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Author Topic: Bloody Bay: Customized Blood Bowl on forums. Ready to start!  (Read 16904 times)

Failbird105

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #120 on: November 02, 2017, 06:20:29 am »

you're not supposed to have the mechanics of an ability in the "extraordinary abilities" section. Just describe them instead. It's fine to have that sort of stuff in the Characteristics" sections though if you want.
« Last Edit: November 02, 2017, 06:23:18 am by Failbird105 »
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Tack

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #121 on: November 02, 2017, 06:28:50 am »

I'm doing what I can to make it easiest for SN, seeing as my first application was rendered invalid for I assume that reason.
Again, either way applications are closed, but I figure if this thread is going to be existing on my 'new replies' page I might as well have fun designing teams.
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Criptfeind

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #122 on: November 02, 2017, 06:37:09 am »

I think your first application was rendered invalid because it had no descriptions of the players or the team or species, no designation, no mention of the teams special abilities, and no apothecary information. It... Basically didn't have anything.

Anyway, I'm interested in it seeming like this game starting. How exciting!

I don't have any specific objections to the teams. Some are clearly much much stronger then others, but that's sorta how it's going to be I think. I guess that's blood bowl. I don't think there's any harm in keeping an open mind about changes if it's too egregious after playtesting.
Complaining about things (like dice and team stats) being unfair is half the fun of blood bowl though.  :P
« Last Edit: November 02, 2017, 08:18:09 am by Criptfeind »
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Failbird105

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #123 on: November 02, 2017, 07:04:09 am »

If you really want to play. Tack(and if team signups are actually closed for good now) than you can always play the Nar-Sie team since its completed but doesn't have somebody playing it.
« Last Edit: November 02, 2017, 07:06:55 am by Failbird105 »
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Supernerd

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #124 on: November 02, 2017, 06:15:42 pm »

You are definitely not supposed to include stats and skills with your application. Some other players sort of did that too, but never on the magnitude of that last application.

Also, I think Koopa Troopas are a bit too mainstream for my tastes.

Also, everyone knows that kicking a Koopa when he is down is going to cause him to slide and smash into everything.
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Tack

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #125 on: November 02, 2017, 09:48:19 pm »

I feel like the assertion that “koopas are mainstream” after throwing in Touhou is a little uncomfortable.
Not sure if i’ve done something to annoy you but your responses so far have been unusually terse.

Still, here’s looking forward to a long thread of a game i’m not playing.
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Supernerd

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #126 on: November 02, 2017, 11:00:21 pm »

I can attempt to generate a team with what you have, but a lot of the skills you specified are not going to be accepted as your initial sheet states.

I will need to know what you mean by "2/4" or "4/2" for the specialist limits. Would that mean that you can purchase one half (Two quarters) of a Hammer Bro and 2  (Four halves) Lakitu?
« Last Edit: November 02, 2017, 11:12:59 pm by Supernerd »
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Tack

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #127 on: November 02, 2017, 11:49:48 pm »

I was hoping for 4 blockers and 4 blitzers, but am happy with having two of either or both. The runners I only need two of, max.
Sorry it wasn't very intuitive.

Edit: Whilst I think it'd be fun to see the final product, I don't want you going to efforts in order to accommodate my petulance. I think I'd prefer to play the Nar'Sie cult.
« Last Edit: November 02, 2017, 11:57:44 pm by Tack »
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Supernerd

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #128 on: November 03, 2017, 05:50:57 pm »

If you would actually prefer the Nar'Sie cult then I am going to allow that.

Almost time for team creation, but first, there are a few players who are missing icons. The following teams skill need to provide 25x25 pixel icons for their players.

Golems (Handler only)
Insectoid
Miskatonic University

*The Gnome team gets an exemption, because I made the mistake of offering to do it myself back when I thought only a couple of players would sign up for the game.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Failbird105

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #129 on: November 03, 2017, 06:07:02 pm »

Oh god I almost forgot that. Shit. I'll have them ready after I wake up tomorrow, or maybe in a few hours if I can stay awake.
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Failbird105

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #130 on: November 04, 2017, 10:45:42 am »

Icons made and added.
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Supernerd

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #131 on: November 05, 2017, 10:50:33 am »

Looks like all the teams have been submitted with the possible exception of Tyrant Leviathan. (If he is still undecided, Scary Mutants has already been done).

So I am now going to initiate team creation!
You get 1 million gold to start your new team. On the second post, you can see a price next to each player and inducement that is available to you. There are a couple of rules that you need to follow when creating a team. Your team needs to start with at least 11 players, and cannot have more than 16 players. At any given time, you cannot have more of a specific player than the previously specified player limit. When you purchase a player, you also need to give the player a name. Modifications can be made to the team for free until you start your first match.

There is one additional note for the Mutant player from the Miskatonic University team. Because of the random start, you cannot get a refund for a Mutant player even if you haven't played a game yet. You may choose to name them after the randomization.

This is also the absolute last chance you will have to modify your team. All the team info should be in the second post spoiler for it, do not assume that a game mechanic was implemented if I merely suggested something in this thread but did not update the second post
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Emral282

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Re: Bloody Bay: Customized Blood Bowl on forums. Team setup phase!
« Reply #132 on: November 05, 2017, 01:33:48 pm »

I'm pretty sure I got the math right so here's my team:
Spoiler (click to show/hide)
Edit: Almost forgot the team name.
We are the Hundred Demon Night Parade, or the Night Parade for short.
Edit2: Changed a player name.
« Last Edit: November 06, 2017, 01:40:15 am by Emral282 »
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Criptfeind

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Re: Bloody Bay: Customized Blood Bowl on forums. Team setup phase!
« Reply #133 on: November 05, 2017, 02:06:01 pm »

Man, I knew my guys were expensive, but I didn't realize how much so until I tried to put a team together. They are sorta obscenely so, although not saying too much so considering how otherwise good they are. Just that it's going to be a real struggle to actually put together a team. It'll be interesting to see if they can keep up in a long term league, since they are so fragile I might struggle scraping together the money to keep up with causalities and at the same time move the team forward as far as positionals go (already an issue with elf teams at high enough tv, and my guys are even more fragile then that). I think they'd be op in a bashing light league but probably are going to be crippled in a bash heavy one.

Team Name: Ethereal End Zoners!

1000k/1000k
Inducements:
Cheerleader (0/10): 10K
Team Reroll (2/8): 70K (Double cost after team creation)
Apothecary (0/1): 50K
Assistant Coach (0/10): 10K

Players:
Ethereal Lineman (6/16): 70K
Uk-Ma
Re-Ma
Uv-Ko
Ol-So
Vi-Ka
Ek-Lr

Ethereal Blitzer (2/2): 90K
Va-Ra
Bo-Ki

Ethereal Catcher (1/4): 100K
Ro-Ab

Ethereal Thrower (2/2): 80K
Im-Do
Ri-Gu
« Last Edit: November 05, 2017, 06:46:21 pm by Criptfeind »
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Kashyyk

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Re: Bloody Bay: Customized Blood Bowl on forums. Team setup phase!
« Reply #134 on: November 05, 2017, 03:46:59 pm »


I know exactly what you mean Cript, I'm glad my specialists aren't any more costly than my linemen (the expensive linemen are another fun problem). At least i have to worry less about injuries screwing my skilled players over.
« Last Edit: November 05, 2017, 04:16:30 pm by Kashyyk »
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