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Author Topic: Procedurally Generated Mafia- GAME OVER MAFIA WIN  (Read 80433 times)

juicebox

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Re: Procedurally Generated Mafia - D4, Packing Heat
« Reply #480 on: November 15, 2017, 06:30:41 pm »

kingawsume, my question was who are your top suspects.
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kingawsume

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Re: Procedurally Generated Mafia - D4, Packing Heat
« Reply #481 on: November 15, 2017, 09:56:32 pm »

Ah, ok then:
Besides you, I have to agree with NJW in that Shaker has been a mite suspicious. I've been guilty of not posting much information, but at least I made up for it by answering questions and explaining myself later.
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Urist McZombie, werecarp, has taken form! A giant carp twisted into a humanoid form. Its eyes glow blue. Its fins are purple. Now you will know to fear the night.
"Problems with playing in evil biomes"

kingawsume

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Re: Procedurally Generated Mafia - D4, Packing Heat
« Reply #482 on: November 16, 2017, 09:04:34 am »

Umm... Bump?
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Urist McZombie, werecarp, has taken form! A giant carp twisted into a humanoid form. Its eyes glow blue. Its fins are purple. Now you will know to fear the night.
"Problems with playing in evil biomes"

Persus13

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Re: Procedurally Generated Mafia - D4, Packing Heat
« Reply #483 on: November 16, 2017, 11:08:32 am »

Man, Leafsnail and Tiruin had their hands full D1 dealing with a bunch of new players. I can see why you guys don't have any actual content, because everyone was either playing strangely or more interested in their shiny toys to actually play the game properly.

Like seriously, this is Shakerag's most useful post of the game. Its more useful than entire players.

Tiruin:
Shakerag: Yo bro, what you do @_@
Man, I didn't do shit.  My gift ability got ganked before the day ended, leaving me with no night action.  I am disappoint.


kingawsume:
Judging by who voted who, I will go out on a limb and vote Shakerag.
If I getting scumbaited, Armok help me. It seems logical, but at the same time, I could be falling right into a scum gambit/bait.


Edited to correct formatting.
And this is why in the beginner's games we try to press the importance of not analyzing who got killed during the night.  It's total WIFOM.  Because saying I'm scum and killed Leafsnail for voting me (which is something I would almost never do as scum anyway) is just as plausible as saying that whoever is scum killed Leafsnail to make it look like I went after him for voting me.  In truth, my guess would be one of:
-Leafsnail was killed by scum because he was one of the strongest players in the game.
-Leafsnail was killed by town who was afraid one of the strongest players in the game might be scum.
-Leafsnail was killed by some random-ass ability.

So I'm inclined to think you might not be scum only due to that being a fairly common beginner's mistake (and you made an edit, which is also a beginner's mistake).  Also, if that's the entirety of your argument on me (plus gut feeling, apparently) then you're going to need to try harder.  Also, what NJW2000 said.


Those of you who didn't have a vote on at end of D1 (less NJW2000):  So why weren't you voting?  Why did you let a tie stand?  If there's one topic that's been hashed and rehashed on this board it's don't fucking "no lynch" on D1.

NJW: What did you do last night?
Silthuri: What did you do last night?
Shakerg: What did you do last night?
Kingasume: Was taking juicebox's arson ability your night action?
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NJW2000

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Re: Procedurally Generated Mafia - D4, Packing Heat
« Reply #484 on: November 16, 2017, 11:42:26 am »

I did nothing last night. I could have used a null ability (inform target of your target) or a 1/3 census (list of 2-3 roles), but I failed to do so due to overwhelming irl stuff (waterpolo match).

Shakerag says nothing, perhaps absent. King still looks shaky town to me, Persus not bad.

Juicebox and Silth are looking a bit better, but one of them has to be scum, by my reads. There seems to be gravitation towards a Shake lynch, and I'm not sure how I feel about this, given silence.
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kingawsume

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Re: Procedurally Generated Mafia - D4, Packing Heat
« Reply #485 on: November 16, 2017, 01:08:35 pm »

No, it was not a night ability; it was a dayswap.
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Urist McZombie, werecarp, has taken form! A giant carp twisted into a humanoid form. Its eyes glow blue. Its fins are purple. Now you will know to fear the night.
"Problems with playing in evil biomes"

kingawsume

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Re: Procedurally Generated Mafia - D4, Packing Heat
« Reply #486 on: November 17, 2017, 07:55:08 am »

Ah, to hell with it; Shakerag to prevent a no-lynch tie.
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Urist McZombie, werecarp, has taken form! A giant carp twisted into a humanoid form. Its eyes glow blue. Its fins are purple. Now you will know to fear the night.
"Problems with playing in evil biomes"

notquitethere

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Re: Procedurally Generated Mafia - D4, Packing Heat
« Reply #487 on: November 17, 2017, 09:27:28 pm »

DAY 4 ENDS

They looked at the clock.

"We should probably get with the kicking. I swear we haven't caught all the griefers."

"What makes you say that?"

"Someone replaced my ten-storey obsidian statue with jelly beans."

"That doesn't sound so--"

"--jelly beans in the shape of... well, see you for yourself..."

"Oh."


*Shakerag - [2] NJW2000, kingawsume
NJW2000
Silthuri
kingawsume - [1] Silthuri
*Persus13
*juicebox
No lynch
Not voting: Shakerag, Silthuri, Persus13

Shakerag was lynched. Shakerag was a serial killer.

Spoiler: Shakerag (click to show/hide)



NIGHT 4 BEGINS
« Last Edit: November 17, 2017, 09:29:20 pm by notquitethere »
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notquitethere

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Re: Procedurally Generated Mafia - N4, Unconventional Kill Capacity Revealed
« Reply #488 on: November 18, 2017, 03:02:50 pm »

Send me your actions!
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Starver

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Re: Procedurally Generated Mafia - N4, Unconventional Kill Capacity Revealed
« Reply #489 on: November 18, 2017, 03:29:43 pm »

I haunt the thread...   Whoooooooooo!!
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notquitethere

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Re: Procedurally Generated Mafia - N4, Unconventional Kill Capacity Revealed
« Reply #490 on: November 20, 2017, 05:55:21 pm »

Everyone logged back in. One player, however, was distraught to learn that all of their loot had been replaced with poorly animated candy floss. Rage-quit, they promptly did.

Juicebox is dead. Juicebox was town.

Spoiler: Juicebox (click to show/hide)

DAY 5 BEGINS

NJW2000
Silthuri
kingawsume
*Persus13
No lynch

Hammer at 3. Day ends when Nov 23rd 10.55pm GMT or sooner if there's no activity.
« Last Edit: November 21, 2017, 08:43:25 am by notquitethere »
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juicebox

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Re: Procedurally Generated Mafia- D5 All out of juice
« Reply #491 on: November 21, 2017, 12:23:30 am »

Bah
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notquitethere

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Re: Procedurally Generated Mafia- D5 All out of juice
« Reply #492 on: November 21, 2017, 12:02:49 pm »

Incidentally, there is still a possibility of [your team] winning at this stage. If the game was completely foregone, I'd call it now. So please vote.
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NJW2000

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Re: Procedurally Generated Mafia- D5 All out of juice
« Reply #493 on: November 21, 2017, 12:59:08 pm »

extend or at least salvage.

Little time right now, will scumhunt later.
Initial thoughts: still trust king, despite some wifom on why he survived the scumkill. Town lean on persus, not quite sure tho. Him or silth, for the lynch, probs.
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kingawsume

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Re: Procedurally Generated Mafia- D5 All out of juice
« Reply #494 on: November 22, 2017, 01:44:52 pm »

I think we may've come back to to the random stage; I don't see any good reasons to lynch anyone.

The question is: Is it a mylo or lylo situation?
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Urist McZombie, werecarp, has taken form! A giant carp twisted into a humanoid form. Its eyes glow blue. Its fins are purple. Now you will know to fear the night.
"Problems with playing in evil biomes"
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