Dice will now be rolled on quarantining the people identified by David as carriers (he provided a list) as well as cataloging our supply of medications against the bioweapon.
Oh, and I should mention -
symptoms show on Day 5. That’s what David saw. The agent may well be out already.
Do people still read the dice spoilers?
The Celling bonus applies to anything Celling orders, so it’s in this as well.
Roll 2d7+1 (military (it’s a bit of a stretch, but it’s a military quarantine)) where,
2 to 4 = The quarantine fails! Some people cannot be tracked down!
5 = The fact that random people are quarantined is noted. Several people demand a reason.
6 to 7 = Two people demand reasons, and there’s a ⅓ chance some others escaped quarantine
8 to 10 = One person demands a reason, and there’s a ¼ chance some others escaped.
11 and up = It goes off without a hitch.
Result: 1 + 1 + 1 = 3 → LOSING IS FUN!
Roll 2d7+1 (informational) where,
2 = It gets out that there is a bioweapon attack about to happen
3 to 4 = There are miscounts and some supplies are missed. -1 Informational
5 = Some people are questioning why this has been done AND this action does not help.
6 = It attracts undue attention, but does get medication ready for distribution.
7 to 10 = This action does little for the effort to combat the bioweapon.
11 and up = This action significantly increases our preparedness for a bioweapon attack.
Results: 5 + 1 + 1 = 7 → No effectiveness but nothing bad
The quarantine doesn't work.
By the time Celling sends people to prevent the carriers from moving about, most have already started on their journeys - journeys that David predicted would hasten the spread of the bioweapon considerably.
Stock has been taken of our food and medical supplies. All hospitals in the area have supplies of antivirals predicted to be effective against the virus by David Eborrenial, but they can’t be distributed ahead of time without alerting the populace to the crisis. We don’t have nearly enough for an outbreak of this magnitude. The situation is similar with food. We have a strategic stockpile to distribute in cases of disaster, but it can’t handle full-scale societal breakdown.
In the morning, there’s a fellow looking for Madeline Merrowitz.
Fredrik Boonering is a tall, fat man, and he sits down in the meeting room with a thump. “You may have noticed the activities of a certain group called the Children of the Shrubbery lately,” he said in a matter-of-fact way.
“So we did,” said Merrowitz evenly.
“What you may not know is that it’s a scam. Run by me. With the help of this.” He raised his right hand, in which he held a odd triangular-shaped block of black metal. It has curious grooves and notches all along it, with two finger holes and a grip on one side, and two curved tendril-like bars sticking out of it. Boonering’s thumb rests on one A red gem is embedded in the center, pulsing with malevolent red light.
“The Key of Taloc,” he says, with a tone of reverence ringing in his voice. “An ancient artifact with considerable powers of mental manipulation. It allows the bearer to control and distort the perceptions of those around him in several extremely significant ways. I use it to perform the feats and miracles needed to keep my people in line.”
“That thing’s a
psychic weapon?” Celling shouts.
“It is indeed. Surprising how easy it is to start a cult when you can see and change the thoughts of all your followers.”
“That’s what took out Davis,” Merrowitz states, her voice somewhat tinged with fear.
“Yes.”
“So why are you talking to us now?” she demands.
“I saw how you handled that attack,” says Boonering. “You directed the blame onto the individual, thus allowing both you and my cult to save face and claim to be hunting down a lone terrorist. That was an intelligent move. I propose an alliance. We both want the same thing, control of the world and all the power that comes with it. We could help each other in considerable ways.”
“I am afraid you misunderstand me, Boonering,” Merrowitz said. “I do not want to rule the world. Only to see it joined in everlasting peace and harmony.”
Boonering laughed. “But wouldn’t that be so much easier with someone like me at your side?”
“It would,” Merrowitz agreed, “but…”
“Don’t think you can betray me,” Boonering cautioned. “I can see all your thoughts, and I could eviscerate the minds of everyone in this facility with but a second’s attention.”
“I do not take well to being threatened,” Merrowtiz replied.
“Learn,” Boonering said in return.
Merrowitz sighed, then turned to Celling. “What do you think?”
Your response?A: “We’ll take your offer. Let’s get to work.” (SAN -4)
B: “I think we should give it some thought. We’ll definitely consider it, Mr. Boonering. (SAN -2)
C: “We can’t trust you and you’re too dangerous to be left alone. Everyone, open fire!” (SAN -4)
(No INF cost this time. This decision is completely on your head.)
Sanity checkStarted a new plot arc: Sanity +8%
Sanity:
96%Influence:
98%Fame:
+0