((There is no penalty for moving in a group. The only difference is that there is only one danger roll and I narrate things differently.))
Team blueish (Trulgrom, MugBreaka, and Deffstalka) head down the hall and into a small room. (danger: 2 blaim: 1 skill: 0) Trulgrom slips and grabs for something to break his fall, only to rip a wire free and short a high voltage something-or-other into the deck plates. As you can imagine, the brief interval between contact and the ancient circuit breaker kicking off was very exciting. There was much jumping and orky swearing all around. (Everyone gets various minor burns and injuries worth -3 points) (loot: 5,3,5 table: 4,5,6,3:4,1,1,4:3,5,4,2 skill: 3) The pain is soon forgotten when the now ruined whatsit turns out to be full of all kinds of treasures, and an old tool box beside it even more so. (Trulgrom: some wire, 7 scrap, hand tools, MugBreaka: 10 scrap, mechanical parts, Deffstalka: coil of wire, 7 scrap, mechanical parts)
Dorktugah (danger: 6) reaches a larger intersection, (loot: 1 table: 2,4,5) it seems to be pretty empty, asside from some junk in one corner (coil of wire, 5 scrap).
Gorrog (danger: 3) finds a large open room, nice and empty... or so it seems. Just as he starts to hunt about for loot a pair of improbably large rats drop out of a ceiling vent and onto his back. One of the rats takes a bite out of his left ear, while the other tries for his shoulder. Before he can squash 'em properly, they dash off into a similar vent along the floor. Damn rats. (-3 point wound) (loot: 3 table: 3,4,1,2) As he ponders a suitably heroic way to explain the wounds (that does not involve vermin), he manages to pull up a few loose deck plates (11 scrap).
Grimgut (danger: 1) enters a large room, full of all kinds of interesting stuff. Also full of vermin. Squashing the squeaking horde is great fun, until he smashes his thumb by mistake... (-2 point wound) The looting (loot: 4 table: 4,6,4,3 skill: 0) goes much better, turning up scrap from stuff smashed along with the vermin, and enough vermin skin to maybe do something with. (10 scrap, 1 pile of vermin skin)