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Author Topic: Godlike Evolution Minigame  (Read 4946 times)

Puppyguard

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Re: Godlike Evolution Minigame
« Reply #60 on: September 25, 2017, 12:24:32 am »

Hey Roboson:
How large is Herba and how large are Herba's children?
And can gods trade creations when they meet face to face?
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Roboson

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Re: Godlike Evolution Minigame
« Reply #61 on: September 25, 2017, 09:42:18 am »

So I'll just assume my vote is legal.

Would I be allowed to combine two votes, to increase my critters intelligence up to say that of chimpanzees or small children? They seem surprisingly weak overall given the other things are actually managing to eat the on a regular basis, but I'm not really feeling a brute strength sort of mood. Would this be allowed?

The only thing that eats them are wolves, and thats only because wolves are well... wolves lol. You could try to use your divine powers to make them more intelligent and at the same time spend your evolutionary action to make them more intelligent, that is legitimate yes.

What about granting them longer life and and a more expanded skull after all giving more time for each brain to develop should help somewhat right? If that's not considered as a conjoint evolutionary boat then you can just ignore the bit about them growing larger.

I think those would sort of come with the "make them smarter" action. Larger brains would need larger skulls and more time to become fully developed. But those are just side effects of your real action, so no need to worry about them too much.

Hey Roboson:
How large is Herba and how large are Herba's children?
And can gods trade creations when they meet face to face?

Crap, sorry I missed this. Herba is exceptionally large for a palm tree, but not so big that it would be impossible for a palm tree to grow that large naturally. There are lots of different kinds of palm tree, so I was thinking that Herba was just the tall kind.

Gods could trade creations if they wanted to. That would come down to IC discussion and deals between the two gods, but theres nothing to stop them if thats what they want.



As far as the backlash is concerned, its not very big or permanent in this case. I realized I didn't tell you that it might happen, so I tried to keep the effects pretty minor. those effects will fade away after next turn. However future uses of godpowers to create life may have more effects.
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AbstractTraitorHero

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Re: Godlike Evolution Minigame
« Reply #62 on: September 25, 2017, 05:23:58 pm »

Ive made a few changes to the language. Also added some word translations.
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helmacon

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Re: Godlike Evolution Minigame
« Reply #63 on: September 25, 2017, 06:09:56 pm »

I changed my second action since the changes were only temporary.
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BlastoiseWarlorf

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Re: Godlike Evolution Minigame
« Reply #64 on: September 28, 2017, 12:26:20 pm »

Bump?
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helmacon

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Re: Godlike Evolution Minigame
« Reply #65 on: September 28, 2017, 12:36:11 pm »

Probably a weekend update system.
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Roboson

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Re: Godlike Evolution Minigame
« Reply #66 on: September 28, 2017, 01:31:59 pm »

Probably a weekend update system.

Yeah if I get a chance during the week. Its possible I may post an update tonight or tomorrow, but if not, definitely over the weekend.
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helmacon

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Re: Godlike Evolution Minigame
« Reply #67 on: September 30, 2017, 08:48:04 pm »

...so ...Weekend update?
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Roboson

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Re: Godlike Evolution Minigame
« Reply #68 on: September 30, 2017, 10:26:48 pm »

Took me longer than expected, but I got the post up.
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Puppyguard

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Re: Godlike Evolution Minigame
« Reply #69 on: September 30, 2017, 10:31:40 pm »

How many actions can we take per turn?
The most I've seen so far is 3 by crazyabe, but the third one seemed rather mundane.
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Roboson

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Re: Godlike Evolution Minigame
« Reply #70 on: September 30, 2017, 10:32:29 pm »

1 action related to evolution of your species.
1 divine action from your god.

edit: yeah if you do something minor like look around or something that that, I don't really count that as an action.
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AbstractTraitorHero

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Re: Godlike Evolution Minigame
« Reply #71 on: October 01, 2017, 12:06:53 am »

Yay for poison.

Time to see how many things die before they leave the mushbugs alone :3
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helmacon

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Re: Godlike Evolution Minigame
« Reply #72 on: October 01, 2017, 01:40:39 am »

Can I send my action via PM?
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AbstractTraitorHero

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Re: Godlike Evolution Minigame
« Reply #73 on: October 01, 2017, 02:02:12 am »

I mean. Its not like we can really metagame?
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Jilladilla

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Re: Godlike Evolution Minigame
« Reply #74 on: October 01, 2017, 09:04:24 am »

Ha... I just realized I made a major derp in the original size description; off by a whole order of magnitude I was (I meant to use centimeters, but I used millimeters... I guess I was tired then..); but it's ok, that was my derp and I accept it. And it was mostly undone by latest action anyway.


No seriously, I'm fine; I'm laughing at myself right now; at the very least I have mostly normal sized olms now.
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