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Author Topic: Caravan has arrived -- and left without stopping  (Read 3079 times)

Derro

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Re: Caravan has arrived -- and left without stopping
« Reply #15 on: October 31, 2017, 03:25:04 am »

What I often do is, cut 3-wide tunnels through the soil layer from the trade depot to about 20 tiles from the edges of the map, then build a single 3x3 paved road at each exit (to ensure a tree doesn't grow and block that entry point).  The caravans will often use one of these tunnels because the straight line is faster than wriggling through the trees. This method would avoid the wealth increase from long surface roads and the need to mow the lawn occasionally.

I do this but also dig a two-tile-deep channel around the entrance. That way, it becomes flat-out impossible for the caravans to arrive from somewhere else.
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gunpowdertea

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Re: Caravan has arrived -- and left without stopping
« Reply #16 on: November 06, 2017, 02:33:48 pm »

...
What if it is still waiting out there and spooked the caravan?

dunh-dunh-DUN!
It knows where the dorfs went last summer...
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I don't care. I have discovered that if you spawn elves this way, cats will chase them down and eat them.

Fearless Son

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Re: Caravan has arrived -- and left without stopping
« Reply #17 on: November 06, 2017, 06:16:08 pm »

...
What if it is still waiting out there and spooked the caravan?

dunh-dunh-DUN!
It knows where the dorfs went last summer...

Maybe it does, but unlike last summer, this time my dwarfs have steel armor and weapons.

Bring it wereslasher, this time we're ready for you!  :D
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