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Author Topic: Bloody Bay: Cabalvision (IC Thread)  (Read 10398 times)

Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #90 on: November 18, 2017, 04:03:06 pm »

Channel 2: Artisanal Automations Turn 3 Vs Sharteshan Shademasters Turn 3

The Weather is: Nice


Spoiler: Artisanal Automatons (click to show/hide)

Hat-Jet Stumbles up against the edge of the pitch as Work-3R pressures him!
Work-B0T throws a block against Edgar for (4vs3) Two dice! Results: Attacker Down, Attacker Down

Since this would cause a Turn Over, I'm pausing to ask the AA head coach if he wants to use a team re-roll.

It's Currently the Artisanal Automations Turn!
« Last Edit: November 18, 2017, 04:04:54 pm by Criptfeind »
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Kashyyk

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #91 on: November 18, 2017, 04:14:58 pm »

 Hah. Of course. Let's waste a reroll on this.
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Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread) Finally some blood
« Reply #92 on: November 19, 2017, 12:38:43 am »

Channel 2: Artisanal Automations Turn 3 Vs Sharteshan Shademasters Turn 4

The Weather is: Nice


Spoiler: Artisanal Automatons (click to show/hide)

Work-B0T tries to remember. Remember back to the day when his coach taught him what to do in this situation. (Loner roll 4+: 5. Success!) And he does! He remembers to (rerolled block Results: both down, defender stumbles) punch the enemy instead of himself! How remarkable!
Edgar gets punched out to B1! (Armor roll 9+ Results: 3+6. Armor breaks!) (Injury roll: 6+4 Causality! Causality roll: 3+2. Badly Hurt) The Crowd goes wild as Edgar eats the ground with a sickening crunching sound! He's sure not going to be walking that one off! Edgar is dragged off the field, leaving only a smear of blood behind to remind us of him. +2 SPP for Work-B0T!

That marks the end of the Artisanal Automations Turn!

It's Currently the Sharteshan Shademasters Turn!
« Last Edit: November 19, 2017, 09:18:05 am by Criptfeind »
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Tack

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #93 on: November 19, 2017, 04:17:30 am »

Barnes (N3) Jump (Nrr) Blocks (rr) R0VR (M4) [L4| Stay]

Harmon (M-2) blocks (rr) Work-3R [Pref-Push*|O-2|Stay]
James (N-1) blocks (rr) Work-3R (O2) [Stay]

*But don’t waste a reroll for it.
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #94 on: November 19, 2017, 09:49:01 am »

Channel 2: Artisanal Automations Turn 3 Vs Sharteshan Shademasters Turn 4

The Weather is: Nice


Spoiler: Artisanal Automatons (click to show/hide)

Barnes Jumps up from the ground to throw a block at R0V3R! (AG roll 2+. Result: 1 Fail!) Or at least he tries to, but ends up tripping on his robe and falling right back down!
Harmon throws a punch at Work-3R for (3+1+1 v 4) two dice! Results: Defender Down, Defender Down. Despite his best efforts to leave Work-3R up, he sends him crashing to the dirt in O-2! (Armor Roll 10+ Results: 1+2. Armor roll failed)

James of course can not take his action, and so I will pause here.

It's Currently the Sharteshan Shademasters Turn!
« Last Edit: November 19, 2017, 09:50:32 am by Criptfeind »
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Failbird105

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #95 on: November 19, 2017, 10:40:52 am »

Sorry for taking so long to respond, Yesterday was just me testing out a few new browsers after the firefox breakdown the day before. Gonna try to get back to work on things I missed because of it all.

Channel 1 - The Miskatonic Bastards
I end my turn
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Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #96 on: November 19, 2017, 11:04:17 am »

Channel 1: Ethereal Endzoners

Uk-Ma (K1) Moves to N1
Ri-Gu (N-6) Moves to N-2
Im-Do (F-5) Moves to J-9
Ek-Lr (L-9) Moves to L-11
Bo-Ki (M-6) Stands up and moves to L-9
Va-Ra (M-1) Blitzes, dodges to N-1, and blocks Conall Williams. Does not follow.
Ro-Ab (N-11) Passes to Ek-Lr in L-11
Re-Ma (H-1) Dodges to G-2 and moves to I-7
Uv-Ka (L-1) Dodges to M1
Ol-So (N-9) does nothing

No Rerolls on anything. End turn.
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Tack

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #97 on: November 19, 2017, 12:51:34 pm »

Channel 2, Shademasters

Bernard (N5) stands
James (N-1) moves to L-1

Uther (N4) blocks (rr) R0VR (M4) [L5|Push-Stay|Pow-Follow]
Herbert (K-2) blocks (rr) hand-ZER (L-3) [L-4|Stay]
« Last Edit: November 19, 2017, 12:54:14 pm by Tack »
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Supernerd

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #98 on: November 19, 2017, 05:11:24 pm »

Channel 1 Miskatonic Bastards turn 3 - Ethereal End Zoners Turn 3

Weather: Nice


Spoiler: Miskatonic Bastards (click to show/hide)
Spoiler: Ethereal End-Zoners (click to show/hide)


The Miskatonic Bastard's turn ends.

Vi-Ka just sort of rolls over on the ground.
Uk-Ma moves to N1
Ri-Gu moves to N-2
Im-Do moves to J-9
Ek-Lr moves to L-11
Bo-Ki gets up and moves to L-9
Va-Ra declares a blitz and attempts to dodge to N-1
Dodge 4 AGI (3+): 6. Success
Va-Ka blocks Conall Williams (3 + 2 vs 4 Strength)
Block dice: Defender Stumbles, Push
Conall Williams is introduced to the crowd!
Injury roll: 4 + 4. Knockout!
Ro-Ab attempts to pass to Ek-Lr!
Short Pass 4 AGI (2+): 4. Success.
Catch 4 AGI (2+): 5. Success.
Ro-Ab gains 1 spp for this silliness.
Re-Ma attempts to dodge to G-2.
Dodge 4 AGI (2+): 5. Success.
Re-Ma moves to I-7
Uv-Ko attempts to dodge to M1.
Dodge 4 AGI (2+): 4. Success.

It is now the Miskatonic Bastard's turn!
« Last Edit: November 19, 2017, 06:26:17 pm by Supernerd »
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Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #99 on: November 19, 2017, 05:31:56 pm »

I think Vi-Ka should probably still be downed. Since he was stunned on my turn, right?
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Supernerd

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #100 on: November 19, 2017, 05:36:05 pm »

Fixed
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #101 on: November 19, 2017, 05:46:22 pm »

Channel 2: Artisanal Automations Turn 3 Vs Sharteshan Shademasters Turn 4

The Weather is: Nice


Spoiler: Artisanal Automatons (click to show/hide)

Bernard Stands up
James runs up to L-1
Uther throws another spooke block at R0V3R with (3+1 v 3) dice! Results: Attacker Down, Push.
R0V3R is pushed away from the ball carrier!
Herbert throws a block at Hand-Z33 (it's somewhat confusing that there's a golem named Hand-Z33 and a golem named Hand-73R. Very similar!) for (3+1 vs 3) two dice! Results: Attacker Down, Defender Stumbles!
Hand-Z33 is knocked to the dirt of L-4! (Armor roll: 8+ 3+6 Armor broken!) With a cracking sound! (Injury roll: 1+4. Stunned.) Hand-Z33 sure isn't getting up again in a hurry after that one!

It's Currently the Sharteshan Shademasters Turn!
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Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #102 on: November 19, 2017, 05:51:54 pm »

Oh. Also, it doesn't impact the turn, but Va-Ra's dodge should have been a 3+ I think, because he was dodging into Connal's tackle zone, which would give him an extra -1. And Same for Uv-Ko's dodge actually, since he was dodging away from someone with a prehensile tail.
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Supernerd

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #103 on: November 19, 2017, 06:25:37 pm »

You were correct on the first part, but not the second. Dizzy lost her tackle zones because of really stupid, so prehensile tail would be irrelevant.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #104 on: November 19, 2017, 06:27:03 pm »

Newt has prehensile tail.
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