Inspect the books on the bookshelf, without touching anything. Anything of note, or are they all bank ledgers? Any disturbed dust, hints of wind, out of order collections, or foreign items placed between books or used as bookmarks?
"I am concerned that this path may be the worse of the two, given the symbolism of the images on the two doors we had to choose from. I hazard a guess that this path is quicker, hence the 'haste' but fraught with dangers, whereas the other path was longer, but safer, hence the 'serenity.' Well, noting for it now but to continue."
ammo enchanted with [when inflicting damage][distortion dust][shockwave]: rolled a 2: "You make...something" "It has a white glow to it, but thats about it in terms of changes you can see."
8 Potency
8 Memory (20 word deck)
4 Strength
6 Dexterity
4 Speed (upgraded)
6 Vitality
6 Endurance
10 Intelligence
4 Awareness
inventory: Steel rod, crossbow, 50 bolts
feline
blast wall
blast wall
shockwave
Distortion Dust
Whale
Black Biometal
Crow
Wood
When inflicting damage
When inflicting damage
Book
Container
Rubber
Alcohol
Steel
Delay
You look over the bookshelves carefully. There are ledgers here, thats for sure. You can see rows of the leather bound things with dates written in gold embossed font on their edges. The sort of huge and expansive things you could set down on a desk top and open wide with creaks of leather, displaying huge sheets of numbers and figures in a way both useful and impressive to anyone less used to it. But there are other books too, names written in some language you're not immediately familiar with, as well as a few manuals related to the banking industry, books of laws, books of regulations, all of them in the same giant and imposingly ornate wrapping. Among the texts you find something odd sandwiched between two books like some sort of inverse bookend: An hour glass. Unlike everything else its nothing special or ornate. It is large, maybe a foot tall, with wide glass reservoirs, the bottom one holding what looked like a fine dust of black sand or...upon close inspection you think that its actually iron filings. The hourglass was bare, with no frame around it, but it sat on a wooden base with a curved indentation designed to hug the glass.
Try to open the door in the north of the room.
Name: Isaac
Gang: Shadow Alliance
Health: Fine.
Stats:
Potency: d6
Memory: d4
Strength: d2
Dex: d10
Speed: d8
Vitality: d6
Endurance: d6
Intelligence: d6
Awareness: d8
Inventory:
Silver Knight Armor Set
Metal Greatbow and many wooden arrows with metal tips
Steel rod
Mark whole body
Delay
Fist Aura
Black biometal
Fire
Alcohol
Dome
It, like the others, remains closed despite your best efforts. The handle doesn't turn and even when you attempt to strong arm the door it doesn't so much as rattle. Might as well be trying to shove your way through a stone wall.
"I disagree. The moral from the tale, the emphasis on uniting the group, even the name "Haste" implies that we should get to the end of this mystic gauntlet. Each step we take will be another knife in our back, or another pound we need to carry, our doom will surely be inevitable.
But you are also so you have final say in thing."
Search the area with the rest of the gang.
Name: Iron Brian
Descripiton: A large brute of man standing at 6'6 feet tall. His bulging muscles, flat forehead, and menacing demeanor is contrast with his well kept hair, dress clothes and a pair of tiny reading glasses perched on his nose.
Gang: Shadow Alliance
Health:Fine
Stats
Potency: d6
Memory: d6
Strength: d10
Dex: d2
Speed: d4
Vitality: d6
Endurance: d8
Intelligence: d8
Awareness: d4
Inventory:
Spiked Iron Gauntlets
Iron Chestplate
Steel rod
Large bottle of pitch black alcohol
Delay
Dome
Distortion Dust
Feline
Black Biometal
Mark Whole Body
Strong
Container
Polymorph Hand
Shockwave
Amber
Amber
Brick
Lock
Aura
Hmm.
Spread out and search the room for valuables or loose objects. Don't take anything.
Pot d6
Memory d4
Strength d10
Dex d6
Speed d8
Vit d8
End d8
Int d4
Awareness d8
Health: Fine.
Equipment:
Cavalry Sabre
Sawn-off Shotgun 2/2, normal
8 shotgun shells
4 shotgun flechette rounds
Steel Rod
Chainmail head and torso armour
Gang: Shadow Alliance.
Distortion Dust
Black Biometal
Mark Whole Body
Come From Palm
Feathery
Smoke
Stone
Feline
Shockwave
You search the room for anything valuable or "loose". There are many loose objects: pens, papers, books, pen knife, draws filled with little books and folders, ink blotter, ink bottle, a half filled bottle of brandy, a glass bottle of little round white tablets, several glasses, a pair of bifocals, etc. None of them seem particularly important or very valuable all things considered. The most valuable thing you find, in one of the desk drawers, is a brass key. its large and quite, well, important looking. Too subtly ornate and hefty for any normal lock.