Battle Report 3, 1892This year we have created the greatest rifle in the whole world, okay, well not the whole world but certainty our Island! The
Tsakhiur Carbine is Light, Fast firing, Can be used on horse back, given to all our troops, is quick and easy to make, can be used on horseback, reliable in wet weather, reliable in windy weather, can be used on a horse, and best and most importantly of all, can be fired, reloaded, and fired again on a horse, abet with some difficultly!...At least, thats what we thought at first anyway. That is until we saw what is right below this section of the report...
Our enemy...made the exact same thing...Yes, we aren't joking here, they made the exact same thing just better, not to much better, but still better. The
Reseph Neithhotep Series 1 Sparkrifle as they call it, is a rifle that loads as fast as their muskets and fires more accurately then our own muskets. Its almost as reliable in wet weather, and it still has gold. It uses the same firing system as us called a Sparklock or Spark-fire system... They also made the
Reseph Neithhotep Series 2 Smoothbore, which is just like our rifle, except, fires slightly faster. Needless to say, this news ruined the Khans relatively good mood after seeing your earlier results. Its also regrettable to say, we don't know how these guns are firing faster then normal.
Battle Report, Naval combat: The enemies Asennu-class Shunefu has become more and more common at the sea's as of late, causing our navy to try and damage them enough to drive them away rather then on sinking them. Of course, this is easier said then done as they have more firepower then us, and mostly we have to focus at staying infront of the ship in the rare occasion its alone, in which usually, they will just try to turn to broadside or just have some of the sailors armed with Reseph Neithhotep rifles fire at us. As one could quite obviously tell, the naval war is becoming a losing battle and we could use something better then what we have, and soon. Otherwise, there isn't much to report other then the losses we have suffered. We can clearly tell that
Nafuna has a major naval advantage, although, its not enough to be able to disrupt our transport capacity yet.
Battle Report, Island Mountains. Attackers, Nafuna: Our enemy has damaged our logistics at sea, making supplies and reinforcements for us come in less often then we like. However, its not so bad that it is a reversal of what was put onto them by us two years ago. Still, our troops suffer for it and fight on with their new weapons of war and during the first and only major battle where we where marching on a ridge before we where ambushed by a large force of Nafunans, it was here where we saw the full effects of our enemy's accuracy. Or rather, that was the last thing most of our soldiers saw. We did kill a few of them due to our attempt at massed fire but they had the same, and they where more accurate, most likely due to their rifles. The rest of the year, most of our combat was at a small scale. Our enemy mostly using ambush tactics or firing from long range with their new rifles from afar. This tactic is especially used by them when dealing with our cannons, so much so that manning one up there is practically asking to get shot. Its bad, but we don't go out without a fight, usually anyway. Either way, we have a disadvantage here and we suffer for it with loss of life and ground.
Our enemy, the damn nafunan's gain ground [Karikhita 1/4, Nafuna 3/4]Battle Report, Villages. Attackers, Nafuna, Karikhita: Unfortunately, the Nafunan's Narmer cannon is now much more common as they deal with no more supply issues like they did before. This results in fights being more even then we would like, speaking of which, they have changed drastically. Our troops still use their steeds to their best effect, even more so now that they are equipped with guns, however, our enemy tends to group up into lines now, all armed with muskets and coats, further making any charge a death sentence. Still they are vulnerable to sharpshooter fire, a few of our enemies will tend to wait for one of our own cannons to pop up from behind a ridge so they can fire at it and kill the ones operating it. Still, the only thing keeping them going is their accuracy and massed fire. However, usually, whoever gets the first few shots off first that actually hit the enemy, and the Nafunan's seem to do the actually hit the enemy well, along with reloading faster. This gives them an advantage, as our less experienced soldiers have a bit of trouble loading the gun on horseback however, its not without heavy casualties...on both sides, more then any other year in the war in fact. Even through all of this, its just barely enough to fend them off
and we hold our ground against the damn fools, yet don't advance [Karikhita 1/4, Nafuna 3/4]Battle Report, Swamp. Attackers, Karikhita: We find that the battles in the swamp, similarly to the village land, have some of the most bloody battles in the war. Our musket, perfectly equipped to handle a situation like this, able to handle this misty and muddy land just fine, unfortunately, so too does it seem our enemy's gun can. Our cannon helps out here and there, but its not able to do much of note, and our men still have to deal with the accuracy of our enemy which mostly negates the few cannons we have. One major battle of note is when one of our generals move the troops up in a line, fired a few times into the enemy, and then charged. He died once he reached the Nafunans via a bayonet and our soldiers quickly ran away. Apparently, he was trying a tactic that was used once by the Europeans, but apparently he didn't know that said tactic has been phased out. Still, while we inflict heavy damage to them, they inflict heavy damage to us, and
we are unable to advance. [Karikhita 3/4, Nafuna 1/4]Outside world and Internal affairs:We have made our flag, it is a good flag and it is one that is clearly superior to those Nafunans...Unfortunately, that's not what anyone else thinks. That, or the world just doesn't like us, seeing as they call us an 'Uncivilized nation'. Lucky us they only call Nafuna a 'Partially Civilized Nation'. Obviously enough, this didn't make the Khan's current disappointment and anger any better. Still, it should be noted that they also have created a Naval and Army flag, and all of said flags are below this report. In other news, the first escalator is patented by inventor Jesse W Reno. The General Electric Company forms and is incorporated in New York. The Triple Alliance between Germany, Italy and Austria forms. And Arthur Conan Doyle publishes The Adventures of Sherlock Holmes. It should also be mentioned that we have made a deal with France, some of our gold we so carefully
stole made for some equipment, there was also something about them only doing this so the British don't gain influence here. Still, this deal has put us in a position to gain something our enemy doesn't have, basic industry. We will get it by the end of the year.
Mongol Sabre, A old sword design that has served us well even after all these years, It can be used on horseback just as well as it can be used on foot. Costs 1 Ore -Cheap
Composite Bow, A favorite of both our own troops and our enemy, it is a simple bow that is able to pack much more of a punch then a self bow, it comes a quiver. Costs 1 Wood -Cheap
Halberds, A two-sided blade mounted on a pole that is 2 meters tall, it can be used by particularly strong individuals on horseback but the average person can only use it on foot, it would be very good against our enemy's chariots, if only they actually used them for melee, still, good for melee and charges, although it is time consuming to make. 2 Ore -Complex, Expensive
Matchlock Rifle, A simple mussel loaded rifle with a matchlock system where a wick is used to ignite the gunpowder in the pan. Its very difficult to make ourselves, and the match needs to remain lit making it prone to go out in windy situations, sadly making it unusable by our horse riders, and in rain or mist its more or less a fancy club. The glow of the match burning also can give away the gunners position in the dark. Costs 1 Wood, 1 Ore -Very Complex Very Expensive
Water Wolf, The Water Wolf is a sloop with a single deck and the room for 30 other troops, and sadly no horses. The ship can be equipped with either archers who attempt to sink ships with arrows set on fire, or boarders, who attempt to capture ships. It is quite fast with its two sails and has oars in the need to sail into the wind, or if the wind dies down. The ship design is simple, and the ship writes can make it without any issues. Costs 2 wood, 1 ore. -Cheap
Bear Armour, Sadly, not made out of bear leather, Bear armour is simple but effective cloth and leather armour able to stop arrows from killing at medium and long range, however, it doesn't stop musket shots at anything short of extreme range, at which point, you have to be lucky, which considering how accurate a musket is at that range, means you probably aren't. The arms aren't armored for flexibility, and it doesn't include a helm, so shots to the head or arms will be more effective then the chest. -Cheep
Shonkhor Light Cannon, A light cannon designed by us for mobility and speed over firepower. It is able to go almost anywhere, so long as people are strong enough, however that doesn't mean it is effective everywhere. When moving, especially at speed, on rough or bumpy ground the shot tends to fall out of the barrel. Other then this it is a fairly good cannon. Costs 2 ore, 1 wood -Complex, Expensive.
Sea Wolf, It is basically a Water wolf with six cannons. It is also bow heavy and the chaser cannons tend to get wet ruining the powder. It is still a fast ship but it isn't as quick as the water wolf ships are, it also is complex due to the cannons equipped on it. Costs 2 ore, 1 wood -Complex, Expensive.
Tsakhiur Carbine, Our first Tsakhiur system rifle. Its a musket that is small enough to be used on a horse, although reloading it on one is a bit tricky. It is also not as accurate as the Nafunan's rifles or their muskets for some reason. It is equippable by all our soldiers however as its cheep to make. Costs 1 ore, 1 wood, cheap
Khopesh, A classic short sword design we have not forgotten even after all these years, the major difference between it and the original is the use of steel instead of iron or bronze and it is much sharper then what we had before. Costs 1 Ore-Cheep
Composite Bow, A favorite of both our own troops and our enemy, it is a simple bow that is able to pack much more of a punch then a self bow, it comes with a quiver. Costs 1 Wood -Cheap
Shield, A simple shield using wood and covered with leather that is able to protect the user against blows by ground troops or protect against arrows. Costs 1 Wood -Cheap
Armored Chariot, Unlike our foe, we do not ride atop horses in battle, instead, we use chariots. These particular chariots are armored and quite sturdy so they wont have an unlikely chance of being set on fire. It is only used by skilled archers, as we have limited numbers of them due to the required skill needed to make them. Costs 2 Wood, 1 Ore -Complex, Expensive
Toth Mk.1 Matchlock Rifle, A simple mussel loaded rifle with a matchlock system where a wick is used to ignite the gunpowder in the pan. The match needs to remain lit making it prone to go out in windy situations, making it unusable by our chariots, and in rain or mist its more or less a fancy club or spear. The glow of the match burning also can give away the gunners position in the dark. Its been thoroughly studied and designs for our smiths have been made, along with a bayonet for melee combat and calvery. Costs 1 Wood 1 Ore -Complex, Expensive
Pharaoh Narmer 6-pound Cannon, A bronze cannon that is basically an up sized version of the gun we where given. It is able to fire a lead ball or a set of metal parts in a scatter shot. It is relatively light for a cannon and is quite reliable. It is transported using a chariot, and ammo and powder for the cannon is usually carried in another chariot, however, both chariots are larger then normal, and said difference can be noticed by the enemy. Thanks to our designs, skilled smiths can make it without too much trouble. Costs 3 ore and 2 wood -Complex, Expensive.
1891 Nafuni Soldier Uniform Standardization, A standardization of Nafuna's soldiers, it gives them a pouch and belt for paper ammo, along with a faded gold colored thick shirt that protects against arrows and leather boots. They also are given a helmet, with skilled people having their helms have golden falcon wings on the helm, sadly not sticking out like the bayonet, so we cant drag them down to the ground in combat. All soldiers seem to be equipped with this.
Asennu-class Shunefu, We don't know much, other then it has a lot of cannons, and is a Barque. Has two Narmer's at the back of the ship and is fairly fast, though, not faster then us of course.
Reseph Neithhotep Series 1 Sparkrifle, A rifle that is surprisingly quick to load and fire and has a similar if not the same firing system as our own, seems reliable enough like our own muskets, and is only given to special sharp shooters, who we can identify from the gold details on their helms.
Reseph Neithhotep Series 2 Smoothbore, A smoothbore variant of the Series 1 that is clearly cheaper to make, just like our own Carbine, just its longer, has a bayonet, and is loaded quicker. All soldiers appear to be equipped with the thing, just like our own...
Nafuna's flag in banner form.
Nafuna Army flag
Nafuna Navy flag