Team Designation: Miskatonic University
Species Description: Mutants - Your average American, it's just that these days(Read: early 1920s in a heavily lovecraft touched world) America is the kind of place where people with some form of major deformity are more common than those with out. Mutations are everywhere, though some more subtle than others, and a majority of people have something that impacts day-to-day life in some way. They're normal people who have normal lives, just a bit freakier
Australiens(intentional pun) - the typical australian these days. Gooey, small, and ignorant to pain. Australiens are the dedicated little guy in any group they wind up in just by nature, they're also known to get up quick and can put themselves back together with minor difficulty.
Cannibals - your average English person these days. After the country went through what can only be described as a cannibal apocalypse, the average English man and woman are now more than happy to chow down on their fellow humans as if it was just any other meat, and everyone's just kind of fine with that. This diet has altere their bodies to be taller, stronger, and more uh, "physically appealing"(I don't think a single one of the women is below a C cup).
Void Touched - your average French person, for a while now actually. After the Void(an ancient god of hedonism) became a lot more active, they started growing large purple fingers out of the top of their heads, these fingers are completely functional, but their awkward placement means they don't add anything more than being an oversized hand. Also their accents got like, twice as thick.
Dunwichers - also known as Dunwich Horrors, Dunwichers are the resultant spawn of Yog-Sothoth and a human woman(and possibly a few generations of Yog and other Dunwich Horrors). They are easily twice the size of a human, with arms reaching below the knees of their goat like legs, and long grasper tipped tails. Their bodies appear as pitch black silhouettes with orange eyes and teeth as lesser sapient minds actively refuse to comprehend their physically impossible bodies, despite technically being able to(in much the same way that you can technically drink a cup of bleach), they are innately wrong to most senses, smell excluded. Their immense regeneration means they can't properly be killed and injuries don't last, but the League ruled that if they
would die or be injured otherwise they have to sit out the rest of the game anyway, for fairness sake, they're fine with this.
Extraordinary Abilities: Not sure there are any, the Dunwichers are Pseudo immortal like the fairies but none of the rest of the team is though, and the mutants with their weird partially randomized start would probably count.
Apothecary Type: Normal, but can't actually work on Australiens or Dunwichers
Mutant (0-16):Lineman icon: Lineman name: Mutant
Lineman species/appearance: varies greatly, they all look somewhat human, but have something noticeably wrong with them, it could be tentacles for arms, a long tail, an eyeball for a head, a bottomless pit for a face, a shoggoth for a brain, the mutations vary greatly.
Lineman characteristics: mostly the same as human linemen, but a high chance to start with a random mutation skill and two randomly assigned stat reductions, cannot gain new mutations.
Australien (0-2): Specialist icon: Specialist name: Australien
Specialist species/appearance:Small, humanoid ooze people, containing remnants of a human skeleton in their proper places.Specialist characteristics: small, quick, and dodgy, can easily shift their bodies(mutation as normal skills basically), regeneration.
Specialist limit: 2
Cannibals (0-4): Specialist icon: Specialist name: Cannibals
Specialist species/appearance: like normal humans, but taller, better built, and much sharper teeth, also bleed purple for some reason
Specialist characteristics: strong, tough, not as good for tasks like handling the ball, but plenty good for hurting people, can't always resist taking a bite or two(or ten) out of a downed player and don't discriminate between teams either.
Specialist limit: 4
Void touched (0-2):Specialist icon: Specialist name: Void Touched
Specialist species/appearance: like normal humans, but with the notable trait of having giant purple fingers growing out of the top of their heads, a full set of four and a thumb in fact.
It looks far less disturbing than it sounds.
Specialist characteristics: Effectively has a giant hand on their head, this is awkward to use, but is still a giant hand. Trained in retrieving and throwing the ball. Void Touched occasionally do things they weren't supposed to do due to their connection with the void.
Specialist limit: 2
Dunwicher (0-1):Big guy icon: Big guy name: Dunwicher
Big guy species/appearance: appears as a large(and very tall), distinctly female and almost satyr-like silhouette with glowing orange eyes and teeth, and a long tail. their arms are proportionally significantly longer than a humans. They appear as silhouettes because most lesser sapients minds actively refuse to comprehend it for their own safety, despite being technically capable of doing so.
Big guy characteristics: spend large amounts of time focused on Yog without a teammate, but they're big, strong, possessing a prehensile tail, and innately wrong to most senses.