Turn 3: Just another day for the Hub's Security
This really was a sorry accident. Captain Jim turns to Thomas, giving him a knowing doggy look.
"I daresay there's ronly one thing to be done here."
Voice-lock the shipboard weapons and propulsion systems from the captain's console and initiate a distracting VR simulation (almost like the real thing, initial conditions maximally fitting our current situation!) at the gunner's post to buy time until the authorities arrive.
[Ship Operating +1]: [5] -Success-
Jim quickly overrode the turrets activation with his captain grade and locked them. He then was quite disappointed to realize his ship wasn't fancy enough to have VR simulation support. He made a mental note to remedy to this in the future.
Then he calmly waited for the authorities to arrive and do their job.
Thomas clutches his hair with both hands. "Okay, in my expert legal opinion, I believe we are totally fucked. How soon can we get out of here? If we jump while still inside the hanger, is there a chance we won't immediately die? You know what, that doesn't matter."
On second thought, an in-hangar jump was a pretty fancy way to commit suicide. So yeah, probably a bad idea. Thomas waited for the authorities near the captain, taking example on his level-headed attitude despite the situation.
Katerina immediately returns to her dorm and promptly locks the doors. She doesn't open them until the authorities arrive.
After seeing the situation devolving into such a mess,
Katerina felt a sudden need to isolate herself into a haven of safety, far from any trouble-making element.
(Let the record show that Sneed was totally right. Wasn't that big a deal after all. Well, until Starbeard decided to keep fumbling with the weapon systems. But, that's on him.)
Panicking, Sneed let out a ghastly screech as it fled. Seeing the dangerous actions of its crewmate, Sneed tried to figure out an explanation for his actions. It was left with one conclusion. Starbeard is suffering from space madness! That's the only explanation! Sneed had heard rumors of such a condition, but never saw it first hand. But seeing it now, Sneed knew what had to be done.
Continue fleeing. Locate the authorities and/or a doctor. Explain to them that one of my crewmates is sick and requires psychological help. Urge them to accompany me back to the ship so that he can receive much needed treatment.
The station's personnel saw a terrified Slimeon -a rare sight- running in the hallways, screaming for help and authorities.
[Luck +0]: [5]
The detonation in the hangar G-56 wasn't left unnoticed by the security of the spaceport. A crew of security guards, firefighters and first aid personnel were already on the way.
Sneed stumbled upon them pretty quickly, and they calmly listened to his panicked rambling.
"Calm down sir, we will get the situation under control. You said you are a member of the ship's crew? Follow us and don't intervene, everything will be fine."
He followed them, feeling already much more safe.
(Well, there was the possibility that Sneed would cause everyone to go to jail.)
Okay we have problems. Prepare to drive the ship and leave this damn place using the jump gate to reach the Xoa system. Let's hope all those years of driving drunk will help. If the hangar was not blown open, fix this mistake with more gun.
this is blob fault.
(Maybe minimal luck and intelligence was a bad idea after all.)
Realizing that he may had went overboard,
Starbeard's survival instinct kicked in full-force. He was a pirate, there was no way he was going to come out of this blunder in one piece. They would never get him, he was going to survive whatever it took.
The turrets were unresponsive. Then when he arrived in the command room, he saw the calm and dandy canine captain waiting for him. He realized the captain must have had locked in the ship, and that he was screwed. Resigned, he fell to his knee and waited for the patrol force to arrive.
-------------------
A merely few seconds later, a patrol ship escorted by a few drones appeared in front of the opened hangar door, preventing any escape. The trained staff of the station quickly put out the fires while the security escorted the crew outside of the ship. They all got the luxury to wait together in an interrogation room while their ship was being inspected.
There was much tension and awkwardness in the room, until Sgt Jenkins entered in the room to interrogate the crew. He was a middle aged man with a bionic eye. Despite looking stern, you didn't feel hostility coming from him.
The individual interrogations all went more or less fine, with our crew having varying degree of cooperations when asked questions. Then came last Starbeard's turn, who was staring at his feet. The officer was reading Starbeard's record from a holopad.
"Edwin Tex, self nicknamed 'Starbeard'. Illegal trafficking, murder, space piracy, drunk driving, jaywalking... I could go on. And now with an additional charge of destruction of property. Aren't you quite the character. You are a dangerous individual, if it were up to me, you would be in jail right now."
His face tensed with frustration.
"But I got orders from my superiors. We know you had connections with the
Hernaro Nebula Pirates, and if you tell us everything you know, they are willing to let you off the hook this time."
Whatever was Starbeard's answer, the rest of the crew was released from custody. They were notified that nothing illegal was detected during the ship's search, and that they could return to their ship. The fine for the damage was a whooping 25000 A'Creds, and Starbeard being unable to pay the totality, 20000 were left to share among the remaining crew.
Jim J. Barkley: (Captain)
Health: Healthy
Morale: Good
Inventory:
-[20000] Alliance Credits
-Voice-Activated Claw Drone
-(Anti)Bugging Tools
Katerina:
Health: Healthy
Morale: Good
Inventory:
-[10000] Alliance Credits
-Civilian clothing
-A small ruby ring
Edwin 'Starbeard:
Health: Healthy
Morale: Good
Inventory:
-[0] Alliance Credits
-Space pirate flintlock gun
-Space pirate sabre
-Space pirate clothing
Sneed the 38th:
Health: Healthy
Morale: Good
Inventory:
-[5] Alliance Credits
Thomas Whitney:
Health: Healthy
Morale: Good
Inventory:
-[20000] Alliance Credits
-Classy suit and glasses
-Briefcase
Name: HMS YOU'RE NEXT
Class: Honesty-class Corvette
Hull: Undamaged
Shields: 100%
Speed: Stationary
Power: 50/100
Hold: 2/11
Systems Status:
Armament
1- Medium Laser Turret (Cost 20P) [Online]
2- Light Laser Turret #1 (Cost 10P) [Online]
3- Light Laser Turret #2 (Cost 10P) [Online]
Base Systems
1- Shield Generator [Online] [Base Power -20]
2- Sensor Systems [Online] [Base Power -10]
3- Reactor [On] [Base Power +200]
4- Life-Support System (Power Recovery 10/turn)[Online] [Base Power -20]
5- Engines (Jump Cost 20P) [Online] [Base Power -50]
Additional Modules
1- Storage Room [+1 Hold]
Hold:
-Crew belongings (Free)
-Food reserves (2 Points)
-1 Human-Sized Zero-G Suit
-1 Alien-Sized Zero-G Suit (4 arms 1 tail)
The Emelus II system is a Galactic Alliance controlled one. Humans are the major species, but many other spacefaring species live and trade there.
Star:
Emelus II
Planets:
Gavarle: the Emelus II system's main inhabited planet.
Leti
Munito
Toblaon
Idvent
Askland
Turgion
Other objects:
Jump Gate Em II: The system's jump gate. Link to various other gates.
The Hub: A massive space station, with the one of the largest shipyards of the system.
Fergas Station
Other Astral Objects:
Storblarte Nebula
Fergas Asteroid Field