Placeholder Text!
I will edit all these posts to fill in what's actually happening here, once the mission is done.
Meditate on multiversal peace, harmony and oneness.
[Blood-Lusty]
Nope, you don't do that. You think about killing, which happens to be something you think about a lot.
Charge forward, possibly using the thrusters for intermittent little hops if they're not too far gone, while firing the LMG on full-auto! Once close enough, start hacking with the scythe part as well, stylishly using the recoil from the gun part to propel the slashes, presumably while recklessly spraying bullets into any bystanders. They're all just mana sacks, anyway.
[Irregulars fighting: 3]
You jump out from your cover, locate the first enemy, and prepare your enormous weapon. You skim the ground using your thrusters and feet, and cut one in half in a haze of greenish energy. Four others open fire from multiple directions, but between your speed and armor the bullets pose no threat. You shoot one where he stands, behead another using the recoil of the gun while shooting a third, cut down a pair while spraying bullets everywhere, and finally impale the last on your blade, held aloft in the air, as the sky above turns crimson.
[Resilience: 4]
That one survives and struggles weakly before you remove him from your blade and remove his head from his body.
How many was that? Eh, probably all of them.
"Admirable. Rest well, soldier."
Step on Thomas.
[Overconfident]
Now, why would you do that? He just used his last bit of energy and collapsed onto the ground, dead. You are pretty sure that's no longer a threat.
"If anyone capable of providing medical attention is listening... never mind. What makes you think I can't push again?"
PUSH again. Murderize the guy trying to step on me, then see if there are any medical supplies in his walking machine.
(I decided that Push was slightly too powerful, so I'm making it so the push roll does bad stuff if it's at or below the number Push is increasing to, rather than the number it was before. Sorry to change the rules suddenly.)
[Push: 1]
Welp. The sky turns red, the air turns icy, and a mass of blackness engulfs Thomas. This block of pure dark wiggles, whines like a dog, and then becomes a very large bat, which flies away, into the woods. [Thomas has died]
Whispers in the alien native language can be heard from half-seen shadows among the branches. In response, X4's suit does a happy little jingle.
"Language data set acquired! Updating translation model!"[Translator: 1]
"Error: insufficient data."(Aw man. I swear this was a very unlikely outcome. I was somewhat amazed by rolling a 1 and then immediately a 20.)
"Ferrus! I'm still half deaf but I'm starting to hear again! Make some noise with your mech so I can run in your direction! AND GET ME OUTTA HERE, I don't think that teargas will hold them off for long! I popped a smoke so you should easily find my general location!" Lana yelled all this into her radio much too loudly, unaware of her own volume. She might not be able to understand any responses but she damn well could still shout.
Try to determine the direction of the mechs by ear (hopefully Ferrus will be making some noise) and go in that direction. Regain hearing some more if possible (I'm taking it sight is a lost cause by now?).
Is there any way to confirm through audio that my locator beacon is still active? Some sort of click or audio cue?
Ferrus will start playing some music to aid in Lana finding him and then stomp off to find her using the location tracker to his advantage as well as the smoke cloud billowing above the trees.
"Affirmative. See what you can do till I get there. I've got your location pulled up."
(If there's an audio cue to check if your tracker is working, it would be far too quiet to hear in your nearly deafened state. Speaking of.)
Ferrus turns the external speaker up to the max and starts blaring some music that is most certainly from this universe and not some dumb other one. With that done, he simply follows the dotted line to Lana, not really paying any attention to anything in-between.
Lana can most certainly make out the extremely loud music! A little. As it's loud enough to cause minor hearing damage all its own, she has no opportunity to regain her hearing for now.
"yeah, well I don't think I'll be seeing much of anything for a while, if I'm not permanently blind. Can you walk, or are you too crispy?"
try to convince the chief to go and get reinforcements. I need to return to the Frontline and make sure that the others are still alive, but if she won't or can't go get help, I'll go with her.
Unsure where you intend to get reinforcements from. This village is too small to have a big radio tower for communication, and the nearest other village is at least a few hours away, even at full mage speed.
The Chief can move as fast as a mage can (fast), but is a bit... fragile, now.
Things everyone notices: The sky is red now. Lots of gunshots from the village. Blaring, annoying vocal music.
Name: X4-18
Class: Titan
Appearance: A gruff and muscular man, he constantly wears combat armor and a full face helmet with gasmask except when alone.
Mech Appearance: Gunmetal grey and mechanical. An older design which can't move as fast, but is quite flexible, able to swivel the whole torso 360 degrees.
Arcane: 57/100
Attributes:
Unrelenting
Engineer
Overconfident
Inventory:
Twin Miniguns (4A each) DISABLED
Missile battery (7A)
Infantry Rifle
Gas Mask
Personal Armor (Lightly Damaged)
Upgrades:
Name: Ferrus Veteris
Class: Tech gear
Appearance: A grizzled man with a scar over one eye and and hair that's just beginning to go gray. A veteran of a number of battles of the mech wars, he is noted for his skill as a mechanic frequently working on his own battle gear after the battle. Recently he has also taken up working accounts of skill both his own and those of his fallen comrades into the practical camouflage of his mech. Don't taunt him about it, he doesn't take it well. While he used to have a reputation for always wanting to be on the front lines and directly covering mechs as he made rapid repairs now a days he mostly is known to hang back and use his drones to repair them.
Mech Appearance: A battle gear that bears the marks of many battles, each of which has been repaired with varying degrees of competency and care, the welding at times elegant and paint job of mottled green with subtle designs of hypogryths and manticores worked into bearing either skilled artistry or the basest of apprenticeships. It's drones are similarly marked up, kept in excellent repair but clearly bear the marks of beasts and bullets.
Arcane: 49/100
Attributes:
Engineer
Wise
Merciful
Inventory:
"Contingent" Heavy Missile System (6A)
2x SMG Repair Drones (3A activation. Remain active for 3 turns before needing to recharge. If a drone does not dock before running out of energy, it will be lost.)
Long-Range Comms
Repair Tools
Infantry SMG
Upgrades:
Name: Aigresaur
Class: Titan
Appearance: A cute nubile youth in a green dinosaur onesie. His eyes are a striking blue and his beard an impressive brown, possibly due to not being washed regularly. He seems functional as a pilot, but he believes that he is a dinosaur and doesn't talk in complete sentences.
Mech Appearance: A standard mech painted with a feather pattern reminiscent of a dinosaur. There is a rather massive cannon mounted on the back.
Arcane: 70/100
Attributes:
Unrelenting
Resistant
Blood-lusty
Inventory:
Spinal Plasma Cannon (15A)
Point Defence Cannons (4A)
Big Chompy Dinosaur Maw (4A)
Crate of Beef Jerky
Jerry can of ultra-caffeinated caramel soda
Infantry Rifle
Personal Armor
Upgrades:
Name: Narcissus
Class: Hardsuit
Appearance: A very red anime dude with slicked back hair. Wears a red hooded cape, with a red vest and TACTICAL KILT.
Mech Appearance: Solid black, skull painted on the front of the head. Bits of short, tattered black cloth hang off the limbs and body.
Arcane: 86/100
Attributes:
Deadly
Acrobatic
Overconfident
Inventory:
Large full-auto Scythegun (4A, both as melee and gun)
SMG (Scythe Machine Gun)
Few Grenades
Upgrades:
Name: Lana Silvers
Class: Rifleman
Appearance: A woman in her early thirties who went into the service after her husband died on a hunt for mystical mana beasts. Still hasn't fully overcome the loss, but shields herself from it by focusing on her job. Usually very professional, but likes ooking into the ol' bottle a tad bit too much.
Stamina: Not getting better
Attributes:
Expendable
Inverse Ninjutsu?
Blind
Inventory:
Infantry rifle
Combat armor
No grenades
Training:
Basic
Name: Donnel Adderson
Class: Weaponmaster (Razor Buckler)
Appearance: Pale skinned with brown eyes tinged with sea green, and messy brown hair with a goatee. He is average sized but on the thin side muscle-wise. He typically wears a gray and tunic and trouser pair with his spirit animal, an octopus, embroidered in green on the back.
Mana: 3/3
Push: 0/0
Attributes:
Quick witted
Medic
Merciful
Blind
Inventory:
Soulbound steel buckler shield with razor sharp edges
Steel chainmail hauberk
Steel-capped quarterstaff
Medical supplies
Advancements:
Name: Tanya Xelcarostia
Class: Shifter (Selfshifter / Lightshifter)
Appearance: Brown eyes, tan skin, brown hair bound in a ponytail, with moderately angular facial features. Short and thinly built, with splotchy brown leather clothing. Spirit animal - swift fox.
Mana: 3/3
Push: 0/0
Attributes:
Aware
Spiritual
Frail
Inventory:
Silent Marksman's Rifle
First aid kit
Travel pack with food/water/survival gear
3 harmless smoke grenades
1 white phosphorus incendiary smoke grenade
Advancements: None
Name: Thomas Blackshroud
Class: Weaponmaster (Daggermacewhip)
Appearance: Thomas Blackshroud looks every bit the weaponmaster, pitch black hair, pitch black eyes(he wears contacts, they do stop him from seeing, but that's irrelevant...), black leather armor, black boots, black gloves... His Spirit Animal is the Bat.
Mana: 3/3
Push: 2/0
Attributes:
Aware
Unrelenting
Blind
Inventory:
Black Getup
Soulbound Daggermacewhip
3 Smoke Bombs
Advancements:
Name: Jake "War Crime squad" Vahlen
Class: Tech Gear
Appearance: Brown eyes and hair, simple plain clothing that does not match in any particular way, wearing pretty much the first thing he drags out in the morning. He seems a bit off, having a grin on his face, which is covered in scars and marks of combat.
Mech Appearance: Simple urban digital camo scheme. Painted with kill marks on the shoulder of the left arm friendly kills included. Covered in scratches and signs of wear created from careless and reckless use.
Arcane: 100/100
Attributes:
Acrobatic
Resistant
Blood-lusty
Inventory:
Minigun (4A)
2x SMG Combat Drones (2A activation. Remain active for 3 turns before needing to recharge. If a drone does not dock before running out of energy, it will be lost.)
Pistol
Field Saber (Arcane powered energy melee weapon)
Upgrades:
Name: Guraq Zaev
Class: Shifter (Sameshift, Lightshift)
Appearance: Elderly, as his wizened appearance would suggest. Shoulder-length strands of frayed gray hair sprout around the weather-beaten bald patch crowning his dome. His eyes are unusually bright and golden in hue. An esoteric scar (which may or may not imply past involvement with a cult or criminal organisation) covers his wrinkled forehead, and is typically kept hidden under a headband. Carries himself with regal grace, despite having lost the reflexes of his youth. His spirit animal is the Crow.
Mana: 3/3
Push: 0/0
Attributes:
Deadly+
Sluggish
Inventory:
Long dagger
3x anatomically-correct wooden marionettes
Stout wooden cane
Advancements:
Name: Ursus.
Class: Weaponmaster (Steel Claws)
Appearance: Around 30-40 years old. Long, chestnut colored hair. Multiple scars in his whole body, mainly in his bare chest and his face. Tall and muscular, wears a bear head, skin and fur as a hooded cloak. He is very tame and pacific, but when he has to fight, he enters a wild frenzy that doesn't stop until someone is dead. His voice is very deep and he talks slowly Liiikeee... Thiiis... He is also very lazy when out of combat and most of the time he is either eating or sleeping. His spirit animal is the bear.
Mana: 3/3
Push: 0/0
Attributes:
Spiritual
Unrelenting
Blood-lusty
Inventory:
Soulbound Steel Claws
Advancements: