Tried the game out for a while on a friends account and boy am I glad I didnt buy it.
The game looks great, soundtrack and sounddesign are nice. And the atmosphere is fantastic, simply because it doesnt do the old "The middle-ages are mostly gray and brown"-stupidity other stuff does. Credit where credit is due.
But that's about where the good ended for me. It takes ages to get out of the cliche and very boring prologue to a point where you are actually doing things. Seriously, it took me around 4-6 hours before I felt like I was playing a videogame, and not just watching a movie that requires you to change seats every 5 minutes. Not helped at all by you having basically no relevant choices troughout, the dialogue system is roughly 80% "Chose WHEN to say something, not WHAT you want to say.", which really starts to grind on me after the third or fourth time the MC get's himself knee-deep into trouble because he cant keep his gob shut for 5 minutes.
And then the loading. By GOD. The loading. It is not hyperbole to say that you will spend roughly 25% of your total time playing staring at loading screens. It loads when you fast travel, it loads EVERYTIME you start a conversation or cutscene. It actually LOADS to open the map. No I am not kidding.
I couldnt get into the combat, at all. There's 5 directions you can have your stance in. Attacks can come from one of these 5 directions. Blocking is simple enough, you dont have to match the exact direction, just the rough side (Meaning left, right or up). The only thing that requires matching stances is a perfect block, which is supposed to open up the opponent for a counter.
But I couldnt get it to work. Either the animations do a very poor job of conveying the actual attack-direction, or the thing ist just broken. And everything OTHER than the perfect block just straight up doesnt work. I can chain, feint and dodge all I want, the enemy just blocks all of it. I had 20 minute fights against random bandits in the woods, just because they couldnt hit me, and would just perfectly block whatever I was doing. I eventually just started jumping on rocks or across rivers and then shooting every enemy to death with arrows.
The final nail in the coffin is the saving system. You save by going to sleep, which takes ages. You have to watch a "I'm lying down now." animation, chose the desired sleep time, watch a clock progress AS SLOW AS HUMANLY POSSIBLE, and then watch the character stand back up. The only other way to save manually is by buying "Saviour Schnapps", which is a consumeable item. And I can't even words on how moronic this is in a game like this.
I thought I was fine because it autosaves during some Quests. Or at least, it did initially. But then later on I lost a solid 2 and a half hours of progress, after the game randomly didn't save in between a string of different objectives inside a main quest. If I pressed that deinstall button any harder, my steam library would've probably caught fire.
After looking at the store page again, I'm also fairly certain that the game just straight up does a load of false advertising. The Screens make you think it's gonna be big-scale conflict and a decent amount of well-thought out combat mechanics. I'd say the game is more accurately 10% beating random schlubs to death somewhere in some woods. Maybe I just didnt go deep enough, but I cant be bothered to anyway.