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Author Topic: Gods of Creation III (IC)  (Read 30490 times)

Jilladilla

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Re: Gods of Creation III (IC)
« Reply #375 on: January 11, 2018, 11:54:27 am »

"Thank you, Julius, Acter. And 'meh' to you too, oh God of Monsters and Might! That said, what is a Legend without a Hero to go up against the Monsters? A Tale of Bravery without conflict? A cowed populace will not produce Heroes, no one to show their might, no one capable of participating in creating a Legend, unless some embers of hope remain. I will offer to bestow some hope, not as part of my opening offer unless everyone would rather have that?, but as a task I will devote attention to after entry. To ensure that Hope in their Future remains. To ensure that the 'Happy Ending' remains in sight. But of course, they aren't getting that 'Happy Ending' without a great effort of Might on their part.

So what say you, Typheus? Shall heh we conspire to make a Legend that will stand the test of Time forever more? One of Might and Monsters, one that will inspire hope that the fight is not futile, that a hero can stand against the monsters if only they are Brave and Strong enough?!"


"Hmm, you like to think that your unpredictability gives you strength or whatnot attribute you have preference to correlate it with, and yet you think the Infinite Possibilities of Truth as you call it gives you... justification to your actions. I see little need for a guardian of inter-dimension entities when they are barely threatening, and yet your the one who is vicariously trying to challenge the developing and establishing rules of this universe, with thinking that nihilism is the base way to justify your actions. I see that Typheus has little interest to you and that Kyazir will probably not like another intruder in his space. While you think you can get the majority with the both of the clumsily-craft troon pantheon and now the Aedan god. Do note that Aedanwhateveryoucallit god is still in a very weird space, and the universal laws haven't yet challenged the ideals that he gets a vote into this world or not. Sure, their is possibly that the universal laws could accept him as one of the pantheon of the base six, it's still being challenged by other powers but mainly me. So for now, more temptation is needed. The interdimensional contract, with just value off of word of divine mouth, has barely any meaning to it.

"Justification? No no, situations change, situations conspire, and if you'd truly wish for me to leave your stuff alone, you'd have to tell me what secrets you are planning, would you not? So that there would truly be no chance of one so bound to break said contract unintentionally. As I don't believe that you would do such a thing, I cannot in good faith sign such a contract.
Unless you just want me to say that I won't tamper with your things in which case I already said I wouldn't cause chaos for chaos' sake. Now, chaos for a reason... Sure, there is that.

ALSO! It's the Infinite Possibilities of the FUTURE! Get it right!"
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Shadowclaw777

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Re: Gods of Creation III (IC)
« Reply #376 on: January 11, 2018, 12:12:30 pm »

Quote from: From Jilladilla
"Justification? No no, situations change, situations conspire, and if you'd truly wish for me to leave your stuff alone, you'd have to tell me what secrets you are planning, would you not? So that there would truly be no chance of one so bound to break said contract unintentionally. As I don't believe that you would do such a thing, I cannot in good faith sign such a contract.
Unless you just want me to say that I won't tamper with your things in which case I already said I wouldn't cause chaos for chaos' sake. Now, chaos for a reason... Sure, there is that.

ALSO! It's the Infinite Possibilities of the FUTURE! Get it right!"

Again everyone with a functional neurological part and can process information always has rhyme and reason with their actions, of course the results of what they think is of high variance. You utilize the idea that as situations "conspire" and progess through the events that unfold, you utilize that as the basis to form your next justification of your next action and nothing else, but in all truth to me it seems like a heavy case of nihilism. Oh how much I wish I could be a nihilist and not have a care for the world, but this is off-topic from the main subject. Anyways my protection from my stuff is the thing, I'm a isolationist with also traits from expressing salt to exhibiting traits of edginess; my actions are based on how I feel as of the moment, and than I have to combine it with my moral justification behind it. A lot of abstract thinking, however, it is needed that you provide me of little resource of the world and so I lack "favour" as they call for it, and because you can't accept the idea of just flat-out leaving me out, than my vote is forced to become negative, sadly.

As yes Infinite Possibilities are all fine and dandy, but their is only possibility that we are progressing in? Unless you can see the world in multiple Infinite Possibilities glasses; but only one of those timelines are going to be chosen.
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darkwarlock3

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Re: Gods of Creation III (IC)
« Reply #377 on: January 11, 2018, 12:47:25 pm »

(this will be back later)
« Last Edit: January 11, 2018, 12:54:22 pm by darkwarlock3 »
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Jilladilla

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Re: Gods of Creation III (IC)
« Reply #378 on: January 11, 2018, 01:14:43 pm »


Again everyone with a functional neurological part and can process information always has rhyme and reason with their actions, of course the results of what they think is of high variance. You utilize the idea that as situations "conspire" and progess through the events that unfold, you utilize that as the basis to form your next justification of your next action and nothing else, but in all truth to me it seems like a heavy case of nihilism. Oh how much I wish I could be a nihilist and not have a care for the world, but this is off-topic from the main subject. Anyways my protection from my stuff is the thing, I'm a isolationist with also traits from expressing salt to exhibiting traits of edginess; my actions are based on how I feel as of the moment, and than I have to combine it with my moral justification behind it. A lot of abstract thinking, however, it is needed that you provide me of little resource of the world and so I lack "favour" as they call for it, and because you can't accept the idea of just flat-out leaving me out, than my vote is forced to become negative, sadly.

As yes Infinite Possibilities are all fine and dandy, but their is only possibility that we are progressing in? Unless you can see the world in multiple Infinite Possibilities glasses; but only one of those timelines are going to be chosen.


With a sigh, Shalael drops her jovialness, her insanity, her gaze gaining an intensity it didn't have before, the not quite thereness gone.

"I do care about the world you know. I care for it greatly. If you can't take my agreement to try to more or less leave you alone but no promises. I will not agree to a 'contract' that gives you justifications to go against me because I unintentionally nudged a pawn in your potential Top Secret Plans a millimeter to the right! I also would not merely stand by and watch desecrations to reality itself come to pass! But still, this charade has gone on long enough, you were going to accept nothing less than a solid agreement, and I would not let myself be bound so. And if you say you'd only need my word, well, I may be a pile of contradictions but I do try to not make such a fragile promise, and an empty promise is worth less than the time it takes to utter it.

Also, if too much salt is an issue, you should increase your freshwater intake. It tends to help.
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Roboson

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Re: Gods of Creation III (IC)
« Reply #379 on: January 11, 2018, 01:53:05 pm »

And so the two new gods were accepted into the pantheon of the world. Lord of Abominations and Ascended Mortal alike entered the world. They set about delivering their gifts and making good on their promises,
then they may begin making their way in this world that is both new and strange to them. What new friends and enemies will these new godlings present, and to whom will their allegiance be pledged? Only time will tell as the balance of power shifts ever so subtly.
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darkwarlock3

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Re: Gods of Creation III (IC)
« Reply #380 on: January 11, 2018, 02:07:49 pm »

well there are still a few pest around, so who would like to help me make this grand hunter but for now these little ones will do (1 acts)
Spoiler: corpse eater (click to show/hide)
i place the first one in the recent battle field and let it spread like wild fire
i give a grung a minor power to save one dying thing each day(1 acts) minor act: i send him a vision that promise much more if he spreads my faith, showing him  bright and happy future(that part of it is fake)
spread my name among your people shown them the gift i gave you to save those in need i chose you as my prophet,
 now go and help the poor dying in Troon
« Last Edit: January 12, 2018, 02:51:49 am by darkwarlock3 »
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darkwarlock3

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Re: Gods of Creation III (IC)
« Reply #381 on: January 11, 2018, 05:01:01 pm »

minor acts(3 more)i spread visions to random people of troon where they can find a prophet that can save someone from death, hopeful it will spread rumors and cause interest
« Last Edit: January 11, 2018, 08:39:30 pm by darkwarlock3 »
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Jilladilla

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Re: Gods of Creation III (IC)
« Reply #382 on: January 11, 2018, 07:12:23 pm »

"Right right! I said I would do a thing, so here is a thing! A bit different then what I originally promised, but there seems to have been a bit more interest in me doing this so this I will do!"

Shalael spends 3 Acts on the Paradoxological Law of Legends, centered on Pangea
Paradoxological Law of Legends

For every Monster, and every Hero, there is a Legend where one slays the other.
This Law encourages this to occur, for every Great Monster, it will attempt to nudge a mortal down the path of greatness. It will not hold their hand, whether they pass or fail the trials such a path contains is based on their own merits. Once said Hero is of sufficient stature to hold a fighting chance against their destined adversary, it will push them so that their paths will cross...  Of course, it makes no nudges during the ultimate confrontation, pure skill, strength, and luck will be the deciding factor for both parties. A true battle of legends. And then, it will ensure that someone will be able to spread tales of this fight throughout the lands..

Of course, the inverse is true too, for every Great Hero, there will be a Great Monster destined to slay the slayer...


"But maintaining Reality and the Universe is sorta what I offered to come in on, and I sorta have that as my self-given task, so here, this will help, somewhat."

2 Acts: Shalael creates the Threads of Spacetime
Appearing similar to a large cloth patch, this Artifact is of great assistance for one who is repairing damage to reality and universe, although it most certainly wouldn't survive being used to hold out a hostile invader by repairing faster than they could tear reality open.


"Here you go! I'll uh... Let you guys decide who holds onto it when it isn't being used. Soo~ What to do what to do..."  She spends a fair amount of time contemplating on this.
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Roboson

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Re: Gods of Creation III (IC)
« Reply #383 on: January 12, 2018, 07:23:45 pm »

Micro Update: (I think many people still have actions to spend, so I'm just giving information about a few random things brought to my attention).

The Golden Bauble
It has been a while since the gods last turned their eyes upon the golden bauble, a magical trinket which is desired by all who lay their eyes upon it. It has traveled far and wide since the gods last spotted it. It is so small it is hard to keep track of, and it changes hands so often that its almost not worth it. After being cast down from the Troon it was discovered by an annelid priest belonging to the religion of Tauron. She believed it was a sign from her god that she was a chosen one who was meant for great thing. Surely this was a sign of the divinity of Tauron. However, when she revealed the artifact to those who visited her shrine, she was attacked and killed as the few people who visited the modest shrine fought for the bauble. It now travels from peasant annelid to peasant annelid as their whole civilization is poor and nomadic. At one point it was lost in the twisted tunnels, but was found by another within a month. You lose track of it after one of it's owners is murdered and the thief makes off with the artifact.

The Chronicler
It has been a while since the Chronicler was denied access to the Troon and his friends, family, and neighbors escaped the horrors of the Ishagi horde and ascended to the safety of the heavens. He, of course, is not happy about being left behind. In fact, he shouts curses at the gods nigh constantly for a few weeks after being left in the annelid caverns alone. He was then escorted back to the Duros homeland, and once again left alone. Forsaken by his people, his fellow soldiers, and his god, the Chronicler refuses to forsake his duty. Yet, he does not fulfill it the way Typhus intended. The Chronicler travels from Duros encampment to encampment telling of the cruelty of the god of monsters. How the Duros have been offered sanctuary by the Lunar Lords and that his fellows had been saved from the Ishagi by these gods of the moon. Yet, when it was the Chronicler's turn to take his reward for defending his people from the giant monsterous demon golems made of poison and metal and fire and death, Typhus chained him to the earth! This was his reward for his tribulations! The Chronicler travelled far and wide telling many of his plight, and the Door to the Moon. Many duros made way for the Annelid caverns, hopeing for a chance to escape this accursed continent plagued by spiders and Ishagi. Others spat the name Typhus and returned to worshiping old gods, or began worshiping forces of nature and whatever they could in the hope someone would undo the horrors done onto them.

The Crystal City
After a long bout of silence, Soolien resurfaced and gifted Aedan with the keys to the city and 2 acts. Aeden was given some control over the city, to match what Soolien's will could have exerted upon the city. Soolien then gave a speech to the general citizenry about how he was leaving, but that this wasn't the end of the crystal city and that all things would continue on as they were before. Soolien then left the universe, having lost all interest. Unfortunately for some of the visitors, things did not go on as they always had. Seven more Ishagi visitors disappeared without a trace. Some citizens seemed to be made incredibly nervous about this. Other Ishagi didn't seem so much nervous, but almost unanimously agreed that the city was dangerous. This conclusion was reached via calculation, and was not due to any emotion such as fear. The Duros refugees unanimously cheered and were quite happy about this mysterious disappearance. They seemed fairly convinced that someone in the city had taken up the Duros cause and was delivering justice to Ishagi when the Duros here could not. All members of the community become slightly less happy and open as the cloud of these murders casts a distinct gloom of suspicion and fear across the city. This unmistakable tension cast a darkness over the Incilantro farmers, the Boroi and Duros smiths, the Aedan librarians, and the Sciro miners. All who lived near the city could sense it.

The Riverlands Vri
The Riverlands vri were met with their god Acter, who sent a prophet of a strange and alien race to visit them. They would have thought it were a trick if they had not received a blurry and incomplete vision from the god. The vast floodplains of the riverlands were no longer bordered by endless plains, but by forests wild and strange. Furthermore, the air here was thicker and the gravity weaker. Many Vri found this change to be quite unsettling and were quite awkward given the differences. Yet for them, little changed about their lives. They hunted and fished the river as they had before. Though some travelled to learn of this new land. They found it was as strange and unusual as they thought, having flying pigs and frozen trees, and all manner of strange plants. The vri had never seen so many plants! And so many kinds of plants! It was truly boggling to them. The uniporcs which lived in the riverlands were quick to move to the greener pastures of the Troon and begin eating whatever they could. This led to a distinct increase in their population.

The Swamp and Mountain Vri
The swamp Vri, urged on by the stress of this new place, ate a lot of mushrooms. Some entered some sort of meditative trance, stoned by the overdose of mushrooms. It certainly wasn't healthy, but perhaps some sort of enlightenment would come as a result of it? The mountain Vri were a completely different story. The volcano which housed their god had grown quiet, and the temple to the strength god no longer had a giant cat demon in it. Indeed, it was clear to them that their gods had been separated from them. Many blamed the tricks of the river god who has stolen their world for himself! They set about stockpiling delicious Mountain Potatoes and crafting stone weapons. Oddly enough the Lunar Sanctuary Vri had the same feelings and a truce was struck between the two groups. Alpaca wool became more common as the beasts were given more room to graze. Some mountain Vri came down from the mountains and took up residence in the forests where there was plenty of food and wood for fires. They set up various small villages. One encountered a grung and after briefly trying to kill it (this went quite poorly for the Vri as the Grung's mighty claws sliced through their meager weapons) they realized it was intelligent. They invited the grung to visit with them and tell them of the strange world they find themselves in. The forest Vri come to learn much of the strange world through the slow and quiet speech of the red slothlike humanoid.

Calyvaro and the Tasatha
As tentacles cover the sky across most of Verdance, the war comes to an end. Many Tasatha lives have been lost in the battle and hot blood steams and hisses in the white snow. Calyvaro takes an estimate of the fighting, a hundred thousand dead between the two sides at least, though it could possibly many times that. Fearing the Ice Queen had struck an unholy deal with the Tentacle Demon, Calycaro signaled his army retreat. They made the long march south in solemn and shocked silence. War was nothing like the mortals expected it to be. It was not beautiful, or glorious, or noble. It was horrifying, and messy, and painful. Full of fear, and pain, and screaming, and blood. They had become disillusioned with war and its horrors. Now they faced a new horror. Their God, the Sky itself, had been hidden from them by this terrifying creature in the sky. The tasatha were full of terror and regret. PTSD was common and tensions ran high as the soldiers returned to their kingdoms. One or two boroi kings are slain by returning soldiers, and military dictatorships fueled by anger and fear appear. Some kingdoms blamed others and small quarrels occurred. This was a time of great fear. Fear of the Ice Queen. Fear of losing their god. Fear of the Sky Monstrosity. Fear the sun would never return. Fear the crops wouldn't grow in the dim writhing light. Whats more, Calyvaro, having tested his mettle against the Ice Queen and having forced her to call for aid from the Tentacle Terror and broken the hold of winter over this land, his duty was complete. He took a great majority of the Emblazoned, and a number of ships, and sailed south towards Pangea. What new civilization will this subrace of mortals and their muscular monster king create on the shores of the large continent? Only time will tell.

Skyzail and the Snow boroi
Skyzail noticed the tentacles in the sky long before Calyvaro did, sensing them before they appeared, and took her time to construct a bluff. She gambled she could convince the minotaur she had alligned with the eldritch entity and he would retreat. When the tentacles appeared and Skyzail put her plan into action, the offense broke and Calyvaro's army retreated. Skyzail let out a sigh of relief as hungry supernatural eyes turned away from her domain. She had lost this battle, but had survived. Summer's army had broken her castles and destroyed her defenses. Her icy grip over the land was broken and spring would soon return. She returned to her great castle deep in the Nevermelt and licked her wounds, sulking after being defeated. The boroi under her command were scattered and had no leader, they resumed the tribal barbarianism of their ancestors, flocking to warlords who ruled the destroyed ruins of war castles with iron grips. The weapons of war turned towards domination and power of one's fellow boroi. The Zails however formed large migritary tribes. Some moved west to the Eldritch Forest and the seed of a great civilization was planted there among the ice and fleshy trees. These lands were still cold, harsh, and full of all manner of natural and supernatural dangers, but the territory shrank as spring returned. Boroi, and later Tastatha, watched in grim and solemn silence as the spring melt water ran red with the blood of the slain.

Telam
Another Duros "Hero" stalked the wilds of pangea. The Spider Queen had used her acts power to do dark and malicious things to poor mortal. Dark as night was his skin, soul, and intentions. His god had forced the memories of his past self into the monster Telam, to horrible results. The memories of Rywan angered the hero and confused him. In the end he pushed these memories away deciding he was no longer a Duos, but was his own creature. Not the Spider queen nor the gods would decide what he was or what his fate would be. Telam tamed one of the giant millipedes of the Jungle of Webs and rode it as his mount. He has spent a great deal of time pursuing his true calling, smithing. In his past life he was the greatest smith to grace this world, and this did not change when he became Telam. Now having a horrible set of soul armor crafted from Spider Ishagi, he was a terrifying sight to behold. Whats more, his weapons were ever so dangerous. The Fang Dagger, made from a venomous fang of the Spider Queen, could transform any Duros into one of his kin. Yet Duros were not the only to fear this vigilante, for he wielded a sword made of the souls of one hundred Ishagi. It's dark blade was jagged and uneven, and twitched like an insect trying to die. Truly all creatures should fear this being, for none know his chosen purpose.

Ishagi Slime Lords
Some Ishagi had turned their attention away from reproduction and instead focused on sustainability, knowing that one day centuries from now when their metal cousins rust and their fiery brother's had turned to ash, the slime lords would remain. These Ishagi, composed of stone, soil, slime, and trees, were much larger than their counterparts. Yet they were ill suited to war. They were slow and wise and took it upon themselves to nurture the world. For them, this meant the plains of the Deadlands. Now having a great deal of grass, the deadlands were slightly less dead. It was here that the slime lords reigned. Each one had a large herd of the giant green slimes which had appeared in the area. The slimelords would act as a rancher and shepard to these simple creatures which absorbed the light of the sun and grazed on the grasses. The slimes grew larger as their lords led them across the plains and the slimelords grew larger still until they were much larger than any ishagi had been before. Truly they were a sight to behold, standing nearly fifty feet tall and herding hundreds of slimes the size of elephants across the great plains of Pangea.
« Last Edit: January 12, 2018, 07:55:00 pm by Roboson »
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Shadowclaw777

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Re: Gods of Creation III (IC)
« Reply #384 on: January 12, 2018, 09:02:39 pm »

Tauron because of either amusement or boredom, with also some justification behind it. Sent some latent messages and dreams to some of the people.

(Minor Acts abound!)

Chronicler:
A dream of distorted clarity is sent to the Chronicler. However the message is clear, the god of monsters known as Typheus and I the sender of the message and even the creator of the Peace Summit were not... evil with the action of sending you out and allowing you out of the Lunar Lords. The troon is really overestimated and I assure you that your people will become better, your lands shall be improved, even if the God of monsters feels like challenging you instead of helping you. I am not the god of Ishagi, but rather I am the god of the worms, the Annelids as they are called. The Annelids seek to create peace between the two races, I understand that the Ishagi have slaughtered your people, but note that a federation of your race shall come. A alliance of the three races, maybe even the bird people?, shall be created. You shall learn to live and accept the killer robots who they are, you shall evolve your morality. Whether you like it or not"
The Crystal City Detective Work:
A dream is sent to the Ishagi, but to a Ishagi, a mysterious dream is shown. "I as Tauron, seek to you before your leave of the troon, to become a detective and learn of why the Ishagi are disappearing, this is great knowledge that must be learned!". As this is sent to a dream to the most... studious of the Ishagi in the crystal city of the troon.
Swamp Vri:
A mysterious dream is sent to the leaders of the Swamp Vri, the Swamp wiseman who had the fire staff.
You may fear the new troonish gods, Swamp Vri. Your faith in the god of psychology is hopeful, I am... a brother of X'arilyg. While X'arilyg had to make a sudden leave away from your universe for... psychology reasons. I must tell you of somethings, the troonish pantheon and their people; let's say that X'arilyg and they wouldn't work well together, they claim I as agitated while they have... problems I must adhere to. I send one promise to you Vri, learn from the Aedans and Sciro, learn of their knowledge, and combine it with psychology. Remember the Aedans have a communication difficulty, and that must be appropriated with correct psychology
Telam:
A dream is sent to Telam, or if he can not dream than a direct message
I understand that you have been attacked by the Spider Queen and even corrupted by her, when you were originally seeking because of your hatred of the Ishagi that gave you passion: I am saddened at the state of affairs. Know one thing, your soul deserves a proper requiem even if it has to be ended to stop your hate; the federation must be created...
Ishagi Slime Lords:
(Message sent to the most elder of Ishagi Slime Lords)
Your wisdom and solitude is endearing, but understand one thing that I wish to create a federation on Pangea. However your wise is ever fruitful, any answer you can give me will be cherished. How do you feel of a federation of all the races? Ishagi, Annelids, the Duros, and even possibly the Incilatro so that they can come back. Your wisdom is requested
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Nakéen

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Re: Gods of Creation III (IC)
« Reply #385 on: January 13, 2018, 12:41:25 am »

Typheus was initially disappointed in the Chronicler, but then was actually quite pleased. Fallibility was inherent to mortals, it was normal for the Chronicler to be mistaken. That was just another step in the growth of the Duros...

Seeing Tauron sends dreams to Telam and the Chronicler didn't anger him. It was good, actually. Tauron's dreams would help the Duros widen their views, or narrow it. That was another test for them.

"Ah, Telam. He grew into a fine being..."

Send one dream to Telam. "I, Typheus, declare you free. As you have always been, now be even more free than ever. Carve your path, Telam."

Typheus had other plans, but for now refrained from realizing them. There was still much to do.
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Bluexdog

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Re: Gods of Creation III (IC)
« Reply #386 on: January 14, 2018, 10:17:44 pm »

((you can kill off the angle or give control to someone else since im taking a break from bay12 ))
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Jilladilla

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Re: Gods of Creation III (IC)
« Reply #387 on: January 14, 2018, 11:27:30 pm »

Decision finally made, Shalael sets plans into action, changing the future in minor and not quite as minor ways.

She finds a Troonar Grunge, one well known among the other mortals, one who enjoys philosophy and theorizing, one hopefully more active than normal, although she admits that is a bit of a stretch goal.
This grunge will be granted the ability to see the world from a unique point of view, one that can see the Spatial and Temporal relations between things.
Said Grunge will also be able to interact with the world in minor ways through this point of view as well.


"Oi oi! Hello you! I am Shalael, and newest member of the those who are godly in power in this universe! I've given you this blessing, one to let you see the things you're likely seeing by now... Oh right! You can do things with it too! Nothing too major though. No Time Travel! Anyway... I ask you to spread my name, and that you mention my help in any theorems of Time or Space you learn that you formulate and share. No rush though! Take as long as you want, I have Time to spare. Now, I'm sure you're eager to philosophize on the nature of things you can now see, so I'll let you get right to that. Or whatever you wanted to do. I'm not that pushy."

2 Acts, Promote a Troonar Grunge as my Prophet, with the above mentioned abilities.
« Last Edit: January 14, 2018, 11:29:18 pm by Jilladilla »
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Roboson

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Re: Gods of Creation III (IC)
« Reply #388 on: January 17, 2018, 01:33:32 pm »

And slowly the rusty wheels of the universe screech against inertia and slowly, ever so slowly, begin to grind forward once more.

The world had changed a great deal in this short time. The war on Verdance had come to an end, the participants parted after the spilling of blood. Dark and unknown foreigners from far flung stars fly closer and closer. Kyzair and the angel Erin leave quietly in the night to fornicate in fragrant and flighty Olympian heavens of a distant realm. You doubt the pair will return, though not because you think their relationship will last more than blink of an eye for the gods, but because they are wanderers. The universe calls them to move, each for reasons as deep and ingrained in their divinity as one's heart is ingrained in one's soul. No, they shall likely not return. Yet in the absence of Kyzair's careful lordship, Verdance grows wild and dangerous. Its's once well kept societies and beautiful landscapes grow unkempt. Tentacles in the sky dim the sun's blaze and weathers the minds and hearts of mortal men. A writhing twisting gloom permeates the realm. Plants grow sickly and begin to wither, and the mortals here begin to worry that they will follow suit. The various kingdoms of Tasatha, all but done away with their Boroi warlords and claimed by the fair southerners, quarreled and warred over what little food they could muster to coax out of the increasingly barren and beautiful landscape. Verdance had grown colder as well, not due to the Ice Princess licking her wounds in the far reaches of the distant gelid tundra, haunting frozen glacial halls of frozen icy fortresses. No, the simple dimness of the place prevented the sun from replacing the fleeting warmth, and the land grew cold and angry. A strange new creature appeared across Verdance, and the people lamented their sudden new neighbors. The corpse eaters had appeared across all of Verdance! These wild beasts spread out across the planes and tundra of the wilting wilds of Verdance. Within hours, a terrible fate had become all of those which appeared or spread beneath the permafrost. Their fate unknown, yet their death was most certain. Not one survived in the thawed lower regions of this unforgiving land. Those that remained in the ice found themselves in one of the most inhospitable places on the planet. Crevices, unseen and unknowable, could not be spotted until one plummeted into their hidden maw. Large slimey predators lurked beneath the snow, snatching nearby victims who wander to close. Boroi marauders and Zail hunting packs sliced and stabbed the wrenched insects and roasted them on a beacon of heat in an endless expanse of frost. Never has a species had so cruel a god as to send living beings into such an obviously and overtly inhospitable land. All that remains of the corpse eaters, mere days after their creation, are a few dozen in the frozen forests of Aedan trees. All other perished upon the face of Verdance. Luckily, in a stroke of benevolence, a small group was placed on the Troon. Those fared much better their earthly brethren. Yet the pickings here were slim, not due to barren hollow tundra, but sheer competition. Scraps were devoured post haste, and no corpse lasted long in this diverse landscape. The corpse eaters here must be lucky enough to find food, as well as not become it themselves. Truly no monster, mortal, or beast has been so decimated as these unfortunate children of an inattentive god.

Yet this was not the only new oddity to saunter across the garden of biodiversity that is the moon of this world. No, for two new gods had set their sights on one of the most rare of mortals. The noble grung. Giant slothlike red mortals with claws as hard and sharp as bronze. These majestic mortals roamed the jungle of the moon with such languid malaise that no god had dared try to force them into direct worship. For it would be easier to convince the fiery and frozen bones of the earth to rise up and preach their names, than to convince a grung to do the same.  Yet still, the young gods endeavored to make their mark upon this world through the most unlikeliest of means.

Hewhogathersmuch was large grung, full of vim and vigor unlike any grung before him. Yet this was still considered incredibly ponderous compared to other mortals. Though, most pass this off as an urban legend. Indeed, the grungs of the moon had grown much larger and more complacent than their planar cousins upon Cariber and Pangea. Here the wild gutrees grew tall and strong. Their boney exterior pitmarked by the strong claws of the grungs who built their homes there. All grungs knew gutrees made some of the best homes, and Hewhogathersmuch had a mighty fine tree. Yes indeed, his nest was quite impressive and he had a store of food that could feed him for months, so well stocked was his little larder. His particular favorite was the common tree shrimp, though once a glow eagle had laid its eggs in his nest while he was away, now that was a meal. His neighbor Onewhowritesofstarlight who lives six trees over compliments Hewhogathersmuch on the construction of his home quite often. Hewhogathersmuch was quite happy with his quiet life, he had recently built a bridge and attracted a mate which had only recently left. This left Hewhogathersmuch time to think and philosophize in the slow manner that grungs do. While contemplating the meaning of a particular leaf above his nest Hewhogathersmuch got a strange thought, and began to see the time and spacial components which led that leaf to that spot. He saw the tree take in nutrients, the rain water the tree, and the insects scurry across it. This was interesting to Hewhogathersmuch and he thought on it some more. A few days later he concluded this indeed a special leaf. At one point he even heard the leaf speak. Apperantly its name was Shalael and it was a god. Hewhogathersmuch knew little of the gods, but seeing as this leaf wasn't hear a month ago, he figured Shalael must be fairly new at this. Hewhogathersmuch decided after molasses contemplation rolled forth off his savory mind and Hewhogathersmuch looked back through the leaf to see how it got here. He saw the birth of the universe, the gods, the stars, the firery explosions of creation and destruction played out against and empty heartless and indifferent void. He saw the works of the gods, their malevolence, indifference, anger, compassion, curiosity, and power. He saw nations rise and fall, battle fields of blood and death, starvation, a near plague, angels, demons, monsters, abominations, a glorious rodent, two dragons, and the infinite plight of all mortals screaming out to gods which can neither hear nor care. Hewhogathersmuch vomited into his larder.

Another grung, Redwhichclimbsthetree, too was visited by a god. Redwhichclimbsthetree was equally unfortunate in his visit from his new patron. While building a bridge to attracted a nearby woman named Shewhichknowswherethesweetfruitgrows, he suddenly lost consciousness. A vision of a happy future was promised to him by a great and terrible abomination. Chosen by this god, Redwhichclimbsthetree was given a power to provide divine healing once per day. It could not do much, for the god had no power to spare on granting this gift, but a token of power none the less. Redwhichclimbsthetree slowly thanked the god which was slowly fading into cold wet darkness. The god looked incredibly concerned as water separated you two and he disappeared, screaming your name. Yet as he blurred out of focus, the riverbottom faded in. Redwhichclimbsthetree had fallen into the river and was drowning! A mix of desperate struggling and pure luck got him close to the surface. Yet, it was not enough. And he sunk once more into the churning undertow. Death came slowly after Redwhichclimbsthetree, a dark and cold catfish swimming down the river, mouth agape. Yet in those final moments before Redwhichclimbsthetree was sucked into that still and eternal gullet, the words of Dabo flooded his mind and water was replaced by divine power. With his second wind, Redwhichclimbsthetree floundered onto the shore and breathed heavily until the sun set on his shivering body. It is there Redwhichclimbsthetree slept tonight.
 
It has been a great deal of time since the gods set their sights on Carociber. Yet strange things stirred amid the swirling chaos of blood and shit and fire. Long forgotten by the heavens, Anuthhurr had prowled these curving cliffs and roiling blood rivers uncontested by any heavenly hand. The powerful beast had been given power over flesh and he weilded it with a fist of blood and bone. After conquering his tribe, he conquered his neighbors, and then their neighbors until he had carved a bloody empire into the flesh of the land. Now he rules as a bloody warlord from a fortress of bone. Fountains of tears and gall fill a moat of vomit around this horrifying living fortress. Truly terror knows no bounds in this land forsaken by the gods.

Yet this was not the focus of this era. No, for this era brought forth the second coming of magic. A new form of life magic erupts forth from the moon. The work of the Pantheon of the Troon no doubt. This mysterious force fills every living thing under the heavens with Mana, and from them more mana flows forth. Great wells of power collect in the wonderous places of the natural world. Already the gods can feel the world shift and creak as the balance of life itself shifts. Strange things appear in the wilds, great and primal beasts. Druids and shamans can now appear at the behest of God's and luck alike. In some places, very strange and alien forces seem to gather, drops of oil in the watery well of this magic. What strange occurrences will this new power bring?

Even more strange are the actions deep beneath the earth. Tauron begins a plan to bring about the first true economy of this world and construct the Powder Road, a long stable pathway through the tunnels that connects various Allelid, Duros, and Ishagi settlements. Tauron causes large quantities of Powder crystals to grow across the caverns, yet for some reason, very few deposits appear near the annelids encampments in the stable caverns and their section of the Twisted Tunnels. It seems as though several supernatural entities have pilfered this resource before the mortals could even track down the deposits. Curiously enough, the dragon Phybur begins hoarding it in vast quantities. Yet the annelids were no helpless, and their tenacity allowed them to collect modest amounts to trade to Ishagi. Yet a winding trip down the Powder Road later, the annelids discovered something aggravating about their unusual giant neighbors. They don't want Powder Crystals. In fact, they want to see them to the cultists! Eventually a deal to trade annelid metal for Ishagi blast powder and the flow of the Powder road begins to trickle. As part of the deal, some ishagi are recruited at a high price, to bolster the annelid forces. With the two races standing side by side, a crusade against the dragon began. Small skirmishes, hit and run attacks, and occasional battles typified the early days. Many of these were victories for the annelids, and their allies. Yet unfortunately, this conflict garnered bizarre attention from various groups. Sides were chosen, and it becomes clear that perhaps the annelids chose incorrectly. Angry duros soldiers, hardened by uncountable battles, and defined only by two numbers, friends lost and ishagi killed, marched through the caves. Their eyes burned and dragonforged armor glittered across their breasts. For many, the dragon Phybur offered them hope of avenging their slaughtered families and the death of the monsters that plague their world. Wind howled through the once still caves as a great beast raged in the sky above, occasionally swooping down to strike the earth with its celestial talons, causing rock falls and injuries without prejudice of which side soldiers and civilians fought for. Strange new beasts appeared in the caverns as well. Crocktapus, as the men quickly dubbed them, were dog sized frogs with powerful tentacles which slithered from their wide boney mouth, constantly agape and filled with wigglingly and powerful tentacles. These creatures lay in wait, and use their tongue tentacles to drag unsuspecting prey into their mouths. Strange meaty mushrooms appear in some areas, the annelids take a particularly liking to the flavor. They claim it tastes of some sort of foreign bird, not of this world. They call this strange flavor 'khican'. Yet the most dangerous of the new creatures roaming the dull and fathomless depths, unpredictable tunnels, and hollow cavern halls, were the Comoondo Dragons. The soldiers are convinced they are dragonlings of the elder dragon. Yet no evidence has been put forth to confirm this. The Comoondos are large reptiles with a pack mentality. Their long gecko-like bodies can span up to three meters long. They have a variety of powers, including ability to cling to walls with great skill and ease, vision which is perfectly adapted to the darkness, a  mild paralytic venom which affects many creatures, yet no reptiles, and a distinct love of annelid flesh. They cause a great deal of issues for the men, as small parties are completely wiped out by these hungry pack hunters. Yet it seems that the wyrms object to their presence here, often killing them on sight and burning their bodies. Despite all these issues, the annelid army won several battles, but as time wore on and more enemies rose against them, the Annelid army was pushed back quite a bit. The forges were working full time now, but mining slimes only dig so fast and the quality of armor is vastly inferior to dragonforged armors. Truly this is a predicament most grave. Yet perhaps there is hope. With the aid of divine assistance, the ishagi are gifted with knowledge of machinery. They find this information to be a wise gift from Tauron, and he gains favor with the race. Within days, crossbows are distributed among the wounded remains of the army, and their hold on their fortified section of the Powder Road is solidified. At least, for now.

The troon finds themselves with a very similar situation. While tauron attempts to woo the Ishagi with Blast Powder, so too do the Sciro miners of the moon. For they had found deposits of the black crystals embedded in strange foreign rock. Yet they soon discovered the ishagi had no interest in the explosive powder. Yet still, agreements are made. Several ishagi will be hired by the lunar government, led by their bureaucrat hero who's both quiet and boring, but extremely good at their job. They will teach the people of the troon as much as they can, and in exchange, be given large amounts of metal so that the ishagi could make durable children. The forges ran hot and loud as the sounds of forging rang out through the nights, but the ishagi would be paid. However, many duros who operate the forges outright refuse to work for ishagi. Fights and anger are at record highs, well at least the record for a while. The teaching begins, but it will take a few turns to learn everything. Yet construction was the first lesson, and almost immediately the lunar government begins constructing real roads and a small city upon the midway point of the Crystal City and the Giant Tree. This process is then spurred on by divine inspiration and those on the moon were blessed with advanced understanding of construction, machinery, and technique. This costly blessing would certainly assist the people of this moon in constructing a true civilization. Permanent stone buildings are constructed, and larger buildings using levers and pullies and other simple machines are constructed as well. Though troonish architecture is young, it is based upon proper knowledge and technique. Now the mortals wait upon divine influence to inspire them with the most beautiful of designs. However, as one of the Ishagi teachers is lost mysteriously, this time under the heavy watch of a worried city guard, the Ishagi begin to reconsider assisting in the advancement of these peoples and further consider abandoning the city.

Two foreign ships float ever closer to their destinations, yet for now, they travel onwards.

A vast and ancient corpse of a rotten and bulging beast drifts slowly through the vastness of nothing. Its flesh split and cracked by the weathering of time, and the indifferent freezing void. It would be cumberous to describe the the miles of twisted limbs and tentacles, eyes and unknown bulges of unknown and perhaps unknowable alien flesh. The largest appendages were crumbled close to the chest and adorned with a strange and alien metal of which a dull sheen of sickly green refracted the light in a way not quite of this world. They cyclopean beast's snout lay frozen in a bold snarl of obscure and unpleasant shapes. Teeth firmly shut, eyes glazed and dim. Looking into them, one must wonder what unusual existences such vast amber eyes could have seen. The beast was twisted and folded in ways that seem unnatural even to the vast beast, and you think for a moment that you see a regal nobility in its horrible shape, but this is only a fleeting glimpse and one can never be sure of such a thought. Drifting through the vastness of space, the god of monster's curiosity was captured by this floating creature. Drawing it in with his extreme might, he set the beast upon Pangeae. The great beast began to thaw, and a foul rot filled the air as composition began and beasts began to feast on the alien flesh. Yet there from within the mighty beast which stretched miles across the planes of Pangaea, strange things braved the light of this new world. Strange creatures, seemingly loathsome, wandered into the fresh air through what one can only hope is a nostril of the beast. A few thousands of these creatures make their way out of the creature. Their biology was a curiosity. If one were to liken them to anything on this planet, their closest similarity could be found in gut bacteria or perhaps some mite of some sort. The creatures, quickly dubbed the Farones by Duros which saw the corpse arrive, were a blend of insect, bacteria, and fungi. Their flesh held in place with a thick and gelatinous membrane, which is further protected by a carapace in many places. It seems their biology was once quite simple, yet multiple cases of endocytosis have created a community of creatures which now no longer can survive without eachother. Their lower body was lanky and slithering, the legs covered above by plates of thin insectoid armor. This stretched into a clear torso in which organelles of great size and suspiciously fungal origins could be seen. Four clicking limbs, with three hooked climbing claws serving as hands. Their heads were very close to amoebas and a few sensory organs float in the intracellular gel. They seem barbaric in their culture, having little technology to speak of. One would imagine that such a race of mortals was never intended to exist, but instead had come to evolve naturally within the guts of this creature. If this occurred before or after the behemoth died, one could never be certain. For now, you watch as they scout out the area. Yet your eyes are not the only which leer towards these newcomers, duros and ishagi alike stare on with distrustful curiosity.

Vergarth the Traveler had endeavored to visit your world, and Aedanusuirillystiphosidarap hailed the ancient observer. Vergarth set himself down upon the troon, a tall plateau rose up to meet him as he descended. There he came to rest, quietly and sternly observing. In time a group of, surprisingly, Ordonto visitors happened upon Vergarth. Much to your curiosity, they seemed to recognize the traveler. The Ordontos could not stay so far from water as to build a settlement around Vergarth's location, but upon returning to the riverlands (the area where Ordontos gathered on the troon due to it being the main river. Much to the dismay of the Vri living there) they told many of this visitor and stated that a proper altar for the esteemed guest must be created. For now Vergarth sat silent on his tower of rock, a resolute pillar of moon rock topped by the ancient blue obelisk that is Vergarth. His floating gem of an eye watched there from its lofty lookout.

Other minor events occured across the lands.

On the Northern Shore of Pangea, Incilatro which had refused to leave or been to distrant from the portal to make it there in time, observed the most curios of things. A fleet of ships, sails drawn up, being pulled against the wind by massive bull of a man. A pillar of steam rose high into the sky as the beast swam across the ocean. Upon making landfall, a foreign and fiery race began the construction of a new civilization. 

Telam's actions were unseen by the gods, yet a confirmed 12 ishagi and 46 duros have been killed by Telam during this era.

A giant ratfish has been spotted nearby the Ordonto Islands. The Ordontos there endeavor to catch the fist, as a test of skill. The Ordonto which captures the fish will be declared the greatest fisherman alive.

A dark forest appears in the southern reaches of the moon. It is dark and dim even to the gods, and what lays within is unmistakable in its making a work of power. Lurking creatures slink among the dark swathes of darkness and piercing spears of light which slip through the dense umbrella canopy.

Four beings approach the court of the gods during this era.

The first is an old acquaintance, Fiverus the Rat Monster. He wore an armor of gold and and wielded a spear with a diamond tip, all cloaked in a red and royal cape rimmed with the fur of a lynx. Yet underneath this outer glowing gold armor of great value, his fur was matted and his teeth still rancid. I have returned to this world, for now I see that there is a great treasure hidden within its heart. I will give you the opportunity to allow me entrance of your own volition, a happy agreement for both parties. For I will pay you dearly for this gift, anything the gods desire. For this purpose, I have set aside 4 acts to fulfill your wish. However,
 I warn you lords of this world, I will have my prize. Consider this warning carefully if thou misguidedly think you could resist my entry. No walls will stand between me and my treasure.


A great beast seeks entry into the world! Julop the Forest Dweller, desires to call your world home. Julop appears as a very large therizinosaurs. It's large feathery form is mighty, but peaceful. Julop is an power related to nature, trees, and ancient times. His entry will cost you one act.

A great shaman of a wild race of tree people requests entry into your world. Drawn in by the prevalence of the new life magic. The silent elm tree stands tall and would serve as a guardian of wild places and primal powers. However, a challenger approaches! A powerful witch of mortal descent appears to challenge the ent! She has an understanding of these magics, and would teach mortals how to harness it and use magic for spells and rituals of various methods and with a wide array of effects. The witch is of humanoid make, with skin of an olive coloration and eyes of topaz glimmer. The two opposing visitors get into a quarrel, and refuse to set foot in a realm which the other lives. Either of them cost three acts, and the gods may only choose one.

Lastly, a great beast slayer arrives. Philop, a human-like mortal which hunts great beasts for gods. Philop will endeavor to slay a great beast for the price of two acts. The noble warrior wore scaled armor and wielded a long thick curving blade.

Additions:
Accross the world small gooey slimes composed of wrapped up eye stalk tentacles appear. These creatures feed primarily on colors and dyes. These small dog sized animals are a terror to civilized life, consuming the dyes out of clothes. This can totatally ruin your outfit. Whats even more horrifying is that some of them gain a taste for knowledge, literally. They begin eating books and scrolls with dye on them. The Library of the Crystal City has an ongoing infestation. Whats even more terrifying is that some gain a taste for blood. These are especially dangerous and become darker in coloration after feeding on the flesh of sapient beings.
« Last Edit: January 17, 2018, 05:21:10 pm by Roboson »
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Shadowclaw777

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Re: Gods of Creation III (IC)
« Reply #389 on: January 17, 2018, 01:43:05 pm »

Quote
Lastly, a great beast slayer arrives. Philop, a human-like mortal which hunts great beasts for gods. Philop will endeavor to slay a great beast for the price of two acts. The noble warrior wore scaled armor and wielded a long thick curving blade.

Ah yes... what a glorious presence you can foster... it's so powerful and admirable and would seem fit you can utilize to destroy a selected target. Indeed I have a threat that I have need assistance to be removed with, and he and he isn't even worthy of pronouns, it. It needs to not just be killed, but more, it needs to be punished in select manner, I need you not to slay the beast but create eternal wounds, sap all of its power, and cut off its wings and its claws and talons so that it can be expressed to a certain manner. I want you to horrifically castrate the monster as I would say, both magically and physiologically. It needs to do more than just be slaughtered, but see the fruition of betrayal and be shown his humility of his actions, and be defiled for the actions that he has brought. Philbo I need you to slaughter Pybur, the pathetic excuse of a sentient creature. (づ。◕‿‿◕。)づ

Utilize Two Acts to call for Philop aid in slaughtering the Cave-Dragon

Give the Courageous Banner, to the most promising Ishagi and tell him to glorious fight for the Powder Road and win victories against the horrid cave-dragon!
« Last Edit: January 17, 2018, 11:38:08 pm by Shadowclaw777 »
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