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Author Topic: Bloody Bay: Cabalvision (IC Thread)  (Read 10392 times)

Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #135 on: November 23, 2017, 04:06:47 am »

Channel 2: Artisanal Automations Turn 6 Vs Sharteshan Shademasters Turn 6

The Weather is: Nice


Spoiler: Artisanal Automatons (click to show/hide)

Bernard makes a dash to the ball, trying to scoop it up! (AG 3+ Result: 5) He grabs the ball and hops back before trying to throw it to James in a quick pass! (AG 3+ Results: 3) It's looking like an accurate pass! James tries to catch the ball! (AG 3+ Results: 5) James catches the ball!
The crowd is going wild at this daring play! +1 SPP for Bernard!
James takes off running down the field! Ball clutched in his hands! He sure is going for it! (GFI 2+ Result: 1! Fail! Reroll! Result: 2!) (GFI 2+ Result: 4! Success!) He just about makes it though! Just in time to help Harmon to throw a punch!
Harmon throws a block at Hand-Z33 for (3+1 v 3) two dice! Results: Defender Down, Both down. Hand-Z33 is sent to the dirt in K-5! (Armor roll 8+ Result: 6+6 Armor break!) Oooohhh. That Crunch didn't sound good! (Injury roll: 5+2 Stunned!) It's not getting up right away!
Renton struggles to his feet!
Tom-Hok blitzes into Work-B0T from the floor for (4v4) one die! Result: Push! Work-B0T is pushed away from that little group, for the moment at least!

Thus ends the turn of the Shademasters!

It's Currently the Artisanal Automations Turn!
« Last Edit: November 23, 2017, 04:18:28 am by Criptfeind »
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Kashyyk

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #136 on: November 23, 2017, 04:33:26 am »

Channel 2 - Artisanal Automatons
Hand-B0T (O5): Stand up.
Work-B0T (E2): Move to E1.
Work-ST3R (H1): Blitz. GFI to M-5. Block James (L-6) to K-6. Follow. Reroll.

Pause.
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Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #137 on: November 23, 2017, 05:15:11 am »

So, there's an issue here, blocking takes a move, and you can only GFI twice. So your 3 mov golems can't get all the way over to the cultist that's six squares away to block them.
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Kashyyk

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #138 on: November 23, 2017, 06:34:27 am »

It does? I did not know that.

Alright then. Do the same thing but without blocking.
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Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #139 on: November 23, 2017, 06:45:06 am »

Channel 2: Artisanal Automations Turn 6 Vs Sharteshan Shademasters Turn 6

The Weather is: Nice


Spoiler: Artisanal Automatons (click to show/hide)

Hand-B0T stands up!
Work-B0T moves back into the fray!
Work-ST3R runs towards the ball carrier! It's trying to go pretty far! (GFI 2+ Result: 2)(GFI 2+ Result: 4) It makes it all the way out to Mark the ball carrier!

It's Currently the Artisanal Automations Turn!
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Kashyyk

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #140 on: November 23, 2017, 07:10:38 am »

Channel 2 - Artisanal Automatons
Work-M8 (J1): GFI to J-5
R0V3R (N6): GFI to I-3, 1 dodge at J5
Work-M4N (E-2): Block Renton (D-1) to D1. Follow

End Turn.
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Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #141 on: November 23, 2017, 07:36:28 am »

Channel 2: Artisanal Automations Turn 6 Vs Sharteshan Shademasters Turn 6

The Weather is: Nice


Spoiler: Artisanal Automatons (click to show/hide)

Work-M8 also juggernauts forward after the ball carrier! What a way to go! (GFI 2+ Result: 2)(GFI 2+ Result: 1! GFI failed!)

Since this would cause a turn over for the artisanal automations, I'm pausing it to ask if they want to attempt to use a team reroll.

It's Currently the Artisanal Automations Turn!
« Last Edit: November 23, 2017, 07:38:59 am by Criptfeind »
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Kashyyk

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #142 on: November 23, 2017, 08:11:34 am »

Lets use that Reroll.
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Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #143 on: November 23, 2017, 09:46:42 am »

Channel 2: Artisanal Automations Turn 6 Vs Sharteshan Shademasters Turn 7

The Weather is: Nice


Spoiler: Artisanal Automatons (click to show/hide)

Work-M8 Attempts to use a team re-roll! (Loner roll 4+ Result 3. Failed!)
Work-M8 crashes to the ground! It's reckless sprint was just too much for the golem! (Armor roll 10+ 4+1, armor roll failed!) It looks uninjured at least!

That causes a turn over for the Golem team!

It looks like Hand-Z33 and Hand-73R are starting to wake up!

It's Currently the Sharteshan Shademasters Turn!
« Last Edit: November 23, 2017, 09:49:13 am by Criptfeind »
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Tack

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #144 on: November 23, 2017, 10:04:14 am »

Sharteshan Shademasters

K4 jaunts to O6

L4 moves to M6
N2 moves to N3
K-7 to F-3
L3 blitzes to L-4 blocks M-5 [N5|follow]
L-6 moves to N-11

N4 blocks O5 [stay]
E-1 blocks E-2 [E-3|stay]
D-1 blocks E1 [E2|stay]

End turn?
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #145 on: November 23, 2017, 10:28:56 am »

Channel 2: Artisanal Automations Turn 7 Vs Sharteshan Shademasters Turn 7

The Weather is: Nice


Spoiler: Artisanal Automatons (click to show/hide)

Lawrens spooks out of existance and pops back up at 06!
Bernard moves up to help Lawrens in the scrum!
Herbert piles on into N3!
Harmon runs up to F-3!
Hat-Jet blitz down to L-4 to free the ball carrier! He throws a block at Work-ST3R for (4+1 v 4) two dice! Results: Defender Down, Both down!
Work-ST3R is knocked down to the ground in N-5 as Hat-Jet follows him! (Armor roll 10+ Results 6+2! Armor roll failed!) he's down but not out!
James takes off running with the ball! The crowd is going crazy as he nears the endzone!
Uther throws a spooky block at Hand-B0T for (3v3) one die! Result: Push! Hand-B0T is pushed right out the pitch and into the hands of the awaiting fans! (Injury roll 5+6! Causality!) Oh my! (Causality roll: 1+6 Badly Hurt: No long term effect) Hand-B0T has fallen into a group of drunk gnome tinkerers! They're pulling it apart to take a look at how it works! Er... Don't worry, I'm sure they'll put it back together again once they sober up!
Tom-Hok throws a block at Work-M4N for (4+1 v 4) two dice! Results: Push, Attacker Down!
Work-M4N is once again pushed away from the fight!
Renton throws a block at Work-B0T for (3+1 v 4) one die! Result: Defender down!
Work-B0T eats the dirt in E2! (Armor roll 10+ 2+3, Armor roll failed!) but is unhurt by the fall!

Thus ends the shademasters turn!

It's Currently the Artisanal Automations Turn!
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Kashyyk

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #146 on: November 23, 2017, 10:56:37 am »

Channel 2 - Artisanal Automatons
More GFIs!
Work-M8 (J-5): Stand up. GFI to L-4
Hand-Z33 (K-5): Blitz. Move to L-6. Block Hat-Jet (M-5) to M-4. Follow.
Work-ST3R (N-5): GFI to N-10
R0V3R (N6): Blocks Lawrens (O6) into the crowd.  Stay.
Work-M4N (E-3): Block Harmon (F-3) to G-2. Follow.

End Turn.
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Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #147 on: November 23, 2017, 11:03:48 am »

Channel 2: Artisanal Automations Turn 7 Vs Sharteshan Shademasters Turn 8

The Weather is: Nice


Spoiler: Artisanal Automatons (click to show/hide)

Work-M8 Stumbles up and tries to run to L-4 (GFI 2+ 4)(GFI 2+ 1)
Work-M8 trips and falls on his face! (Armor roll 10+ 6+1, armor roll failed) he's uninjured but...

Turn over for the Artisanal Automations!

It's Currently the Sharteshan Shademasters Turn!
« Last Edit: November 23, 2017, 11:17:52 am by Criptfeind »
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Tack

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #148 on: November 23, 2017, 11:48:57 am »

James trots into goal.

Defence-
Tom-Hok - F
Renton - H
Hat-Jet - J

Everyone else double-spaced on the goal line in no particular order, wraiths on the wings why not.
« Last Edit: November 23, 2017, 11:54:26 am by Tack »
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Criptfeind

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Re: Bloody Bay: Cabalvision (IC Thread)
« Reply #149 on: November 23, 2017, 12:05:14 pm »

There's not really enough room to have everyone double spaced on the goal line. It'd leave 3 dudes without a space. We can do single spaced line, using all the dudes.
« Last Edit: November 23, 2017, 12:28:58 pm by Criptfeind »
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