Neither Google or the forum search could solve my dilemma, maybe one of you can crack it? I'm playing vanilla DF version 0.42.06.
I want a world at the beginning of time, so year 5. I've disabled immigration with the population cap but I do want dwarven visitors to my tavern (mainly tavern, since I've understood scholars visiting libraries and requesting citizenship are rather more rare anyway?). So far I get humans, and only humans, every time.
I've been creating worlds in the advanced world gen, specifically size 33x33, with a bunch of desert regions. I've tried changing the number of civs, ranging anywhere from 8 to 75, but the only real result with the higher settings was that my tavern was flooded with even more humans. I get caravans from all different races and the mountain home liaison alright and no reports of disasters or such.
I've tried embarking right next to a fortress, or between two that are close together. I've tried embarking near the home civilization and I've tried embarking near another dwarf settlement. I've tried exporting a lot of wealth, I've stocked my tavern with quality stuff, I've built bedrooms for possible long-term visitors. In my latest attempt I checked the legends mode first and found a fortress that actually has a bard and a poet in it, so at least I know for sure some do exist in this world.
If I read the Legends mode right (I don't have much experience with it), the world in year 5 doesn't have that much more humans than dwarves, yet humans seem way more eager to travel? I'd prefer not to make a dwarf-only world, the other races are fun for different reasons.
For testing purposes, I created a basic small world with 250-year history, medium number of civs, and got a few visiting fighter dwarves and one goblin. Still not a lot, but it was more than I've ever gotten with very short history.
TL;DR: Is it hopeless to get what I want in vanilla, a very short history 33x33 world with dwarven visitors but no migrants?
Thanks!