Battle Report 6, 1895This year we gloriously made the
.305 Reseph-Vizier Series 1 Service Rifle which is a bolt action rifle that utilizes a new kind of gunpowder commonly refered to as 'smokeless powder' due to the lack of smoke common in normal gunpowder shots we use to use. The rifle has a long range, longer then any of our rifles ever had and is loaded not by the mussel or by a revolver, but by a breach. Not only that, but the rifle includes a scope called the
Reseph-Vizier S1SSR 8x1.26' Scope which is used by our new skirmishers who use the Reseph-Vizier. A group of such users who have proven extreme skill have been nicknamed Neith's hunters due to how still and patient they are, and they are mentioned in one of the reports below.
Our enemy meanwhile, has made what is called
The SS Yalagdashgui a large (read, bigger then our ships) sea fairing vessel made of wood and iron. Powered by wind and two large paddle-wheels presumably powered by steam, the ship is quite clearly able to face punishment of our cannons, and dish it out seeing how they now have what they call the
Tom-Shonkhor which is a gun that we estimate to be able to fire 20 to 25lb shots, although we are unsure of what weight exactly it can fire. It has long range, longer then ours, but is inaccurate as a drunken bowman and is quite heavy, although it appears to be made of iron.
Battle Report, Naval Combat: This year at sea is...not good. Unfortunately, we have been thoroughly kicked back to our own side of the sea as the Karikhitan's new ship is able to tear through our own with ease while we are lucky to even brake one thing on their ship. Either way, their ship is slow, and our captains quickly figured this out. So, for most of the year we where mostly undisturbed in our transports, as whenever we saw one of their ships, we just sailed away for a hour or two after they where out of sight and then went back on course. Of course, it delays some of our transportation efforts, but in the end the goods still get to their destination. Because our enemies new ships block us from their part of the sea, and because our ships are just faster,
no one has an advantage at sea.Battle Report, Ruins. Attackers, Nafuna, Karikhita: The battle here is a easy one, for us anyway. As you all know, both long and short range engagements happen here, and medium range is rare, as the ruined buildings either enclose into tight spaces, or are nothing but hills of ruble that makes a field day for long ranged troops, including ours. The battle here is easy for two reasons, our guns, and our gun attachments. Our new rifle however, really shows its worth here, with our new skirmisher squads climbing up somewhat sound buildings, laying down, and then shooting at our enemy from a far distance, before they can even see us in most cases. Usually, this results in them hunkering down, which allows our own troops to surround them. An interesting thing of note however, is our enemy's long range skirmishers who almost always get picked off by our own due to our rifle and our scope. And its something that can help us deny the enemy of their advantages, however, in one location, the situation is reversed, which has us a little worries. Despite this minor issue,
as you can tell, we gain ground [Nafuna 2/4, Karikhita 2/4]Battle Report, Villages. Attacker, Nafuna: The battle in the villages is a sightly different story, but has a similar end. With our new rifle, and our access to cannons along with the enemy's supply havoc still affecting them, we have been able to punish them. Whenever they get close, our repeating rifle kills them, when they run away, our new Reseph-Vizier kills them, when they are anywhere in sight, our cannon kills them. Of course, that isn't to say we have been flawlessly successful, their new cannon does a number on our soldiers when they get the chance to use it, but that's not so much of an issue right now as it has no where near the firepower or range to not get killed by our skirmishers to change the course of the battle. Of note, there was a single large advance by the Karikhitans with a moderately sized army that was cut down by Neith's hunters, a group of skirmishers who hid in a wheat field and where able to shoot away at the Karikhitans with impunity.
Anyway, we gain ground [Nafuna 4/4, Karikhita 0/4]Battle Report, Savannah. Attackers, Karikhita: The Savannah is a land full of tall grass and the occasional cluster of tree's, In many ways, it is like the plains, except that it has a dry and a wet season, and it provides a lot of concealment. Fighting here happens at all ranges, but short and medium range is most common. This land has been ours and has been invaded by the northern barbarians plenty of times in the past, and once again they are here. We know the lands, and how to use it to our advantage, and with our new weapons, we can be more efficient here then ever before. Turning the tactics used by the Kari's in the swamp against them allows us to strike into their forces and cause panic and confusion, from affair or up close. Either way,
we are able to easily beat the horse spawn attack back to its home in the swamp. [Nafuna 4/4, Karikhita 0/4]Outside world and Internal affairs: Egyptomania seems to have made a resurgence in the outside world now that people actually believe we, the last remnant of old Egypt to still exist, exist. A large number of people have actually come to our lands to see our culture and try and understand how ancient Egypt society was like, along with how their daily lives where like. Of course, we have no clue what to do with these people, but we just let them stay and a few people have made buildings to house them at a price. In other news, The Cuban war for independence begins. A Spanish cruiser, The Reina Regente, sinks in Straits of Gibraltar, over 400 die. Polar explorer Fridtjof Nansen reaches record latitude north. Russian scientist Alexander Stepanovich Popov demonstrates to the Russian Physical and Chemical Society his invention, the world's first radio receiver, in St. Petersberg. China cedes Taiwan to Japan under Treaty of Shimonoseki. German physicist Wilhelm Röntgen produces and detects electromagnetic radiation in a wavelength range today known as X-rays or Röntgen rays. And Swedish chemist Alfred Nobel's will establishes the Nobel Prize.
Khopesh, A classic short sword design we have not forgotten even after all these years, the major difference between it and the original is the use of steel instead of iron or bronze and it is much sharper then what we had before. Costs 1 Ore-Cheep
Armored Chariot, Unlike our foe, we do not ride atop horses in battle, instead, we use chariots. These particular chariots are armored and quite sturdy so they wont have an unlikely chance of being set on fire. It is only used by skilled archers, as we have limited numbers of them due to the required skill needed to make them. Costs 2 Wood, 1 Ore -Complex, Expensive
Asennu-class Shunefu A light Barque with 26 cannons with 2 of them astern to fight off anything behind it. It is first ship we made and quite a big one as well. The fact we pulled it off is clear sign of both our genius and the gods favor. It is relatively fast, and its cargo veriant is able to take much much more cargo then our old river boats. Costs 3 ore 2 wood -Complex Expensive
1891 Nafuni Soldier Uniform Standardization, A standardization of our soldiers equipment and outfit. It protects them quite a bit and it also allows those equipped with Thoth mk 1's to have more ammo then they would have otherwise. The boots help in the mountains and swamps, and the helm protects against arrows. -Cheap
Hor-Aha 12 lb Cannon, An effective and long range cannon that is fairly accurate and light, it also packs a heavy punch due to its size and is quite reliable. Costs 2 ore 1 wood -complex, Expensive
Carrera Series 1 Model 1 Repeating Rifle, A rifle designed by a immigrant from the nation called Cannala. It is a rifle with a revolver and brake action for reloading, which takes some time, however it can get all six shots off fairly quickly. It is deadly at close range and is about as fast as the Karikhitans own rifles. 1 Ore 1 Wood, Cheap
Asimov Artillery Shell, A explosive shell made by another immigrant, this time from Arstotzka. The shell is explosive on impact, or when set to a different range, which can lead it to exploding after it hits the ground or before it does. It is extremely effective on concentrations of soldiers and ships. Cheap
.305 Reseph-Vizier Series 1 Service Rifle, A bolt action rifle that includes the ability to mount a scope. It is accurate and powerful even at long ranges when in the hands of someone skilled. Cheap
Reseph-Vizier S1SSR 8x1.26' Scope, A scope for the Reseph-Vizier. It is exclusively used by skirmisher squads who shoot from afar. It is extremely helpful in aiming long range shots and can allow eagle eyes shoot at targets from even longer ranges. Cheap
Mongol Sabre, A old sword design that has served us well even after all these years, It can be used on horseback just as well as it can be used on foot. Costs 1 Ore -Cheap
Bear Armour, Sadly, not made out of bear leather, Bear armour is simple but effective cloth and leather armour able to stop arrows from killing at medium and long range, however, it doesn't stop musket shots at anything short of extreme range, at which point, you have to be lucky, which considering how accurate a musket is at that range, means you probably aren't. The arms aren't armored for flexibility, and it doesn't include a helm, so shots to the head or arms will be more effective then the chest. -Cheap
Shonkhor Light Cannon, A light cannon that is surprisingly mobile. Troops have seen that the shoot occasionally comes out of the barrel when in uneven and bumpy ground. Otherwise, we know the Karikhitans have quite a few of them, annoyingly, and they are able to do hit and run attacks on us. It can be used in the swamp and in the mountains, although, there are few, and not all of them survive in those conditions.
Sea Wolf, A water wolf with cannons. It has a few, about 4 or 6 and most noticeably, it has two guns at the bow, pointing in the same direction as the bow. Its not as common as the water wolf, and it isn't too hard to notice the cannons on it, so its not too dangerous by itself. Too bad it is in plenty of numbers...
Guulin Infantry Rifle, A rifle that has a long range and a decent fire rate similar to our own, it appears to be a breach loader, and is a major threat at long range in capable hands. Either way its a capable rifle, although we don't see to much of it in places where the enemy has horses.
Guulin Carbine (& Bayonet) A smaller less accurate version of their rifle that can be fired on horseback. Other then that, there are bayonets that can be placed on both this and the rifle.
SS Yalagdashgui, Its a large ship armed with the Karikhitans new Tom-Shonkhor cannon. Its slow but basically impervious to all we can throw at it and it uses both sails and large paddle wheels, presumably powered by steam.
Tom-Shonkhor. It is a heavy cannon with longer rang then our own. It is not very accurate by our standards however its fire power makes it not need that accuracy, it is also made of Iron.
It is now the Design Phase, keep making the Pharaoh proud.