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Author Topic: A Dot In A Void (ISG) [Going Retro- Arcade!]  (Read 21171 times)

KittyTac

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Re: A Dot In A Void (ISG) [Now with cats!]
« Reply #150 on: October 10, 2017, 09:19:36 pm »

We create more forks, so they can form forkkind.
And a lot of spoons, so that it will be a civilization of kitchen utensils. Also, go into the place with the battle, form an impenetrable see-through shield around ourselves and watch. Once the battle clears out, create a planet for the utensils there.
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ATHATH

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Re: A Dot In A Void (ISG) [Now with cats!]
« Reply #151 on: October 10, 2017, 11:29:22 pm »

-1 to creating another being that can come close to rivaling our power while simultaneously weakening our own power (a.k.a. splitting off a piece of ourselves and giving it independence/a lack of emotions).
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Doubloon-Seven

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Re: A Dot In A Void (ISG) [Now with cats!]
« Reply #152 on: October 13, 2017, 07:06:52 am »

((OOC: Sorry for the delays, my editing software didn't work right, and I had to fiddle around with it for a while.))

As Charles and Dan continue to converse, you ponder the effects of emotion upon yourself. Perhaps, they are affecting you poorly? Decidign to test this theory, you create an "Emotionless" dot, consisting of a piece of your own body (One containing a heart, color-shifted to differentiate), and a machine. You activate the machine the moment after the dot is separated from your mind, and a humming ensues as it boots up. Of course, to prevent harm to yourself, you make it incapable of harming others.



You decide to check out what seems to be a battle, to the east. To this end, you split off a chunk from your bottom right, as well as deciding to bring the "emotionless" dot with you. Speaking of it, it finishes booting, and begins to speak.

"Hello. Greetings. I am Unit. I shall follow you, to assist.

You fire a bolt through the walls on the east side, and both of you enter the hole it creates.



Huh.


Spoiler: Yourself, Unnamed Dot (click to show/hide)


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Avanti!

Maximum Spin

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Re: A Dot In A Void (ISG) [Going Retro- Arcade!]
« Reply #153 on: October 13, 2017, 07:13:14 am »

Quickly evaluate the potential for danger and alliance of all visible objects, taking care to avoid either yourself or Unit coming into the ground vehicle's firing path.
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KittyTac

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Re: A Dot In A Void (ISG) [Going Retro- Arcade!]
« Reply #154 on: October 13, 2017, 07:19:30 am »

Like I said, CREATE A GODDAMN SEE-THROUGH SHIELD AROUND SELF!
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ATHATH

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Re: A Dot In A Void (ISG) [Going Retro- Arcade!]
« Reply #155 on: October 13, 2017, 12:08:23 pm »

Like I said, CREATE A GODDAMN SEE-THROUGH SHIELD AROUND SELF!
Quickly evaluate the potential for danger and alliance of all visible objects, taking care to avoid either yourself or Unit coming into the ground vehicle's firing path.
+1 to both of these. Have Unit create an invisible shield around itself as well.

Can we change Unit's speech color to something other than beige (or white). It's quite hard to see its speech.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Maximum Spin

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Re: A Dot In A Void (ISG) [Now with cats!]
« Reply #156 on: October 13, 2017, 12:13:11 pm »

Can we change Unit's speech color to something other than beige (or white). It's quite hard to see its speech.
Might I suggest using glow? You can never have too much glow.
(I use the dark theme though)
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Puppyguard

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Re: A Dot In A Void (ISG) [Going Retro- Arcade!]
« Reply #157 on: October 13, 2017, 12:49:35 pm »

Create an energy shield around ourself and the advisor, powered by a hypothetical energy source.
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GigaGiant

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Re: A Dot In A Void (ISG) [Going Retro- Arcade!]
« Reply #158 on: October 13, 2017, 03:20:28 pm »

Create an energy weapon on our self. Fire the weapon at anything that threatens us.
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VoidSlayer

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Re: A Dot In A Void (ISG) [Going Retro- Arcade!]
« Reply #159 on: October 13, 2017, 03:40:38 pm »

Make the new void magenta instead of black.

Try to talk to things in here.

ATHATH

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Re: A Dot In A Void (ISG) [Going Retro- Arcade!]
« Reply #160 on: October 13, 2017, 04:29:17 pm »

Create an energy weapon on our self. Fire the weapon at anything that threatens us.
-1 to engaging in combat.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Eschar

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Re: A Dot In A Void (ISG) [Going Retro- Arcade!]
« Reply #161 on: October 13, 2017, 04:46:29 pm »

Like I said, CREATE A GODDAMN SEE-THROUGH SHIELD AROUND SELF!
+1
Quickly evaluate the potential for danger and alliance of all visible objects, taking care to avoid either yourself or Unit coming into the ground vehicle's firing path.
+1
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KittyTac

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Re: A Dot In A Void (ISG) [Going Retro- Arcade!]
« Reply #162 on: October 14, 2017, 08:50:45 pm »

Bump.
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King Zultan

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Re: A Dot In A Void (ISG) [Going Retro- Arcade!]
« Reply #163 on: October 14, 2017, 08:56:09 pm »

Create an energy weapon on our self. Fire the weapon at anything that threatens us.
Probably a bad idea.
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Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
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KittyTac

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Re: A Dot In A Void (ISG) [Going Retro- Arcade!]
« Reply #164 on: October 15, 2017, 05:35:37 am »

Boomp.
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