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Author Topic: How to transport non-vermin fish  (Read 526 times)

ShinyandKittens

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How to transport non-vermin fish
« on: October 22, 2017, 09:49:23 pm »

Not that I want to make an undead shark pit a neat fish tank of anything, but I need to transport them somehow.
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Fleeting Frames

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Re: How to transport non-vermin fish
« Reply #1 on: October 22, 2017, 10:40:40 pm »

You can drag them about 30 tiles over land or so relatively safely. (Drowning takes between 1/3 to a full day, roughly, depending on attribute(s) - I think it used toughness or endurance, don't recall which it was but definitely wasn't the other.)

Otherwise, underwater cage traps for recapture, storage and longer transport.

Fearless Son

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Re: How to transport non-vermin fish
« Reply #2 on: October 23, 2017, 01:11:02 pm »

Otherwise, underwater cage traps for recapture, storage and longer transport.
Load the cage traps with glass-made terrariums (aquariums) for that authentic feel. 
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bloop_bleep

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Re: How to transport non-vermin fish
« Reply #3 on: October 23, 2017, 01:34:40 pm »

Otherwise, underwater cage traps for recapture, storage and longer transport.

Would require building a dam and a drainage system first, since dwarves won't work underwater.

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FantasticDorf

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Re: How to transport non-vermin fish
« Reply #4 on: October 23, 2017, 05:17:26 pm »

Carry them fast to another pond area, ideally releasing them directly from the cage.

Because of bugs, aquariums (glass cage "terrarium" with a setting to switch between terrarium/aquarium) used to hold vermin fish are valid for containing non vermin aquatic or amphibious animals, but will choke large animals. It works perfectly fine for vermin fish however.
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Quietust

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Re: How to transport non-vermin fish
« Reply #5 on: October 23, 2017, 10:07:42 pm »

The reason it breaks is because large creatures don't check whether or not they're submerged while they're in cages, so if they were drowning before they entered the cage, they will continue to drown while inside it - underwater cage traps work safely for the same reason.
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FantasticDorf

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Re: How to transport non-vermin fish
« Reply #6 on: October 24, 2017, 05:08:44 am »

The reason it breaks is because large creatures don't check whether or not they're submerged while they're in cages, so if they were drowning before they entered the cage, they will continue to drown while inside it - underwater cage traps work safely for the same reason.

The "water" (described in terms of object rather than fluid [10] water precisely) in the aquarium added by dwarves seen with T with them is also non relevant. Object (alternatively contaminant) water is useless for purposes, and as quietust says also the cage's code is relevant.

0010313: Contaminant water is useless & transferred by buckets into non-usable containers
« Last Edit: October 24, 2017, 05:15:21 am by FantasticDorf »
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