((NOTE: All of you (except Tablerace) are aware of everything that everyone else is doing this round))Hank:
FUCKING RUN TOWARD THE LIGHTS, I JUST GOTTA OUTRUN THE REST OF THESE GUYS.
[AGI: 3+1]You fucking book it towards the lights, but your earlier sprinting has definitely tired you a little bit. Nonetheless, the others seem slow to react to the impending threat and you manage to overtake all but one of them. The sound of the angry quadrupeds fades behind you.
Bobross:
Run really fast, until something happens.
Scav:
Follow the rest of our intrepid band
Run along with the rest of the group. Try to hear and isolate the numbers of approachers
Corvald
Run.
[AGI:
Scav: 5-1-1 (for running with a peg leg and rolling terribly for perception)Tablerace: 5-1-1 (for running while blind and rolling terribly for perception)Bobross: 3-1
Corvald: 3]In a show of speed that would embarrass a three-legged tortoise with a clubfoot, Scav does an impressive job of finding almost every soft spot among the flakes and sticking his peg-leg into it, while Tablerace and Bobross stumble on every pile of flakes, bump in the terrain, and patch of mushrooms taller than a few centimeters or so. Even more embarrassing is that as the party runs, the cripples actually begin to outpace Bobross as he stumbles around. Try as he might, Tablerace is unable to discern anything about the thundering footsteps behind the party, in fact it is all he can do to remain certain of the direction of the footsteps in front of him so he can keep moving in the same direction as the rest of the party. Corvald, also struggling with the uneven terrain, throws his lot in with team cripple, gaining honorary membership on account of his scarred face and his leaving Bobross behind as he surges on.
Steeve:
"Fair enough, lets continue! ONWARD TO THE MAYOR"
Run at super speed so i get to the lights in the next turn
[AGI: 5+1, Crit 6]Already near the front of the pack when everyone breaks out into their panicked sprint, you summon every ounce of cowardice you possess and channel it into what can only be properly described as a ninja vanish. You sprint away so fast that the next time someone thinks to look for you you're already over 200 meters ahead of the rest of the pack. After nimbly leaping off, over, and around every obstacle in your way (including a small creature with lots of teeth whose mouth you stepped into and out of again before the jaws could snap shut), you find yourself standing next to a tall rod of some kind, with a wad of some unidentifiable material on the end burning orange in the dark. There seems to be another of these every 20 meters or so in a line in either direction, and the ground here is very well-traveled, but by what you cannot tell.
Eddie Bard
"We're closing in! Let's go everyone!"
Encourage the entire group to rush towards the lights as fast as we can.
In a show of great wisdom and true leadership, you yell
"We're closing in! Let's go everyone!" to rally the troops before bravely turning tail and
[AGI: 6, 1 T Crit 4, 6 T] falling flat on your face as your foot catches on a particularly large and heavy flake. The thunderous, chorusing CRUNCH-THUD of mighty feet surges around you and you find yourself surrounded by somewhere in the vicinity of six white quadrupeds of immense size, with overlarge forelegs and gigantic crests of horns arrayed like a wall; with just the points curling forwards. Two, however, are larger, and their crests are oriented entirely forwards; a veritable forest of spikes. One of the two, with a significantly more scarred face than the other, stamps up to you aggressively, snorting,
[WIL: 1,3 T Crit 2,6 H] and, after you let out a whimper of fear, pokes you a bit with its horns, testingly.
[WIL: 3,4 H] It's painful, and leaves a few shallow, bleeding wounds on your back, but you keep calm this time and play dead as best as you can. However, after one of them -- a smaller one with a normal crest and a welt on its jaw -- nuzzles at you for a bit, it makes a few low whines and the herd begins moving away in roughly the direction they originally came from. You wait for a while longer before picking yourself up and following the others.
The Scene by the TorchSteeve's body soon catches up with just how far beyond the pale of normal activity that sprint was, and he promptly keels over panting, just as Hank jogs in and does the same, finally exhausted by all the running and fighting. Scav shows up next, cursing at his peg leg, followed by Tablerace and Corvald. The three of them are a bit tired from all the stumbling and recovery they had to do but overall get away with just being a bit more tired than would be ideal. Next is Bobross, who, having accepted his inability to run, simply walked the remaining half of the distance at a leisurely pace.
Finally, as Steeve and Hank are starting to recover a little, the Newcomer arrives, bleeding from his back in much the same way as Hank is bleeding from his chest, but otherwise alright. Meanwhile, the man who has been tailing the party since the beach sits "stealthily" at the edge of the torchlight, attempting and failing to blend with his environment as he watches the group.
Just as everyone has recovered enough to speak, a new sound becomes apparent to Tablerace, and the others see first a figure, then several figures moving in the distance to the west. It quickly becomes apparent to all but Tablerace that what is coming towards the party is 3 carts accompanied by what looks to be about 14 people (but you can't be sure), some of whom are pulling the carts. They've clearly noticed you, and most of the people appear to have weapons, although they've done nothing hostile... yet, at least.