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Author Topic: Bloody Bay: Customized Blood Bowl on forums. Ready to start!  (Read 16912 times)

Failbird105

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #105 on: October 31, 2017, 04:28:12 pm »

ah, yeah. All I know about Bloodbowl is from the second videogame, where I'm almost certain the retirement came much sooner.

I think that exact skill you mentioned would work just fine for the Dunwichers. That or perhaps a far shorter retirement timer for them specifically.
« Last Edit: October 31, 2017, 04:33:58 pm by Failbird105 »
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Happerry

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #106 on: October 31, 2017, 10:05:28 pm »

It was to my understanding that the Fairy Immortality business was mostly a flavor text thing, though I can certainly make it work. What I would probably do is give them an ability that lets them recover from injuries at the end of a match, but have a chance to permanently leave the team at the end of every match. Like, The fairy getting bored and wandering off or respawning somewhere else and forgetting about the game or something. No player in this game will be totally permanent (Or in the event I permit it, they wouldn't be eligible to gain SPP).
Nah, it's ok. I wasn't asking to include that in the current write up of the team, I was just mentioning what I was vaguely expecting with my poor grasp of the rules when I first submitted the team.
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Tack

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #107 on: October 31, 2017, 10:42:54 pm »

Supernerd you vetoing?
Spoiler: Wizards (click to show/hide)
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Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

ATHATH

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #108 on: November 01, 2017, 02:30:08 am »

Sorry for the doublepost


Spoiler: Wizards (click to show/hide)
Demivamps go! Just saw the cultist team. Six secret weapons... hmm.
Aw, and here I was, thinking that my gnomes would be special because they would be allowed to use a little bit of magic at a high cost.
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Tack

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #109 on: November 01, 2017, 03:01:42 am »

I assume they'd all be secret weapons and all give free fireballs. Which is ridiculous but fun.
I could always just switch them to Space Marinestm and Serfs.
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Supernerd

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #110 on: November 01, 2017, 03:59:13 pm »

I assumed that was a joke application or something. An incomplete application will not be processed, I'll decide if  it should be vetoed when and if it is completed.

Also, rough draft of the Miskatonic University team is up.
« Last Edit: November 01, 2017, 05:10:52 pm by Supernerd »
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Failbird105

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #111 on: November 01, 2017, 07:37:58 pm »

They're good, honestly the only thing I would consider changing is actually removing the mutation level-up gains from non-Australiens(cause only the Aussies can actually gain new "mutations" normally), and possibly the throw team-mate thing. So basically they're actually better than I intended. Which I can't say I'm against.

Sorry I didn't see it earlier, post updates don't show on the "new replies" page.
« Last Edit: November 01, 2017, 07:45:27 pm by Failbird105 »
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Supernerd

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #112 on: November 01, 2017, 07:49:11 pm »

It appears that I processed all the applications now. (Obviously excluding the ones made by players who already submitted an application of course). Now is the time to review the applications and make sure that you don't consider anything to be unfair. I'm not going to tolerate any complaints about imbalance after the game starts: This is your chance to state any objections to the team setups.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Failbird105

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #113 on: November 01, 2017, 07:58:52 pm »

I'm not going to tolerate any complaints about imbalance after the game starts
That is... almost the exact opposite of what many players have said should be done. Testing is one of, if not the most important thing for finding problems with design or balance.
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Supernerd

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #114 on: November 01, 2017, 08:16:45 pm »

What I mean is that I don't want to hear complaints about unfairness and GM bias.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Failbird105

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #115 on: November 01, 2017, 08:20:42 pm »

What I mean is that I don't want to hear complaints about unfairness and GM bias.
Ah, THAT'S fine, your wording really implied otherwise though
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Emral282

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #116 on: November 01, 2017, 08:35:01 pm »

I don't know enough about the nitty-gritty of Bloodbowl to know what is good or not so no complaints here.

Edit: Actually, how are Star Players going to work in this? Are we just going to use the default ones?
« Last Edit: November 01, 2017, 08:37:05 pm by Emral282 »
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Supernerd

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #117 on: November 01, 2017, 10:00:13 pm »

I have some thoughts in regard to it. Star players will not be relevant at the first few matches though.
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piratejoe

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #118 on: November 01, 2017, 10:11:55 pm »

Well, other then me mistakenly thinking ork throwers had 2 agility, not really anything to complain about.
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Tack

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #119 on: November 02, 2017, 04:19:58 am »

Alright, I'll give this a more serious take, albeit with less Warhammer.
This being said, it seems I'm too late for entry anyway.
Spoiler: Koopa Troop (click to show/hide)
« Last Edit: November 02, 2017, 11:52:50 pm by Tack »
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.
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