Don't think I've forgotten about those crippling RAW modifications I promised, I spent a good part of my afternoon today trying to find all of the discussed RAW changes that I said I was going to do and just never did. I have documented them here as I did them, and will gladly accept callouts for things that I missed or did wrong (Yes, I made a copy of the save).
1. I looked through the pokemon plant files to see if the berries we have are edible raw, and HELIX FUCKING CHRIST THERE IS A FUCKING HUGE AMOUNT OF FOOD ITEMS IN THIS MOD! I also happen to simultaneously not know how the actual fuck to make any of them. According to the RAWS, I can somehow turn at least some of the berries into dyes, something relating to spice, somekind of powder, juice, a number of shakes, and probably a lot more (I lost interest when I realized just one of the four files was longer than Mount Everest is tall). It would appear that at least most of the berries are edible raw, but are also supposed to be ungrowable. Apparently they can only come from trees or something, and I somehow have their seeds that lets me plant them in a nonexistent crop form... I don't know, but I would assume that that might be what is making them unusable. Actually, after looking for a little longer it seems that there is the groundwork for a crop form, but it also somehow coincides with the tree berries. I don't know, and it honestly isn't that important of an issue, so I'm moving on unless someone wants me to properly rangle the issue.
2. Changed
[CREATURE:CHIMERA]
[NAME:chimera:chimeras:chimeric]
[CREATURE_TILE:'C'][COLOR:2:0:1]
[FANCIFUL]
[DOES_NOT_EXIST]
[PREFSTRING:terrifying features]
[ALL_ACTIVE]
to
[CREATURE:CHIMERA]
[NAME:communism:communism:communism]
[CREATURE_TILE:'C'][COLOR:2:0:1]
[FANCIFUL]
[DOES_NOT_EXIST]
[PREFSTRING:righteous equality]
[ALL_ACTIVE]
3. Changed
Centaurs (I deleted the entry before I could put it here)
to
[CREATURE:CENTAUR]
[NAME:capitalism:capitalism:capitalism]
[CREATURE_TILE:'C'][COLOR:6:0:0]
[FANCIFUL]
[DOES_NOT_EXIST]
[PREFSTRING:ability to increase one's economic standing]
[ALL_ACTIVE]
[CASTE:FEMALE]
[CASTE_NAME:mixed economy capitalism:mixed economy capitalism:mixed economy capitalism]
[FEMALE]
[CASTE:MALE]
[CASTE_NAME:free market capitalism:free market capitalism:free market capitalism]
[MALE]
4. Changed
[CREATURE:GRIFFON]
[NAME:griffon:griffons:griffon]
[CREATURE_TILE:'G'][COLOR:7:0:1]
[FANCIFUL]
[DOES_NOT_EXIST]
[PREFSTRING:strength]
[ALL_ACTIVE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
to
[CREATURE:GRIFFON]
[NAME:anarchy:anarchy:anarchy]
[CREATURE_TILE:'G'][COLOR:7:0:1]
[FANCIFUL]
[DOES_NOT_EXIST]
[PREFSTRING:strength]
[ALL_ACTIVE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
5. Changes as many instances of VULNERABILITY as I cold find to STRESS_VULNERABILITY.
6. Enemy Post never got back to me on exactly what might fix the birdemic birds, so I'm not going to touch them just yet.
7. I looked at the tomtenisse because someone said something was up with their castes, but I couldn't find anything that stuck out to me as wrong. More research is needed.
8. I'm not going to dive into the hell of deciphering if each entity is properly tagged to their custom speech file, besides the fact that there might be a lot of unintended consequences to actually fixing that mid-game.
9. There's nothing I can do about the hardcoded stuff, so I guess we're just going to have to live with basic universal laws taking sick days every once in a while.
10. Gave Koopas mail shirts, if it actually works has yet to be determined. If I REALLY have to, I know that you can give an entity new reactions mid-game despite what people might say, I've done it before with no perceivable problem.
That was actually all I could find that was mentioned in recent history, and I intend to keep mid-game changes minimal. Testing shows that the game seems to have agreed with most of the things I did, but I'm going to have to whip up a custom reaction to make chain mail shirts some other day.