to show/hide)

Hat-Jet Blitzes SP0T with (4vs3) two dice! Results: Push, Push
SP0T is pushed to 0-2 and Hat-Jet follows into N-2
Uther Spooks up the ball (Pick up roll 3+, Result: 4. Success!) and floats forward to N4
Bernard Moves forward to back up Uther from M5
Barnes floats forward to protect his more popular comrade Uther from M3
Herbert is doing his part by marking a downed golem in K-2
Lawrens appears behind a golem in F-2!

The crowd is chanting for blood!

Tom-Hok is going to grant their cries, he throws a block at Work-M4N for (4+1 v 4) Two Dice! Results: Attacker Down, Push
Work-M4N is pushed to F1 but stays standing! The crowd is disappointed!
Edgar jumps away from Work-ST3R! (3+ Results: 2 Failed dodge!) But Work-ST3R gives him a punch to the back of the head as he goes! Edgar flops to the ground (Armor roll 9+ Results: 2+6, Armor roll failed) but it looks like he's going to be okay!

The Shademasters suffer a turn over!

Meanwhile James wakes up! He's coughing up a few teeth and still laying on the ground, but it looks like he might be able to start playing again soon!

It's Currently the Artisanal Automations Turn!
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