Turn 4: FutilityNix turns around, glancing at the new figure. "Greetings fellow explorer. I'll go first. Pay attention. If this thing kills me, I wish you better luck."
Answer the voice's challenge, enter the structure.
"Sorry about bumping into you, I was in a rush to get up. I'm Ryan. Call me B-"
Before Blu can finish this rather awkward introduction, the other man was already on his way into the building.
"Hey wait a second! Let's go together, better odds."
Follow behind Nix, eyes peeled for any threats
The two of you stroll boldly into the dark foreboding castle.
The first thing you notice is that it's actually very dry. When you're being rained on constantly and worried about whether something is about to eviscerate you, it's easy to forget that the natural state of things is being dry. So that's nice.
The next is that the rather large stone room you're in is lit by torches and ominous metal chandeliers, and there are a bunch of creepy robed cultists standing around the edges.
"LET THE CHALLENGE BEGIN!"With that, several of the robed figures bare their fists and charge at you. Ominous clanking sounds start ratcheting up, though you don't see any immediate source or change.
x8 Mook Cultists engaged!Oh dear.
Quickly removing myself from the gravel, I go to the aid of Brian, drawing more stone magic from the ground and using it to extend a rock ledge below his feet, the larger the better.
[4] You shove a chunk of the stone he's gripping out under his feet. How depressingly competent.
+1 Stone MagicBrian attempts to anchor himself with a climbing spike, or failing that just hold on.
"Could somebody lend me a hand here? Please? I can't hold on much longer... remember what I said about teamwork?"
If he is rescued, Brian tries to coordinate people's efforts so they are at least cumulative, rather than in parallel.
[5] With a platform to rely on, it's simple to haul yourself back up.
You're not too sure where to begin coordinating this pack of jackasses, though. Half of them are dashing for the top, the other are trying to carve their way to the bottom.
+2 Climbing
Now +2 ClimberHave another go at the staircase-construction business.
((Is there an action limit, by any chance?))
((Minor actions are alright, but otherwise letting people perform multiple actions a round results in triple the workload at best and 100-step build-a-whole-settlement-at-once actions from everyone every time at worst.))
[4] You extend it down another story. Two down, uh... you have no idea how to count this yawning chasm, but a lot more to go. A
lot more. This would probably be a megaproject for a whole settlement, come to think of it.
+1 Stone Magic
Now +2 Stone MageBrian Keens (NJW)
[Slipping]: It's a long way down.
5/5 HP
+5 Identifier (0/5)
+3 Manager (0/3)
+2 Doomsayer (1/2)
+2 Climber (1/2)
-
Hardened Climbing Spikes
Small Amounts of Rope
Crude Armor
Karen (Coolrune)
+5 Stone Mage (1/5)
+3 Carbon Mage (0/3)
+3 Air Mage (0/3)
-
Crude Armor
Rope
Baeset Musre (OceanSoul)
+5 Mana Milker (0/5)
+3 Animal Handler (0/3)
+3 Stone Mage (1/3)
Ogneer (crazyabe)
+5 Earth Mage (3/5)
+3 Stoneworker (0/3)
-
Nice Pants
Assorted Rocks
Blu (Blastoise)
[Sore]
+5 Aquamancer (0/5)
+3 Medic (0/3)
+2 Air Mage (1/2)
+2 Climber (1/2)
-
"Fruit"
Rope
Club
Nix (NRDL)
[Sore]
+5 Pyromancer (0/5)
+3 Persuader (0/3)
+2 Climber (1/2)
Nar Azzar (Atomic)
+5 Life Mage (0/5)
+3 Metalworker (0/3)
+2 Stone Mage (0/2)
-
Metalworking Tools
Nice Bellows
Nice Backpack
Suzume (Abstract)
+5 Barrier Mage (0/5)
+3 Cartographer (0/3)
-
Mapping Tablets
Drawing Sticks
Backpack