Turn 2: Rebuilding what was
The Unfinished One[3] You notice a couple of homes in the distance, and go searching for followers. You notice a small family that was scavenging for scraps, at least until they noticed you. You carefully pick them up and deposit them at your base, where they start settling in reluctantly. [+3 followers]
[5] The hermit has woken up, and appears to be doing a lot better now thanks to the readily available water. he seems respectful of your generosity and shares his view with the three you brought over. [Double fear gain this turn.]
Oculus[3] Most of the local area is covered in ruins that make it hard to build or settle. Aside from that, there are very few things that might pose a threat to your follower's survival, with the two biggest issues being hunger and thirst. Thankfully, all of your followers are more than capable of scavenging for their sustainance, Though you get the feeling they would appreciate a more convenient source of food and water.
[6] You attempt to find a decent spot to place some shelters, and eventually decide on doing it in the middle of the road. However, the unmaintained infrastructure was unable to support the weight, and one of the shelters collapses as the road gives way to the collapsing sewer system below.
[2] You focus intently on bringing your followers to you, and teleport them all to your location. However, you realize too late that when you called to all the people on the planet, you forgot to account for language barriers. There is a great deal of confusion caused as a result, and you doubt that they will be able to work together effectively until it is resolved, either by you or by themselves. [Penalty to actions performed by followers for 4 turns]
[5][cost: 3F, rounded up from 2.88(3 x 0.8 x 0.4 x 0.2)] You create the Librarians, though you feel like it should of taken a lot more out of you than it actually did. They immediately disperse and start scavenging for books. [+15 Librarian Monsters]
Akashir Azir'kan[6] Your followers immediately set about hunting and brutalizing other survivors until they submit to your rule. However, once they caught three groups, other survivors started wising up to their ways, and hid away from those known to follow you. You have a feeling that your actions may come back to haunt you later. [+12 Followers. Event for Akashir next turn]
[2]You consider eating a couple of survivors, but then decide against it. Your mere Presence is enough to inspire fear, and you think that humans might not taste as good as you heard.
Schrallmiltar[6] You gather together as many people as you can see, along with your followers. However, in the process you end up taking 2 of Akashir's followers (Who are feared and hated) and 8 of Oculus's followers (who are suffering from language barrier issues). You feel that this may cause problems later on with convincing them to join you. [40 people collected, including your followers, 8 of Oculus, and 2 of Akashir)
[6] You turn to the west and start off at a sprint. You then realize far too late that there is nothing holding your followers in the bowl that you created on your back, and they are all being tossed around in there quite roughly. You stop before they get seriously injured, but you are rapidly losing your exact sense of where you wanted to go. You stop somewhere in the forests of Pennsylvania and consider what you should do next.
Isgon[4] You pick a well adapted survivor, and Call him Ornyx. He protests that his real name is Jeff, but you silence him with your gaze as you Imbue him with Empathic Extrasensory, allowing him to detect other survivors from far away.
[3] There is a small ranch house nearby that has seen much better days. your survivors take up residence there for now.
[6] You draw all the people close by to you for a total of 40 new followers using your remaining 4 fear. Unfortunately, there are no scientists, and you can sense your pulse disturbed something which is now rumbling in the ground. [+40 followers, Event for Isgon next turn]
Qassatoughua[2]You teleport to New London in Connecticut, but you only find a single person there when you arrive. he is still shocked by your appearance and starts worshipping you, as you demanded of him. [+1 follower]
[3] You make your way to the docks with your follower, but it seems that the submarine base is in ruins. There is nobody around to stop you from claiming it however, and you doubt anyone will bother troubling you here.
Crimson, The creeping flesh[2] You Arise from the ruins of California, and immediately begin looking for people to scare. You manage to find a group of scavengers, but they run in terror from you before you can do more. All except for one, who is on his knees staring at you in shock. [+1 follower]
Terror is currently at: 29
Event roll: [33]
No Event generated.
Crimson:10F/10F 8/8L, 1Fol
Qassatoughua:10F/10F 8/8L, 1Fol
Akashir Azir'kan: 6F/10F 8/8L, 16 Fol, !Event Incoming!
Oculus: 53F/53F 8/8L, 92Fol
The Unfinished One:8F/10F 8/8L, 4Fol
Isgon:29F/29F 8/8L, 46Fol, 1 Ornyx !Event Incoming!
Schrallmiltar:12F/12F 8/8L, 2Fol, 40 survivors total
(F stands for Fear. L stands for life. Fol stands for followers.)
Unknown: Mysterious Watcher
Washington DC:
Oculus Base:
Shelter (houses 10 followers)
Whitehouse being rebuilt by Akashir [1/3](Can house 30 followers, defensive bonus)
Cape Canaveral, Florida:
Base built by The Unfinished One at NASA launch site
Shelter (houses 10 followers)
Aqueduct(provides small bonus to follower status)
Farming Field(provides small bonus to follower status while tended)
Dallas, Texas:
Run-down Ranch-house [houses 10 followers]