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Author Topic: Orkhulk - WH40k Ork spacehulk looting game - Turn 10  (Read 12005 times)

Fortis

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 10
« Reply #225 on: November 26, 2017, 10:16:39 pm »

((Sorry about the lack of replies. Thanksgiving and family stuff, you know.))

Gorrog is going to head south then west into the unknown room

Spoiler: Gorrog Steelface (click to show/hide)
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milo christiansen

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 10
« Reply #226 on: November 26, 2017, 10:53:03 pm »

Trulgrom quickly crafts some shiny plates to cover and seal his wounds (-9 scrap, healed all wounds), then he sets off after the others.

(loot: 1 skill: 0) MugBreaka's grumbling gets a great deal louder when the old machine he attempts to loot disintegrates into useless rust.

(loot: 1, skill: 1) MugBreaka's luck must be contagious, as Grimgut has similar issues. In his case he spends most of his time pulling a particularly looty looking item out of a hole in the wall, only to have the piece he is holding onto tear off just before it comes out. The main body falls back into the space behind the wall, and he is left with a small piece of scrap. (1 scrap)

Deffstalka heads south (danger: 2), and straight into a lone genestealer heading to investigate the noise from the orks' arrival. The kustom autoblasta makes short work of the surprised tyranid. (loot: 6 table: 2,5,3,4,2,2) The looting goes well, made all the sweeter by the sounds of cursing from the other room. (14 scrap, wire, mechanical parts)

Dorktugah heads down the hall, passing the passage upwards in favor of one of the last unexplored rooms on this level. (danger: 3) Well, unexplored by orks anyway. It seems a group of muties got here first, and are camping around an old reactor of some kind. With armor and the ball o' 'urt the only hard part is not squishing his squig. (loot: 4 table: 5,3,2,3,2) By the time the battle is over the area is covered with bits of broken machines, smashed by the ball. Looting is as easy as sweeping it all into a bag. (12 scrap, wire)

Gorrog comes huffing up just as the battle ends, (loot: 1 table: 3) getting only a few bits left over. (3 scrap)

((What's with all the 1s for loot rolls? Ouch.))

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Terenos

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 10
« Reply #227 on: November 26, 2017, 11:34:52 pm »

Pass until game ends.
Good game everyone. Was fun.
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piratejoe

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 10
« Reply #228 on: November 27, 2017, 01:03:35 am »

Trulgrom moving foreword, upon seeing Mug Breaka grins and says"Oi! You grot! Come an 'ave a go if ya tink yer 'ard enough! An if not den gerrout o' da way loike da uvver smalla, runtia orks. He mostly was looking for a scrap with Mug breaka wanting to show how his armour was superior and just quite simply due to not liking him coming in and ruining the fight he got into earlier before he got his armour. If he doesn't want a fight, then Trulgrom would just smack and hopefully break his ugly mug with the powa claw as he walked pass to the west.

Spoiler (click to show/hide)
« Last Edit: November 28, 2017, 05:44:34 am by piratejoe »
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

Taricus

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 10
« Reply #229 on: December 02, 2017, 05:20:22 pm »

Spoiler: Deffstalka (click to show/hide)

Hed back to where dat ovver boy was and den go west from dere!
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piratejoe

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 10
« Reply #230 on: December 11, 2017, 07:12:06 pm »

(So, I think this might have died...Just posting to ask and make sure.)
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

milo christiansen

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 10
« Reply #231 on: December 11, 2017, 07:22:22 pm »

Well, unless everyone starts posting again, in which case it may rise again...

(Honestly, I'm not too surprised. This is too mechanically simple and shallow to last forever.)
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Rubble 8 - The most powerful modding suite in existence!
After all, coke is for furnaces, not for snorting.
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