Blasted new munitions. Damn things always foul up. And dear space Jesus what the hell was all that you bastards? Aim at the enemy not your friends.
Since Ferrus can see the dagger guy have nightingale fire on the guy attacking the titan. Also see if I can reactivate nightnsgles cameras.if I can't then directing her manually like a deadly model RC plane if need be. At the same time look around see if there's any friendly infatry men left who need mech cover..
[Nightnsgles (sic) SMG - Aiming from third person:
2 1]
You think you've got Nightingale lined up with the bat guy, so you tell her to fire. At which point she shudders with visible electric arcs and shuts down. Must have been more damaged by that plasma stream than you thought. EMP, probably.
One of your screens helpfully points you to the sole surviving marine, so you stand over her like a protective mother bird. Hopefully you provide cover, rather than eat and antitank weapon and explode all over her.
[Perception: 1]
Forget I said anything~
Use some medicine and a blindfold to give my eyes a chance to heal. I'm competent at healing people, even if it's by touch for a while. Do hurry though, she's probably got burns with how bright that was. Ointments will help there.
[Medic!: 1]
You can't think of anything to do about your eyes. Nope.
[Medic?: 3]
Bit hard to tell like this, but you deal with her burns as well as you can.
With backup on the way, lie still and try to recover from my blindness best I can. Request command to patch me through to the person/people coming in so I can inform them of the weird shit that's going on.
Command give you the number of a Hardsuit guy who's apparently on the way over. Assume that link works now.
[Blindness Recovery:
1 1] (I cheated and gave you a second roll because I felt sorry for you, and because you hadn't crit failed the FIRST time. But welp.)
Your vision does not return. You feel someone pick you up. They seem to be running with you over their shoulder?
<Details of my retreat technique PMd to reduce risk of opposition.>
You do a thing.
Back up, shoot at Thomas with miniguns.
"Fire support requested, engaged at sub-optimal range."
Advance, undaunted, target his miniguns again.
X4 backs his titan up, practically jogging backwards and knocking over a few trees that were in the way, but it's no good; the weaponmaster is faster than the titan, and even if he weren't he would be able to grab hold of the armor and go along for the ride.
[X4's Swipe:
4 1]
[Thomas's Attack: 2]
Thomas keeps harassing the mech, but it's sweeping movements are just enough to keep him from attacking its weapons. Until The titan finds an awkward angle and gets stuck, falling over.
[Thomas's Attack - Immobile target:
1 5]
The macedaggerwhip flies into the right minigun, tangling into its barrels and preventing them from moving. A moment later a second macedaggerwhip appears and does the same for the left minigun. Thomas smashes the Arcane feed to the weapons for good measure. However, Thomas suddenly realizes how tired he is, and is unable to call on his magic for a while.
Name: X4-18
Class: Titan
Appearance: A gruff and muscular man, he constantly wears combat armor and a full face helmet with gasmask except when alone.
Mech Appearance: Gunmetal grey and mechanical. An older design which can't move as fast, but is quite flexible, able to swivel the whole torso 360 degrees.
Arcane: 72/100
Attributes:
Unrelenting
Engineer
Overconfident
Inventory:
Twin Miniguns (4A each) DISABLED
Missile battery (7A)
Infantry Rifle
Gas Mask
Personal Armor
Upgrades:
Name: Ferrus Veteris
Class: Tech gear
Appearance: A grizzled man with a scar over one eye and and hair that's just beginning to go gray. A veteran of a number of battles of the mech wars, he is noted for his skill as a mechanic frequently working on his own battle gear after the battle. Recently he has also taken up working accounts of skill both his own and those of his fallen comrades into the practical camouflage of his mech. Don't taunt him about it, he doesn't take it well. While he used to have a reputation for always wanting to be on the front lines and directly covering mechs as he made rapid repairs now a days he mostly is known to hang back and use his drones to repair them.
Mech Appearance: A battle gear that bears the marks of many battles, each of which has been repaired with varying degrees of competency and care, the welding at times elegant and paint job of mottled green with subtle designs of hypogryths and manticores worked into bearing either skilled artistry or the basest of apprenticeships. It's drones are similarly marked up, kept in excellent repair but clearly bear the marks of beasts and bullets.
Arcane: 70/100
Attributes:
Engineer
Wise
Merciful
Inventory:
"Contingent" Heavy Missile System (6A)
2x SMG Repair Drones (3A activation. Remain active for 3 turns before needing to recharge. If a drone does not dock before running out of energy, it will be lost.)
Long-Range Comms
Repair Tools
Infantry SMG
Upgrades:
Name: Aigresaur
Class: Titan
Appearance: A cute nubile youth in a green dinosaur onesie. His eyes are a striking blue and his beard an impressive brown, possibly due to not being washed regularly. He seems functional as a pilot, but he believes that he is a dinosaur and doesn't talk in complete sentences.
Mech Appearance: A standard mech painted with a feather pattern reminiscent of a dinosaur. There is a rather massive cannon mounted on the back.
Arcane: 70/100
Attributes:
Unrelenting
Resistant
Blood-lusty
Inventory:
Spinal Plasma Cannon (15A)
Point Defence Cannons (4A)
Big Chompy Dinosaur Maw (4A)
Crate of Beef Jerky
Jerry can of ultra-caffeinated caramel soda
Infantry Rifle
Personal Armor
Upgrades:
Name: Lana Silvers
Class: Rifleman
Appearance: A woman in her early thirties who went into the service after her husband died on a hunt for mystical mana beasts. Still hasn't fully overcome the loss, but shields herself from it by focusing on her job. Usually very professional, but likes ooking into the ol' bottle a tad bit too much.
Stamina:
Attributes:
Expendable
Inverse Ninjutsu?
Blind
Inventory:
Infantry rifle
Combat armor
3 grenades (smoke, flash, teargas)
Training:
Basic
Name: Donnel Adderson
Class: Weaponmaster (Razor Buckler)
Appearance: Pale skinned with brown eyes tinged with sea green, and messy brown hair with a goatee. He is average sized but on the thin side muscle-wise. He typically wears a gray and tunic and trouser pair with his spirit animal, an octopus, embroidered in green on the back.
Mana: 3/3
Push: 0/0
Attributes:
Quick witted
Medic
Merciful
Blind
Inventory:
Soulbound steel buckler shield with razor sharp edges
Steel chainmail hauberk
Steel-capped quarterstaff
Medical supplies
Advancements:
Name: Tanya Xelcarostia
Class: Shifter (Selfshifter / Lightshifter)
Appearance: Brown eyes, tan skin, brown hair bound in a ponytail, with moderately angular facial features. Short ad thinly built, with splotchy brown leather clothing. Spirit animal - swift fox.
Mana: 2/3
Push: 0/0
Attributes:
Aware
Spiritual
Frail
Inventory:
Silent Marksman's Rifle
First aid kit
Travel pack with food/water/survival gear
3 harmless smoke grenades
1 white phosphorus incendiary smoke grenade
Advancements: None
Name: Thomas Blackshroud
Class: Weaponmaster (Daggermacewhip)
Appearance: Thomas Blackshroud looks every bit the weaponmaster, pitch black hair, pitch black eyes(he wears contacts, they do stop him from seeing, but that's irrelevant...), black leather armor, black boots, black gloves... His Spirit Animal is the Bat
Mana: 0/3
Push: 0/0
Attributes:
Aware
Unrelenting
Blind
Inventory:
Black Getup
Soulbound Daggermacewhip
3 Smoke Bombs
Advancements:
Name: Jake "War Crime squad" Vahlen
Class: Tech Gear
Appearance: Brown eyes and hair, simple plain clothing that does not match in any particular way,wearing pretty much the first thing he drags out in the morning. He seems a bit off, having a grin on his face, which is covered in scars and marks of combat.
Mech Appearance: Simple urban digital camo scheme. Painted with kill marks on the shoulder of the left arm friendly kills included. Covered in scratches and signs of wear created from careless and reckless use.
Arcane: 100/100
Attributes:
Acrobatic
Resistant
Blood-lusty
Inventory:
Minigun (4A)
2x SMG Combat Drones (2A activation. Remain active for 3 turns before needing to recharge. If a drone does not dock before running out of energy, it will be lost.)
Pistol
Field Saber (Arcane powered energy melee weapon)
Upgrades:
Name: Guraq Zaev
Class: Shifter (Sameshift, Lightshift)
Appearance: Elderly, as his wizened appearance would suggest. Shoulder-length strands of frayed gray hair sprout around the weather-beaten bald patch crowning his dome. His eyes are unusually bright and golden in hue. An esoteric scar (which may or may not imply past involvement with a cult or criminal organisation) covers his wrinkled forehead, and is typically kept hidden under a headband. Carries himself with regal grace, despite having lost the reflexes of his youth.
Spirit animal: Crow
Mana: 3/3
Push: 0/0
Attributes:
Deadly+
Sluggish
Inventory:
Long dagger
3x anatomically-correct marionettes
Stout wooden cane
Advancements:
These are accepted. What are those marionettes made of, however? The material is important for sameshifting, it can't just be something superficially similarly shaped. You might be able to control a human-sized wooden marionette with a smaller one, but it's implausible you'd be able to puppet a human.
Prepare an appropriate song to blast over external speakers, heavy metal is the best way to put the fear of god into these savages!
Also hook up this song too, playing overlaid on top of Iron Maiden. Anyone who isn't scared by that will most certainly be reduced to a trembling wreck by this.
Name: Narcissus
Class: Hardsuit
Appearance: A very red anime dude with slicked back hair. Wears a red hooded cape, with a red vest and TACTICAL KILT.
Mech Appearance: Solid black, skull painted on the front of the head. Bits of short, tattered black cloth hang off the limbs and body.
Arcane: 98/100
Attributes:
Deadly
Acrobatic
Overconfident
Inventory:
Large full-auto Scythegun (4A, both as melee and gun)
SMG (Scythe Machine Gun)
Upgrades:
You turn up the music. It is terrifying.
Hold on, you've got someone on the radio. A marine? That's odd.