You take some time and combine another two spells together in a strange sort of way, but at least this one seems somewhat inherently beneficial to you.
Nothing can teleport or be summoned within this zone while it lasts, but creatures already summoned outside the zone can still come in.
You help out your friend Jeb again as well as eating some berries yourself. You meditate on Spirit Magic and learn something new.
Give yourself and up to 2 allies +1 to all checks for the duration of the spell.
You get out just fine and go exploring around more. Nearby, you find what appears to be a flowerbed, with some statues littered about. Some are broken, and others are intact, but the beauty of them implies that something with delicate crafting skills once lived here. Judging by the beautiful state of the flowerbed, they
live here... they must be out at the moment.
There's a bunch of small spiders about that you easily kill for meat.
The skeleton gets the jump on you instead. This is indeed proving quite the challenge.
(Yes, if you do not take the +1 when it is first offered to you, it will be offered again later.)
You have a bit of a rest and then you go fishing again.
You learn about Necromancy, and its power over life and death. You also get some food from your friend Wren, and make the best use of it.
Damage and potentially weaken a living being, giving them a -1 on physical checks.
You feel dizzy and strained from trying to expand your mind too much. You even feel a bit sick to your stomach.
You learn quite a bit this turn about both combat and Abjuration Magic.
Campsite
1 Mango tree. 1 Large Wooden Log, 1 Hoe.
A small nearby farm filled with 9 blackberry bushes and 13 strawberry bushes.
1 Medium 5 Room House made of Rock [3 15x15; 2 25x15 (each square = 5ft)]. One of the rooms has a mud brick forge with an anvil and a wooden bellows (animated). The main room has five wooden beds.
1 Small wooden pier for fishing on the river.
Crystal Dragon Wyrmling: Kalith; Brass Dragon Wyrmling: Auraj.
Mine
Nearby spring with waterfall. Leads to the main river.
Ground Level: Empty, save for a ladder.
Underground Level 1: A really big mushroom.
Forest Outskirts
1 planted mango sprout. Well fertilized with rotten meat.
1 Pile of Charcoal and Ash.
River
Carved stone steps in a hill, which the river runs over.
A ruin of a house, with a nearby enchanted chest. It's bigger on the inside than it is the outside. Chest: Fish x1
A beautiful flowerbed, with statues littered about. Some broken, some intact, extremely good craftsmanship.
The beginnings of a hermit cave, with a wooden door.
Glass AKA Aaron Blaze
Skills: +1 Building from Familiar
Fishing Rank 2. Next Rank: 14/20 EXP. (+1 Fishing)
Cooking Rank 2. Next Rank: 0/20 EXP (+1 Cooking)
Crafting Rank 0. Next Rank: 5/10 EXP.
Foraging Rank 0. Next Rank: 0/10 EXP.
Water Magic Rank 1. Next Rank: 12/15 EXP. Spells: Manipulate Water (1 Mana), Water to Ice/Ice to Water (2 Mana), Frost Orb (2 Mana)
Earth Magic Rank 0. Next Rank: 8/10 EXP. Spells: Simple Animal Companion (1 Mana, 1 Use Only)
Spirit Magic Rank 0. Next Rank: 5/10 EXP. Spells: Find Simple Familiar (1 Mana, Charcoal, 1 Use Only)
Abjuration Magic Rank 0. Next Rank: 2/10 EXP. Spells: Stone Skin (2 Mana), Anti-Conjuration Zone (Lasts 1 Turn per Mana)
Transmutation Magic Rank 0. Next Rank: 0/10 EXP. Spells: Stone to Flesh/Flesh to Stone (5 Mana)
Enchantment Magic Rank 2. Next Rank: 2/20 EXP. Spells: Slumber (1 Mana), Charm Animals (1 Mana), Enhance Attack (2 Mana), Zone of Truth (2 Mana), Charm Monsters (2 Mana), Control Animals (3 Mana), Zone of Peace (3 Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can, Jute x3, Cooked Fish x7, Smoked Fish x7
Health: 9/11
Hunger: 8/11
Mana: 6/6
Familiar - Canadia the Beaver, 5/5 Health. Abilities: Dam Builder (Lumberjack +1, Building +1), Water Beast (+1 Fishing).
Animal Companion - Redwing the Hawk, 5/5 Health. Abilities: Enhanced Vision (+1 Hunting), Natural Hunter (+1 Combat).
NRDL AKA Nix
Skills: Foraging Rank 0. Next Rank: 2/10 EXP.
Farming Rank 0. Next Rank: 0/10 EXP.
Hunting Rank 1. Next Rank: 3/15 EXP.
Combat Rank 2. Next Rank: 2/20 EXP.
Cooking Rank 0. Next Rank: 0/10 EXP.
Crafting Rank 0. Next Rank: 3/10 EXP.
Spirit Magic Rank 0. Next Rank: 0/10 EXP. Spells: Cure Poison (3 Mana).
Spirit Power Rank 0. Next Rank: 0/10 EXP. Abilities: Minor Leech Life (1 Spirit, Touch)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can, Lizard Meat x1, Owl Meat x2, Bear Bone Arm Guards
Health: 8/12
Hunger: 10/10, Full
Mana: 5/5
Spirit: 5/5
Fighting Skeleton: 9/10 Health
Puppyguard AKA Landon Hujsak
Skills: Hunting Rank 1. Next Rank: 3/15 EXP. (+1 Hunting)
Combat Rank 1. Next Rank: 0/15 EXP. (+1 Combat)
Cooking Rank 1. Next Rank: 0/15 EXP (+1 Cooking)
Digging Rank 0. Next Rank: 2/10 EXP.
Crafting Rank 0. Next Rank: 0/10 EXP.
Lumberjack Rank 0. Next Rank: 0/10 EXP.
Earth Magic Rank 0. Next Rank: 4/10 EXP. Spells: Rock to Mud/Mud to Rock (2 Mana), Shape Stone (3 Mana)
Fire Magic Rank 1. Next Rank: 8/15 EXP. Spells: Control Fire (1 Mana), Fire Orb (2 Mana), Ray of Fire (3 Mana)
Items: Sword (Broken), Pickaxe, Fishing Rod, Hoe, Axe (Broken), Watering Can. Hollow Stone Spear, Charcoal x5, Spider Web x3, Spider Meat x5, Spider Venom Gland x1
Health: 10/10
Hunger: 8/10
Mana: 5/5
Transcendant AKA Wren Solvec
Skills: Foraging Rank 3. Next Rank: 5/25 EXP. (+1 Foraging)
Farming Rank 2. Next Rank: 8/20 EXP. (+1 Farming)
Digging Rank 1. Next Rank: 5/15 EXP. (+1 Digging)
Building Rank 1. Next Rank: 7/15 EXP. (+1 Building)
Earth Magic Rank 4. Next Rank: 10/30 EXP. Spells: Plant Growth (1 Mana), Simple Animal Companion (1 Mana, 1 Use Only), Rock to Mud/Mud to Rock (2 Mana), Spiked Ground (2 Mana), Wall of Stone (4 Mana)
Spirit Magic Rank 2. Next Rank: 15/20 EXP. Spells: Minor Heal (1 Mana), Find Simple Familiar (1 Mana, Charcoal, 1 Use Only), Moderate Heal (2 Mana), Bless (Lasts 1 Turn per Mana)
Air Magic Rank 0. Next Rank: 2/10 EXP. Spells: Gust of Wind (1 Mana)
Items: Sword, Pickaxe, Fishing Rod, Copper Hoe, Axe, Watering Can.
Health: 12/12
Hunger: 11/11, Full
Mana: 7/7
PaPaj AKA Jeb
Skills: Lumberjack Rank 0. Next Rank: 3/10 EXP
Combat Rank 0. Next Rank: 5/10 EXP.
Foraging Rank 0. Next Rank: 0/10 EXP.
Earth Magic Rank 0. Next Rank: 3/10 EXP. Spells: Simple Animal Companion (1 Mana, 1 Use Only)
Necromancy Magic Rank 0. Next Rank: 0/10 EXP. Spells: Chill Touch (2 Mana)
Transmutation Magic Rank 0. Next Rank: 4/10 EXP. Spells: Shape Object (1 Mana*), Animate Object (2 Mana)
Divination Magic Rank 2. Next Rank: 0/20 EXP. Spells: Speak with Animals (1 Mana), Detect Magic (Lasts 2 turns per Mana), Identify Magic (1 Mana, Owl Feather), Detect Lifesigns (2 Mana, Lasts 3 Turns), See the Truth (3 Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe (Broken), Watering Can
Health: 10/10
Hunger: 10/10, Full
Mana: 4/6
Animal Companion: Wolf, 13/13 Health. Enhanced Smell (+1 Hunting), Natural Hunter (+1 Combat)
OceanSoul AKA Arsintoile
Skills: Combat Rank 1. Next Rank: 0/15 EXP. (+1 Combat)
Foraging Rank 0. Next Rank: 9/10 EXP.
Cooking Rank 0. Next Rank: 0/10 EXP.
Farming Rank 0. Next Rank: 0/10 EXP.
Crafting Rank 0. Next Rank: 0/10 EXP.
Lumberjack Rank 0. Next Rank: 2/10 EXP.
Water Magic Rank 1. Next Rank: 0/15 EXP. Spells: Manipulate Water (1 Mana), Water to Ice/Ice to Water (2 Mana)
Earth Magic Rank 1. Next Rank: 10/15 EXP. Spells: Plant Growth (1 Mana), Simple Animal Companion (1 Mana, 1 Use Only)
Fire Magic Rank 1. Next Rank: 0/15 EXP. Spells: Light (Object touched, Lasts 2 Turns/Mana), Control Fire (1 Mana)
Spirit Magic Rank 0. Next Rank: 8/10 EXP. Spells: Find Simple Familiar (1 Mana, Charcoal, 1 Use Only)
Transmutation Magic Rank 0. Next Rank: 2/10 EXP. Spells: Sharpen/Dull (Lasts 2 Turns per Mana)
Items: Sword (damaged), Pickaxe, Fishing Rod, Hoe, Axe, Watering Can. Carrot x2, Mango x2, Strawberry x2, Charcoal x3, Owl's Nest
Health: 10/10
Hunger: 4/10
Mana: 5/7
Animal Companion: Atemia the Baby Owl, 1/1 Health, Abilities: Enhanced Vision (+1 Hunting), Natural Hunter (+1 Combat). (+1 Friendship)
Dustin Hache AKA Tab E. Cat
Skills: Hunting Rank 0. Next Rank: 5/10 EXP.
Digging Rank 0. Next Rank: 8/10 EXP
Combat Rank 0. Next Rank: 0/10 EXP.
Fishing Rank 0. Next Rank: 0/10 EXP.
Air Magic Rank 0. Next Rank: 0/15 EXP. Spells: Gust of Wind (1 Mana), Lightning Bolt (2 Mana)
Divination Magic Rank 0. Next Rank: 0/10 EXP. Spells: Detect Magic (Lasts 2 turns per Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can (All in floating pack that follows the cat). Small White Pearl x1 (magical), Fish x1, Rat x1
Health: 10/10
Hunger: 9/10
Mana: 5/5
johiah AKA Aumrath Elaris
Skills: Blacksmithing Rank 1. Next Rank: 0/15 EXP. (+1 Blacksmithing)
Fishing Rank 1. Next Rank: 3/15 EXP. (+1 Fishing)
Combat Rank 0. Next Rank: 5/10 EXP.
Cooking Rank 0. Next Rank: 5/10 EXP.
Building Rank 0. Next Rank: 2/10 EXP.
Crafting Rank 1. Next Rank: 0/15 EXP. (+1 Crafting)
Mining Rank 0. Next Rank: 5/10 EXP.
Fire Magic Rank 0. Next Rank: 0/10 EXP. Spells: Control Fire (1 Mana), Fire Orb (2 Mana)
Abjuration Magic Rank 0. Next Rank: 0/10 EXP. Spells: Resist [Energy Type] (Lasts 1 Turn per Mana)
Transmutation Magic Rank 2. Next Rank: 10/20 EXP. Spells: Shape Object (1 Mana*), Animate Object (2 Mana), Creature Aspect (2 Mana), Purify Metal (2 Mana), Stone to Metal/Metal to Stone (3 Mana)
Items: Sword (animated), Pickaxe, Fishing Rod, Hoe, Watering Can. Pure Copper Bar x2, Stone x5, Fish x3
Health: 7/10
Hunger: 7/10
Mana: 3/5
Beirus AKA Billy Bob
Skills: Digging Rank 0. Next Rank: 0/10 EXP.
Foraging Rank 0. Next Rank: 7/10 EXP.
Hunting Rank 0. Next Rank: 5/10 EXP.
Tailoring Rank 0. Next Rank: 5/10 EXP.
Combat Rank 3. Next Rank: 0/25 EXP. (+1 Combat)
Abjuration Magic Rank 1. Next Rank: 0/15 EXP. Spells: Magic Armor (Lasts 1 Turn per Mana), Stone Skin (2 Mana), Counterspell (2 Mana*)
Conjuration Magic Rank 0. Net Rank: 5/10 EXP. Spells: Conjure Simple Objects (1 Mana), Conjure Simple Monster (1 Turn per Mana), Conjure Advanced Monster (1 turn per 2 Mana)
Transmutation Magic Rank 1. Next Rank: 7/15 EXP. Spells: Flight (1 Mana), Shape Object (1 Mana*), Minor Repairs (1 Mana), Blink (2 Mana), Stone to Metal/Metal to Stone (3 Mana)
Spirit Magic Rank 1. Next Rank: 5/15 EXP. Spells: Minor Harm (1 Mana), Minor Heal (1 Mana), Find Simple Familiar (1 Mana, Charcoal, 1 Use Only), Cure Poison (3 Mana)
Spirit Power Rank 2. Next Rank: 5/20 EXP. Abilities: Minor Leech Life (1 Spirit, Touch), Arcane Channeling (1 Spirit + Spell Cost, Combat Magic Only), Mana to Spirit/Spirit to Mana (1 for 1), Attack Buff (2 Spirit), Minor Enhance Self (3 Spirit, +1 for 2 Turns), Moderate Enhance Self (5 Spirit, +1 for 4 Turns or +2 for 2 Turns).
Items: Iron Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can. Bear Pelt Hoodie, Centipede Shoulderpads.
Health: 11/11
Hunger: 6/10
Mana: 4/5
Spirit: 0/5
Custom Critical AKA Indefatigable
Skills: Foraging Rank 0. Next Rank: 0/10 EXP.
Divination Magic Rank 1. Next Rank: 0/15 EXP. Spells: Detect Magic (Lasts 2 turns per Mana), Identify Magic (1 Mana, Owl Feather), Detect Lifesigns (2 Mana, Lasts 3 Turns), See the Truth (3 Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can
Health: 10/10
Hunger: 8/10, Ill
Mana: 2/5, Detect Magic (1 Turns)