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Author Topic: Orkhulk - WH40k Ork spacehulk looting game - Turn 10  (Read 11859 times)

Taricus

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 3
« Reply #150 on: November 09, 2017, 03:31:06 am »

"Kill Krusha? How ya gonna get that outta da room you make it in?"
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piratejoe

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 3
« Reply #151 on: November 09, 2017, 05:18:18 am »

"Same way ya wuud git yer Warkopta outa da room ya make it in. Blastin' thruu da wall!"
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Failbird105

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Re: Orkhulk - WH40k Ork spacehulk looting game - Sign up for game 2 now!
« Reply #152 on: November 09, 2017, 10:45:13 am »

Dorktugah patches up his head with a bit of scrap and skin.
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Name: Dorktugah
Map number: 1
Skill: Bitey Squig(-1 point to wound on danger rolls)
Wounds: Head gash(-2)
Inventory:
1 wire tangle
2 leathery skin
6 scrap
« Last Edit: November 09, 2017, 10:47:23 am by Failbird105 »
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Fortis

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 3
« Reply #153 on: November 09, 2017, 01:34:20 pm »

"Good! Dese tools gonna be 'andy," Gorrog said, as he found an old rusted toolbox full of handy items. "Still need more." He murmured, as he pressed on north.

Spoiler: Gorrog Steelface (click to show/hide)
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milo christiansen

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 3
« Reply #154 on: November 09, 2017, 02:43:23 pm »

Trulgrom, MugBreaka, and Deffstalka (danger: 5) continue down the corridor, reaching a small intersection. (loot: 1,1,6 table: 3:6:4,6,4) There are a few shelves here, covered with various items. Most things seem to be rusted to the point of uselessness, but there are a few bits here and there. Deffstalka finds a tattered bag that protected it's contents better than most. A brief tug of war with MugBreaka results in each getting half of the bag, but Deffstalka gets the half with stuff in it. (Trulgrom: 2 scrap, MugBreaka: some rags, Deffstalka: 3 scrap, some rags, mechanical parts).

Grimgut rumages around some more, (loot: 4 table: 3,4) finally ending up with 2 scrap and some mechanical parts that aren't too rusty.

Dorktugah uses a chunk of the skin he found earlier to bandage his head, it seems to do the job just fine. (Used up 2/3 of one of your leather pieces, no longer wounded.)

Gorrog (danger: 4) presses on north, and into a larger than average room. (loot: 4 table: 2,4,2,1) A shelf along the wall turns out to hold 7 scrap and a can of purple paint!

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piratejoe

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 4
« Reply #155 on: November 09, 2017, 06:03:49 pm »

Grumbling at how the other two got all the good bits, Trulgrom continues foreword, and then north where the hall turns, hoping for much much more scrap and hopefully a good amount of good bits.

Spoiler: Stats (click to show/hide)
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Taricus

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 4
« Reply #156 on: November 09, 2017, 06:38:24 pm »

Spoiler: Deffstalka (click to show/hide)

Follow Trulgrom inta dat undiscovered room.
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Failbird105

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Re: Orkhulk - WH40k Ork spacehulk looting game - Sign up for game 2 now!
« Reply #157 on: November 10, 2017, 10:44:44 am »

Nuffin' dat great yet, keep goin'!
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Name: Dorktugah
Map number: 1
Skill: Bitey Squig(-1 point to wound on danger rolls)
Wounds: all patched up
Inventory:
1 wire tangle
1&1/3(?) leathery skin(either its this, or there was a typo)
6 scrap
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Fortis

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 4
« Reply #158 on: November 10, 2017, 03:26:45 pm »

Still not quite enough, but he was getting closer. Gorrog decided to head through the west door to see what was there.

Spoiler: Gorrog Steelface (click to show/hide)

Say, I have a question. Is there any penalty for going as a group as opposed to looting alone?
« Last Edit: November 10, 2017, 03:30:11 pm by Fortis »
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escaped lurker

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 4
« Reply #159 on: November 10, 2017, 03:41:31 pm »

Not very impressed with his find, Grimgut made his way to the next-best room.

Grimgut, #13, goes South

Spoiler: Grimgut, #13 (click to show/hide)
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Terenos

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 4
« Reply #160 on: November 10, 2017, 04:02:44 pm »

Spoiler: MugBreaka (click to show/hide)

Go NE with the other gitz
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milo christiansen

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 4
« Reply #161 on: November 10, 2017, 05:08:04 pm »

((There is no penalty for moving in a group. The only difference is that there is only one danger roll and I narrate things differently.))

Team blueish (Trulgrom, MugBreaka, and Deffstalka) head down the hall and into a small room. (danger: 2 blaim: 1 skill: 0) Trulgrom slips and grabs for something to break his fall, only to rip a wire free and short a high voltage something-or-other into the deck plates. As you can imagine, the brief interval between contact and the ancient circuit breaker kicking off was very exciting. There was much jumping and orky swearing all around. (Everyone gets various minor burns and injuries worth -3 points) (loot: 5,3,5 table: 4,5,6,3:4,1,1,4:3,5,4,2 skill: 3) The pain is soon forgotten when the now ruined whatsit turns out to be full of all kinds of treasures, and an old tool box beside it even more so. (Trulgrom: some wire, 7 scrap, hand tools, MugBreaka: 10 scrap, mechanical parts, Deffstalka: coil of wire, 7 scrap, mechanical parts)

Dorktugah (danger: 6) reaches a larger intersection, (loot: 1 table: 2,4,5) it seems to be pretty empty, asside from some junk in one corner (coil of wire, 5 scrap).

Gorrog (danger: 3) finds a large open room, nice and empty... or so it seems. Just as he starts to hunt about for loot a pair of improbably large rats drop out of a ceiling vent and onto his back. One of the rats takes a bite out of his left ear, while the other tries for his shoulder. Before he can squash 'em properly, they dash off into a similar vent along the floor. Damn rats. (-3 point wound) (loot: 3 table: 3,4,1,2) As he ponders a suitably heroic way to explain the wounds (that does not involve vermin), he manages to pull up a few loose deck plates (11 scrap).

Grimgut (danger: 1) enters a large room, full of all kinds of interesting stuff. Also full of vermin. Squashing the squeaking horde is great fun, until he smashes his thumb by mistake... (-2 point wound) The looting (loot: 4 table: 4,6,4,3 skill: 0) goes much better, turning up scrap from stuff smashed along with the vermin, and enough vermin skin to maybe do something with. (10 scrap, 1 pile of vermin skin)

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piratejoe

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 4
« Reply #162 on: November 10, 2017, 05:20:17 pm »

Trulgrom, despite being electrocuted, is quite pleased with the scrap he managed to get, and continues foreword with the rest of the boyz to get some more loot. After all, if they got a nice engine, they could make a little thing they really really would like, although, they probably needed quite a bit more at the moment for their plans.

Spoiler: Stats (click to show/hide)
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Taricus

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 4
« Reply #163 on: November 10, 2017, 06:06:52 pm »

"Hey Trulgrom, tradez ya sum geary bitz for sum of those tools ya got?"

Spoiler: Deffstalka (click to show/hide)

Follow Trulgrom inta dat undiscovered room.
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piratejoe

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Re: Orkhulk - WH40k Ork spacehulk looting game - Turn 5
« Reply #164 on: November 11, 2017, 04:49:52 am »

"Awright, I be goin' ter need dem bits soon enough. 'And it ober an aye'll giv ya sum o' mi tools den."
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