Turn 42: The game r-resumes
Squacks the Carrion Bird - (Devastator)
"We killed some wyverns, and then escaped this way. The wyverns were then attacked by even bigger monsters." "I'm sorry things went so bad." "Is there anything I can do to help?"
Try to find some food for them. Look only for dead stuff, fight leftovers. Carry some back. Run away if something looks nasty.
Luck: [4] -Good-
You left the safety of the cave in search for sustenance for the wounded, flying over the rivers of the delta.
[Scavenging for food]
[Easy 6]: [4]
Outcome: [1] -Critical Failure-
You scoured the skies, on the lookout for easy food in the form of carrions. Thanks to the many rivers of the delta, the surrounding land was lush with tropical vegetation. Monsters were prospering in this environment, and competition was fierce. It didn't take long to find a tasty, unfinished carcass of some bovine creature. But before you could get to it, a group of hyena monsters claimed the carcass for themselves.
You could see the alpha of the pack glaring at you from below, it was bigger than a lion, and its fur had an electrified look. It also sported a great mane of spiky fur that flowed as if a current was coursing through it. You had the feeling this monster was telling you to leave their territory.
[Scavenging for food 2]
[Easy-Moderate 8]: [4]
Outcome: [3] -Failure-
You left somewhere else and kept searching. Eventually, you managed to find a recent carrion lying on a plateau of the chasms. Another group of monster was already eyeing it, a bird of prey that looked like a gaunt raven with sandy feathers. Both groups circled above the carcass, waiting to see who would make the first move.
If these are stage-0 creatures, try to negotiate to split the carcass between our groups. Try to get both of us to not attack.
If these are stage-1 or higher ones, however.. use my exceptional skill at flight to pick off a single hostile bird with an opening attack, using my Hit and Run skill to break away and prevent any counterattack.
If one seems more dangerous than the others, go for that one.
(Welp, looks like some bad rolls for the carrion birds here. I'm pretty sure any survivors here are likely to level, which means no more carrion birds.)
[Gauging danger]
[Moderate-Hard 12]: [4]
Outcome: [6] -Partial Success-
You eyed the wary Ravens, trying to estimate their strength compared to yours. They had a dirty appearance, but they didn't seem to harbor wounds nor did they appear to have been in a fight recently. If you were to follow your gut feeling, they were not stronger than you.
There is tension in the air, the Ravens are on the ready, and your Carrion Birds are eager to fight.
Priority actionNearby Beings:- 4 Gaunt raven monsters [Hostile/Wary]
Allies:
-
Kra, Cinder Vulture-3 Carrion Birds [Motivated!]
-4 wounded Carrion Birds [In a cave, resting]
HP: 12/12
MP: 14/15
Essence: 3/5
STR 2
CON 0
POW -1
RES 1
INT -1
IND 0
Status:
[Spell Resistance] (Weak) +1 to Res against weak spells/mana based abilities
Location:
-Yet unnamed Delta Chasms (South to Anvarde Hills and Savarde Jungle)
Gray the Unstable Prismetal Blaster (Beirus)
"Are you okay now?" Gray asked the Djinns, attempting to see if they had recovered fully. Inwardly, he was very proud of the way that he was able to apply the form that he had practiced. However, he only took a moment to enjoy it before turning to the Sand Spirits. This wasn't over yet, and the longer he took, the longer the remaining monsters were bound by hate. "That just leaves the Mirages, right? What can you tell me of them? Any special abilities or weaknesses?"
Check to see that the Djinns are okay and ask the Sand Spirits for more information on the Mirages.
Thanks to your mastery over the magic of the runes and your absolute control over your body, you had managed to pacify the maddened Djinns. You inquired about their current state and feelings, to which they answered still in a daze.
"Ah... We couldn't be more grateful. Our savior, you pulled us out of a terrible nightmare. We are back to our selves now, and once more, you have all our gratitude."Accepting their gratitude, you turned to the Sand Spirits. There was no time to waste, and only the Mirages were left.
"The Mirages are masters of illusions. They reside near a spring of the valley they keep hidden with tricks of the mind. A rare few of them have powers over wind and fire, but the vast majority of Mirages are helpless without their illusions. With the protection we promised you, the weakest Mirages should be unable to affect you. You will most likely have to watch out for the strongest ones, those may manage to break through our protection."
The Djinns having recovered enough to understand the situation asked to be of assistance.
"Let us help you liberating the other spirits. This is the least we could do. There is something you haven't mentioned, which is that the Mirages become weaker during the night if they leave their spring. We could use that against the maddened Mirages."
Brown nodded, and looked at you. You were both the kind to feel before thinking, and he felt it would be better to leave complicated plans to the Spirits of the Sand and the Djinns.
"I'm ready whenever you are Gray. Let's help all of them!"
"Waiting until night seems like the smartest option, but I cannot consign myself to leave those Mirages in their nightmare any longer than necessary. But I am not infallible, and I do not want to hurt them any more than I must. If this attempt should fail, we should escape and return at night. I'm sure their anger from the previous attack will drive them to leave the spring and come after me." Gray replies to the assembled desert spirits. An idea struck him. Just like his left fist brought the warmth of peace, his right fist would shine the light of truth. He works on shaping a glyph of Truth into his right hand to mirror the one on his left before setting out.
Shape Glyph of Truth (which hopefully lets me break or break out of illusions) onto right hand and reform right arm to also be more aerodynamic. If this goes well, set off to rescue the Mirages. If it does not, work on fixing it. If it is not fixable, just reform my normal right hand.
Both Djinns and Sand Spirits bowed to you, humbled by your decision.
"We are truly blessed to have met such a kind and noble soul. Let us depart now then, we will guide you, Savior."[Intermediate Glyph Magic: Glyph of Truth]
[Difficulty 15]: [13]+8 (Advanced Mastery)
Outcome: [1] -Success-
You etched a glyph of truth into your mind, and shaped your fist as such. It was a perfect glyph of truth, not a single mistake could be seen. With this, you were sure you could break through illusions by force. You would activate it in due time, for now the powerless glyph was dormant.
[Following the Djinns and Sand Spirit]
Under the blazing sun of the Copper Desert, you resumed your noble mission. The Sand Spirits led the way, their shapes ever-changing and animated with a fierce energy. They made you think to your slimy kin, except sand and magic were their body and blood. They seemed free and wild, and that such a peaceful race had been hurt pained you.
Following behind were the Djinns, vivid humanoids carried by the winds. The color of their body reflected their elemental mastery, red for fire, clear gray for wind, and brown for earth. Unlike most humanoids that you met, the Djinns had at least three eyes. the one who seemed to be their leader had four eyes. They looked longingly at the horizon, probably from the regret wrought by the actions they took under the guise of madness. And as you looked at them, you hoped the spring was close.
(...)
There was a large crevice in the wall of the valley, rising from the ground and reaching the two third of the wall's height. Palm trees and smaller plants of the desert survived there, suggesting the presence of water nearby.
The Sand Spirit who led the way turned to you.
"Ahead is the place, the spring of Mirages. The illusion hiding the crevice is weak, but the closer we approach, the stronger the tricks will get. They shouldn't hamper you as long as you possess our protection."
"We are ready, we will proceed at your call."Nearby Monsters:-10 Pacified Greater Sand Spirits [Allies]
-6 Pacified Djinns [Allies]
HP: 28/28
MP: 18/18
Essence: 25/50
Attributes:
STR 1 (+1)
CON 2
POW 1 (+1)
RES 1
INT -1
IND 0 (+1)
Status:
-[Chaos Form]
-Spiritual Protection [Illusions and Mental Attacks]
-Masterful Glyph of Calm on fist + Aerodynamically shaped arm (Left)
-Masterful Glyph of Truth on fist + Aerodynamically shaped arm (Right)
Inventory:
-Cloak of the Disciple (worn)
-Desert Traveler Gear (M)
Note:
[Martial Art knowledge increased]
[Magic Knowledge Increased]
[Combination attack development in progress]
Location:
-Valley of Whispers
[Onward to Jinna Fel!]
Companion: Brown the Dirt Protector
HP: 18/20
MP: 14/14
Essence: 5/20
Status:
Attributes:
STR 0 (+1)
CON 3
POW -1
RES 2
INT -1
IND 0 (+1)
Inventory:
-Cloak of the Disciple (tied around)
-Desert Traveler Gear (XL) (Damaged)
Go'Von, the Strangler Ooze (Puppyguard)
Go'Von
Kill the leech, and drag its body up a wall where we can consume it from a safer vantage point.
Luck: [2] -Bad-
[Digest]
(Str 1 vs Con 0) [11] vs [6]-4 [Incapacitated]
Critical: [7]+3 -Critical hit-
Damage: Lethal hit
You engulfed a portion of the leech's body, releasing a potent brew of digestive enzymes that quickly killed the helpless monster. Now all that was left was to drag your meal to a safe place and consume it undisturbed.
+2 Lesser Essence[Hidden Predator: Ambush!]
(Str 2 vs Con 2) [5]+4 (Surprise Attack 4) vs [3]
Critical: [6]+2 -Normal Hit-
Damage: [2]*1 = 2
[Dissolving Venom Resistance 8]
Go'Von (Con 2): [11]
You suddenly felt a sharp stabbing pain in four spots of your body followed by the sensation of a foreign substance being pumped inside you. You slipped away using your liquid form, allowing you to see the mysterious assailant: a very tall and slender insect whose body ressembled a bunch of twigs. It had stabbed you with its four front elongated limbs which ended with a needle.
As it stabbed you, it retreated into the woods where you could clearly see its color changing as well as leaves sprouting from its body.
Go'Von
Chase after our opponent, and once the bug is in teleportation range, teleport in and digest. If the plan succeeds, eat both corpses.
[Go'Von: Chase]
[Hard 14]: [11]
Outcome: [4] -Failure-
You rushed toward the disappeared insect, causing grass and leaves to rustle in your wake. The jungle was silent, and you couldn't find your opponent.
[Anesthetic Poison]
Opposition Roll ("Str" 1 vs Con 2): [11] vs [13]
Outcome Roll: [4]
You resisted the poisonFor now, it seemed your body managed to fight off the foreign substance. There was still no sign of the enemy, and there was no telling when or where it would strike.
Priority actionNearby Beings:-Giant camouflaging stick insect [unseen]
-Leech with four limbs predator [dead]
-Quite many
HP: 13/20
MP: 14/14
Essence: 7/20
Attributes:
STR 1
CON 2
POW 0
RES 1
INT -2
IND 0
Status:
-Full Stomach
-Slightly Tired
-Foreign Substance detected!
Location:
-Baldars Plains, Savage Country of Marandars
> inside a Baldars Monster Pit
Snivera the Leaf Wing (Naturegirl1999)
Starting luck: [2] -Bad-
You were content living your life as a carnivorous plant in peace, feeding on the nutrients provided by the soil and the occasional creature that fell prey to your ambush. Life was simple back then. But the jungle had changed, and the balance of powers was shattered. At first the strong and opportunistic preyed on the weakest. Now they left to make war against each others in an attempt to assert absolute control over the resources of the jungle.
And now, a temporary vacuum has appeared. The small and weak are left to their own devices, and many realized that if they don't seize the occasion now, it may be too late when the powerful has finished warring...
[The law of the jungle]
Hungry eyes lie upon you. Hungrier eyes lie upon them. The trees are silent, the canopy immobile. Monsters are waiting, the tension at a tipping point. When the first attack occur, all will break loose and fight to survive and dominate.
[Quick observation]
You see many carnivorous plants -some hanging from trees, other keeping close to the ground-, all at the ready. Monsters in the shape of reptiles, insects and mammals are ready to leap. Even the birds are about to lunge.
Carefully choose your next course of action.
Fly towards whichever insects are furthest away from other creatures and attempt to eat them
((thank you for letting me join))
[Prey on the weak]
[Easy 6]: [3]
Outcome: [1] -Critical Failure-
Before the carnage could start, you flew as far away from the future center of action, locking on some apparently hapless insects. You attempted to eat one, some sort of large meaty fly buzzing slowly. You missed, and the fly sprayed some liquid in your direction.
[Pestilence Fly: Necrotic Spray]
("Str" 0 vs Con 0): [2] vs [7]
You swiftly changed course, evading the spray and giving you an opportunity to counterattack.
Nearby Beings:- Pestilence Fly [Hostile]
- Innumerable weak hostile monsters of all kind
HP: 10/10
MP: 10/10
Essence: 0/2
STR -1
CON 0
POW -1
RES 0
INT 1
IND 1
Status:
-Normal
Location:
-South-West Savarde Jungle, close to the ocean
Eximius Res, the Rusty Ring (Hawk132)
Back when Prias visited Veras
"I agree. Delving deeply into one field is impressive, but being good at multiple at once is also commendable. But let's get back to the jewel. If I understand correctly, the amulet you could create would store magic and vitality within? It sounds like it would synergize with us quite well... Though the spell interests me as well. Do you have any predictions on what sort of magic it would be?"
Questions. IN THE PAST!
Back to the present
Prias would feel something akin to a stare drilling into him after his question, for a good few seconds - before hearing a loud sigh.
"Fine. But keep me close. And don't get used to it." Another frustrated sigh resounded as Eximius grumbled. "Kids these days."
Giving the kids some privacy ho!
Ever perceptive, you subtly gave Prias permission to take you off for a night. A night of intimacy, a night of respite. And so with a grateful and embarassed smile, your young host answered so:
"Thank you so much Eximius" he paused for a moment, smiling to himself.
"I can't thank the gods enough for allowing me to meet you" He took you off with great care and put you in a locker his room. Physically separated from your host you felt your power weakening, filling your mind with unease for a moment. But you two were still bonded by a link stronger, a link of the soul. You two could still communicate at will, and both of you could innately sense the direction of the other.
And so he left you with the familiar loneliness that was your sole compagnon for so long, leaving you for a night for the warmth of his lover. Leaving you alone with your thoughts, and buried memories.
Two in one. That was the nature of your strength, and weakness. Prias was a promising vessel, strongly compatibly with you. That is why he had grew so much in such a short span of time. But this relationship was two-way: he needed you, as you neede him. And the more both of you grew, the more intermingled your fates, bodies and souls would mix.
[With a familiar loneliness]
[Easy 8]: [1]
Outcome: [3] -Failure-
Prias was a human. Driven by many goals and attachments, some shifting, some immovable. But you were not human. You had only one purpose, one goal. One everything. Your host. You remembered the terror of centuries left in darkness, purposeless, relinquished. Alone. You trusted Prias, but you didn't trust the world. The world could take your host away, anytime. Anything could happen. And once again, you would be left alone.
[Enduring the solitude]
[Hard 13]: [1]
Outcome: [1] -Critical Failure-
No. No more. This suffocating feeling was too much, you tried to endure, to resist. But you couldn't. And in a display of ashaming weakness, you had a fit of panic. You were back in that dark and cold place, filled with the stench of the dead. One of your past host lying at your side, a shapeless figure in your memory. You called for a forgotten, silen name. You screamed. You raged. You despaired.
Why did you leave me alone? Why? Whywhywhy-
*
"Eximius!"Prias voice snapped you back. The loneliness and the unease were gone. He had come back for you.
[Prias: Sneak]
[Hard 14]: [19]
Outcome: [6] -Overshoot-
You were both outside. He had managed to slip away without waking up Sandra, and rushed to you once he felt your thoughts pouring in his mind. He put you back on, and you felt filled with relief. He didn't return to sleep, instead sitting on a chair at the entrance of their house. Cuddled in warm clothes, he gazed at the starless skies, speaking with you, communing with your thoughts...
Short action: what was said between Prias and you this night.
Long action: What will you do the next day, and those following after? The village and its surroundings are most assuredly much safer thanks to your actions. Veras is likely to finish your commission in that frametime too.Minutes passed as Eximius collected himself. Only after some time did he speak up.
"... I've shown you something pathetic, huh? So much for the 'ancient weapon of immeasurable power'. You take me off for a short while and I fall apart in panic."
"... Though I suppose that helped me see just how much all these millennia affected me. Those decades, centuries of waiting alone in darkness - unable to do anything - before a suitable host appears like a ray of light, banishing the shadows. Only for them to be taken away before their rise to greatness. Taken away from me! Every single user I've lost, it felt as if a part of my self was ripped away! And every single time, despite our life-bonds, I somehow didn't die as I should've! Cast away into the shadow with just me and my ever-growing regrets to keep me company! Until someone else would finally happen upon me and then be torn away from me in the end! With how unstable I was becoming, no wonder I've forgotten so much! No, I've made myself forget!" Eximius stopped suddenly, noticing that he became increasingly agitated, along with this sudden realization. "Apologies. That was uncalled for."
Heart to heart... no. Heart to soul ho!
For the following days, Eximius would like to get Prias used to his newfound Heroism. Whether by training or actual combat by hunting, it didn't really matter. Unless Prias had any other ideas?
The days pass...Training: [6] [5]
Hunting: [5] [5]
Though peaceful, the following days were not bereft of hardships. The trust between you two strengthened, and the desire to protect these peaceful days pushed Prias to explore and surpass his new limits. He had two instructors, Veras for the magical arts, and you for the martial arts.
Both of you were stunned by the newfound power of this young Hero, especially Veras. On the first day, the archeomancer used a tool to measure the magical ability of your partner. The etched glass orb exploded, and a small fire started in the dimlit room you were in. A few tools and pieces of furniture were lost as a result, though no one was hurt fortunately.
It was no surprise to you that Prias was quick to take in the techniques you taught him. He was a prodigy, simply put. In no time he would make your techniques his, and from there would develop new ones alongside you.
[During these days of training, should Prias favor the Magical Arts (+Pow/Res), or the Martial Arts (+Str/Con)? Or a mix of the two (a bit of both)? Or something else?]
With the Heroic awakening, Prias senses heightened. He now had an uncanny ability to instinctively sense the presence of anything that entered the village's hunting grounds, from small game to monsters. There were still some monsters on the first days, stray overgrown beasts looking for an easy meal, or too reckless to perceive danger. Short work was made of them, and from then on no monster dared enter the vicinity of the village at all.
+10 Lesser EssenceWith these materials the local leatherworker -a strong man called Let- crafted a stronger leather armor set for Prias, to which Veras added some lesser enchantments for added protection.
[+Monstrous Leather Armor Set]
[Veras: Life Jewel]
[Moderate 10]: [10]
Outcome: [2] -Success-
On the third day, Veras came to you and Prias with an amulet. A bright blood red jewel embedded in a strange silvery contraption, the whole bound with a metallic chain. The jewel was noticeably smaller than the time when you extracted it. He handed the amulet to Prias, who inspected it with an interested look.
"There it is! A healing amulet! I had to try many times before getting a compatible configuraton, hence the smaller jewel. Embedded inside is a simple healing spell of wound restoration, which should work on threatening injuries at full charge. The amulet's energy empties with each use. Once emptied, you can still cast the healing spell with your own mana. Though because the amulet itself stores life energy, the full amulet will have a more potent than your raw mana alone, do you understand?""How does it recharge?""Ah yes, just keep it close to you. The excess energy your body emits will naturally be captured by the amulet. Give or take a day or two, and it will be full again."[You may join in on the conversation]
Nearby Monsters:-None
HP: 25/25
MP: 21/21
Essence: 25/50
Attributes:
STR 2
CON 2
POW 1
RES 1
INT -1
IND -1
Status:
-Ring Form
Location:
-Safara (Eastern Village of Nepkeros)
> Back to Safara
Host: Prias, Human Hero of Safara
HP: 20/20
MP: 20/20
Status:
-Bonded
-Heroic Protection
-[Of Vigilance]
-[Of Protection]
-|Of Erudition]
Gear:
-Monstrous Leather armor set
Inventory:
-Two dark green potions (apply to use)
Attributes:
Str 1 (2)+1
Con 1 (2)+1
Pow 1 (1)
Res 1 (1)
Int 1
Ind 3
Notes:
-Semi-Locked Potential (True and acknowledged)
-Ancient Combat Techniques (Bonus to combat)
-Strong bones (Less chances of breaking bones)
-Seasoned Hunter (Bonus to hunting related actions)
-Resolution to return to them
-Ambition: Save Nepkeros?
Skills:
-Accelerated Flow: at the cost of stamina and/or HP, the user can move at incredible speeds for extended periods of time.
Notes:
-Investigated Prias "restraints"
-Known Villagers:
Veras: the village's mage
Sandra, Septor, Iseis: Prias's close friends
Eten, Luaros: villagers on townwatch
Ulkas, the Horned Demon (Sarrak)
Ulkas chuckled lightly at Astrosa commentary:
“Such are the fruits of preparation~”
He turned to Ambition next, analysis giving him a good hint at what the powerful Irregular actually implied by the word choice:
“It is always useful to adjust your expectations. I hope we both have more to learn from each other. There are no limits to the inquisitive mind, after all..."
"I’ll use your Essence contribution to try and hasten Liel reparation.”
Next, Ulkas grinned at Astrosa before sharing the Essence they gained between them. Time for transformation, long-delayed, has finally come. That, and one more conversation...
(Greetings to you, Tinzakena. I think these would be our last conversation in such a way, so I wanted to relay my actual heartfelt gratitude to you. We both wanted to gain much from our exchange - but in the end, it was you who gave me so much more. Your initial gift of power and subsequent interventions helped me cement who I am, your hints and barbs strengthened my resolve, the passing connection solidified my will. I played with the idea of letting this connection hang for a while more, yet time has come for us to part ways. Farewell.)
[Give 40 Essence to Tinzakena as a parting gift so we’re finally even]
Transformation ahoy! See to Liel Recovery with Essence Ambition has provided. If any is left unused, share with Astrosa.
Time for Sky Temple has finally come!
You had grown since that day you tricked a god and stole power from it. Could your past self have imagined how far you would go, how powerful you would become, and the individuals you would meet during your journey? Only you knew. As you mused about the past, you resolved the last debt you had to pay. And using the connection you had established with Tinzakena, the so called god of Lies, you settled a debt of Essence.
Luck: [4] -Good-
The familiar voice of that old friend whispered with outraged pride.
"You... You. Arrogant seedling of E█ E██t█r. Laugh while you still can. Enjoy your fleeting time. I will make you regret your arrogance the day I reap your very soul from E█... I will delect myself as your helpless memories squirm in despair, as I grind the last of your happy memories into a agony.
By my true name of the Anathena, only endless torment awaits you."With these parting words, the connection that existed between you snapped and vanished into nothingness.
With your new grasp over the quality of the Soul, a whole new dimension of the phenomenon known as transformation opened itself to you. You felt near fully aware of the changes ongoing in your body and soul. The change was directed by some unknown yet familiar will, as if it was yours without really being yours. Your whole being was set on a direction, and the closer you got, the more you started understanding that none of this was a coincidence. The quality of your Soul had reached another dimension, like a jewel getting closer to its fated perfection.
Your Essence quality is now HighMore. You needed more. You were getting closer to the truth.
[Reactivating Liel (with Essence)]
[Easy 6]: [17]
Outcome: [1] -Success-
As you approached Liel from the unclaimed Essence, a reaction occured. The ring absorbed the Essence and a voice spoke in a language unknown to you.
******************
....Monica-Class Assistant Codename LIEL....
*******************[Understanding an unknown language (Expansive Mind, Highly Developed Brain, Intelligence, etc...)]
[Easy 6]: [19]
Outcome: [5] -Overshoot-
This language was similar to the Ancients script, and was most likely the spoken version of their language. You listened well, picking every word, sound, and magic and energetic chance. Your mind picked apart all of this information, and using your previous encounter with the script, you recomposed the message.
Once again, a seemingly infinite amount of information flowed into your brain. Outlandish concepts and theories, magic principles and spells so old and forgotten you couldn't even grasp them. Data about Liel, its creator, affiliated organism, and more. So much information. Too much. Traps. Traps of the mind. Clever. Effective against people like you. Countermeasures.
You snapped back panting, having managed barely to escape another trap linked to the Ancients script. Simple yet effective, hiding critical information in a sea of data. A drop in an ocean, one that would drown those who were too curious and didn't have the proper keys to navigate this sea of information. Astrosa noticed your change of state. Only a second had passed.
"Is everything okay Ulkas?"After you answered Astrosa, Liel manifested herself.
"I seem to be back. You... are the one who wormed its way into my mind right? What is the meaning of this Ulkas? Do you know they attempted to steal information about Xatares by using me as a proxy?"Ambition grinned with satisfaction. He only gave you a wry smile, waiting to listen to your answer.
[To the Sky Temple]
After the situation was explained, and she hopefully accepted it, your group headed for the Sky Temple. After flying through another layer of cloud, you saw the famous structure that was coveted by Ambition. It was a platinum metallic palace of a main great tower in its center. The temple seemed incredibly fortified, and its architecture was unlike any human construction you had seen until now. It seemed closer to something the Ancients would have built.
Luck: [1] -Very Bad-
Ambition smiled, not hiding his anticipation. But this smile turned into a disgusted grin the next instant. He pointed to the East.
"Old Gol... is approaching. This is not within my calculations, we have to hurry." You looked at Astrosa, who was looking in the pointed direction with wide-open eyes. Pure terror was on her visage.
"How could that be? You meant to have us fight that?!""In the worst case scenario yes, which unfortunately may happen if we don't hurry." (Conversation off-forum)
”We need to crack Temple’s riddle before Gol appears. Liel would help analyze it, so I guess we stand a decent chance of success. Let’s go!”
RUSH to the Sky Temple! It’s best to use it’s advantage, if any, on our side.
Astrosa nodded, and Ambition let out an annoyed grump.
The three of you rushed toward the Sky Temple, piercing the air like loose arrows. Ambition who was leading the way telepathically spoke to the three of you.
(Follow me. A forcefield protects the temple, preventing us from approaching. I never managed to break it, so for now let's focus on the entrance. See this closed gate? This is the only place where there is no forcefield. Once we are there, it is all up to your friend.) (Understood. Leave it to me Ulkas.)You landed on a platform vast enough to accomodate several adult dragons. Before you stood a great platinum gate with symbols not unlike those you saw back in the Xatares installation.
[Liel: Analyzing the Temple]
[Moderate 10]: [2]
Outcome: [5] -Partial Success-
[Communication: Avoiding curious ears]
[Hard 15]: [2]
Outcome: [3] -Failure-
Liel privately spoke to you.
(They are denying me access. This is most likely an installation with a higher clearance level than Xatares, I will need more time.)The wind was getting stronger, howling like a furious beast. From afar, the sound of rolling thunder could be heard, and Ambition was getting restless.
"There is no time to lose. Ulkas, let us connect our minds with your companion. With our intelligence and your companion's comprehension, we will break through in no time!" "I object. If this installation is military in nature, which is most likely is, a non-authorized intrusion will be met with lethal force. Ulkas, we cannot risk turning the whole temple against us.""Do you hear that? It's the sound of Old Gol approaching. I am willing to take that risk if I can avoid a confrontation with him in his home element. Ulkas!"You looked at Astrosa.
"I will trust your decision Ulkas, and I will follow it through."Nearby Monsters:Ambition the Irregular [Stage 8] [Partnership]> Source of a Field of Mind Manipulation
Approaching Gol Gimmun, Cradled SkydragonHP: 39/39
MP: 63/63
Essence: 0/750
Attributes:
STR 0
CON 0 (+1)
POW 1
RES 0
INT 7
IND 2
Status:
-Tired
Gear:
-Xatares Adaptative Suit
-Xatares Mining Armor
-Xatares Shielding Device (Glove)
Inventory:
-Ashafan Journal about the Taes ruins.
Contents: partial map of the early levels of the Taes complex. Expedition log.
-Xatares Shatterer
-Xatares Collapser
Location:
-Baldarus Plains, Sky
>> the "Sky Temple"
> Unknown settlement northward, close to the Beacon
Companion: Astrosa
HP: 63/63
MP: 39/39
Essence: 20/750
Attributes:
Attributes:
STR 6
CON 2
POW 0
RES 0 (+2) (Bracelet)
INT 0 (+1)
IND 3
Status:
-Fine
Gear:
-Xatares Adaptative Suit
-Xatares Mining Armor
-Xatares Shielding Device (Glove)
Inventory:
-Electrum Bracelet of Magical Protection (+2 Res)
-Xatares Shatterer
-Xatares Collapser
Companion: Liel
-Data still pending-
Status:
-Worn [Special]
-Fine