Base Faff: Everything Is FineGoing to re-try it, if only to see how much worse I can fail. It's probably easier than figuring out Horrible Plague-Goomancy before I die of horrible plague-goo.
Use plant magic/plant mana sensing to determine whether or not the horrible plague-goo is fungal.
If it's not, get myself to the infirmary.
[6] You enter a trance, sensing, probing, sprouting, se- wait, sprouting?
Okay so the good news is you've identified that there is actually kind of a lot of plant matter in this muck. The bad news is that a good portion of it is now growing out of your face holes. Long story, don't ask.
In any event, this is far more dormant plant life than you'd expect out of incarnate plague. You'd be tempted to call it manure, but you'd think it'd have actual plants growing in it if so. Your bumbling colleagues assure you it was nothing but slop as far as the eye can see.
+2 Plant Magic
Now [Facial Planter]"World 12 is relatively flat, with a few minor hills here and there. Its major feature is being covered in enough mushy material to wade in, which apparently can harden into gunk (*points to the remaining gunk around my eyes*) and encrust into a crusty material (*points to voliol*). We suspect that the gunk causes disease in those that are exposed to it. While I sensed a source of life mana either beneath or in the plague-mush, I could not extract any life mana from the plague mush that is on me. It might be either dead or never alive in the first place; I am not sure which. In theory, the plague mush could be turned into an effective bio-weapon- it started affecting my friend here quite soon after we arrived in World 12. I recommend sending plague magicians to World 12 to investigate it further, and perhaps a telepath to communicate with the plague mush if it is sapient, but I do not recommend creating a permanent settlement there unless it is for research and/or diplomatic purposes (depending on whether or not the plague mush is sapient)."
"Also, you might want to have a cleanup crew sterilize everything that I and everyone else that went to World 12 touched since going there."
Look at Sairian, then point at him.
"And, uh, sterilize what he's touched since we got here too. In fact, you might want to get yourself healing in case I've infected you by talking to you."
Head to the infirmary and get myself/the mush analyzed, then get myself healed up and/or mutated into a horrific abomination.
The bug visibly slouches.
"Attention auxiliary crew, we have a Code 3," she mumbles into one of her bangles.
You don't see any analyzing tools or personnel at the infirmary, so you stuff yourself in a pod. Like most things bug, it beeps cheerfully before building an ominous hum.
[1] This turns into downright angry beeping noises and an angry hum as the pod begins to extrude nubs and spin rapidly. This has the effect of a scouring washing machine, only the nubs keep getting rougher. Liquid starts pumping into the machine to complete the image.
[1] It finally ejects you as a bleeding, skinless horror a few minutes later, screaming loudly in pain and how-is-this-possibly-helping.
No more [Eye Pain], not that you'd be able to tell
Now [Meaty Skeleton]Another candidate wheels himself in a wheelchair, seeming somewhat befuddled by all the individuals present. He looks over his shoulder at the liaison.
"Whazzat? Yes, yes, I'll be doing whatever the, uh, thing is."
Wheel over to the fabricator, and try to get it to produce some low-grade explosives. Then, off to world 9!
The machine foils your attempts to get anything explosive out of it.
You hit the button and appear at your
destination...Squint at the healing pods and slowly enter one while prepared for the worst. Well, a few mutations can't be much worse that a painful death at the hands of a mysterious disease...
You try to ignore the screaming and thrashing coming from a nearby pod as you enter this one.
[2] It gives a series of different-sounding beeps, with no rhyme or reason you can fathom. It also begins spraying you with stuff from different angles. You're not convinced this thing knows what it's doing.
[4] You feel a little woozy by the time it spits you out, but you don't have any muck on you and you don't feel like you're dying. Your skin is now a tie-dye riot of colors, however.
Now [Tie-Dye Colors]Sairian (Nirur)
[Facial Planter]: It's a long story, okay?
+5 Plant Mage (2/5)
+3 Agriculturalist (0/3)
Fedelmid Cowhunter (voliol)
[Slightly Naked]: Who says this has a downside, again?
[Tie-Dye Colors]: Is this permanent?
5/5 HP
+5 Hunter (0/5)
+3 Leatherworker (0/3)
The Dilettante (ATHATH)
[Meaty Skeleton]: You can believe the infection is gone.
+5 Air Mage (0/5)
+3 Life Mage (0/3)
Bruva Bugert (Yotta)
[Mysteriously Ill]
+5 Bug Mage (0/5)
+3 Cook (0/3)
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