Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Would you support Iridium's rebellion if he becomes an animal person of some sort?

Yes
- 13 (46.4%)
No
- 15 (53.6%)

Total Members Voted: 21


Pages: 1 ... 17 18 [19] 20 21 ... 203

Author Topic: (SG) SPAMOVERLORD: Epilogue: Guest Week  (Read 308563 times)

blueturtle1134

  • Bay Watcher
    • View Profile
Re: (SG) SPAMOVERLORD
« Reply #270 on: September 23, 2017, 02:02:53 pm »

Fine-grain the beach, guys?

How on earth are you always the first and only person to respond to my stuff?
Logged
At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: (SG) SPAMOVERLORD
« Reply #271 on: September 23, 2017, 03:07:49 pm »

*shrug*

Anyway, reasoning is that I have far more trust that a negative response from the Plains will be true than that a positive response from it will be. In addition, we got a positive response from the Beach+Swamp when combing the Plains, and got a negative from the Swamp. So, Beach seems like maybe the right place.

Anyone care to argue otherwise? Honestly, I'd like to get some other opinions.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

blueturtle1134

  • Bay Watcher
    • View Profile
Re: (SG) SPAMOVERLORD
« Reply #272 on: September 23, 2017, 05:00:15 pm »

Anyway, reasoning is that I have far more trust that a negative response from the Plains will be true than that a positive response from it will be.

From a mathematical standpoint:

It's one-in-four that the Grasslands has the rebels. If they do, it's five-in-six that you find them and if they don't, it's four-in-six that you think you have them. A bit of fractional multiplication reveals that, out of 24:

5 you find them
6 you don't find them
12 you think you have them but you don't
1 you think you don't have them but you do

Thus a positive result has a 5/12 chance of being correct, while a negative has a 6/7. This corresponds to the logic that "if they were there, we'd have found them" because of the high Sensitivity.
Logged
At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: (SG) SPAMOVERLORD
« Reply #273 on: September 23, 2017, 05:02:23 pm »

If they're there, yes. But it's a 5/17 chance (not 5/12, because it's 5 times it's right and 12 times it's wrong, which is 5 to 12 odds but 5/17 chances), and we also got a negative response, which is a 6/7 chance. I trust it more.
I mean, if we think we saw something, there's a less than one third chance we actually did. If we don't see anything, it's very likely that we really truly didn't.

So yes, if they were there, we'd have found them. But it's basically impossible to say that they are there, because almost any situation will lead to us "spotting them".
« Last Edit: September 23, 2017, 05:30:17 pm by Glass »
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

blueturtle1134

  • Bay Watcher
    • View Profile
Re: (SG) SPAMOVERLORD
« Reply #274 on: September 23, 2017, 05:56:24 pm »

If they're there, yes. But it's a 5/17 chance (not 5/12, because it's 5 times it's right and 12 times it's wrong, which is 5 to 12 odds but 5/17 chances), and we also got a negative response, which is a 6/7 chance. I trust it more.
I mean, if we think we saw something, there's a less than one third chance we actually did. If we don't see anything, it's very likely that we really truly didn't.

So yes, if they were there, we'd have found them. But it's basically impossible to say that they are there, because almost any situation will lead to us "spotting them".


...ok, now I'm just confused.

Almost any situation will lead us to think we saw them. Thus, if we got a negative response, it would be a good indication that they were really not there.

But we got a positive result, which really doesn't say anything.



On another note, IS ANYONE ELSE GOING TO VOTE???
Logged
At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: (SG) SPAMOVERLORD
« Reply #275 on: September 23, 2017, 06:00:10 pm »

But remember, we also got a negative on sightings while they were adjacent. Which means we got a negative from the Mountains (the most probable case from it, so who cares) and from the Plains (very unlikely), so I trust that negative result.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

blueturtle1134

  • Bay Watcher
    • View Profile
Re: (SG) SPAMOVERLORD
« Reply #276 on: September 23, 2017, 06:15:50 pm »

But remember, we also got a negative on sightings while they were adjacent. Which means we got a negative from the Mountains (the most probable case from it, so who cares) and from the Plains (very unlikely), so I trust that negative result.

I knew I would regret not clearing this up...

Sightings on adjacent are thought of as "tracking them through this one". So the high-sensitivity low-selectivity of the plains is applied to both the Mountains and the Swamp. The values of the adjacent things themselves aren't taken into account.

Plus, you're talking about the Swamp results. We can't really conclude anything from the Plains results, so they don't help us interpret the Swamp results.
« Last Edit: September 23, 2017, 06:19:34 pm by blueturtle1134 »
Logged
At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: (SG) SPAMOVERLORD
« Reply #277 on: September 23, 2017, 06:18:42 pm »

Oh. So basically, we just know that according to the swamp, there's nothing in it, the mountains, or the plains, and according to the plains, there's stuff in it, the swamp, and the beach. All using its formulas, so all of them basically equally useless.

Let's go and do a normal search of the beach, then.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

blueturtle1134

  • Bay Watcher
    • View Profile
Re: (SG) SPAMOVERLORD
« Reply #278 on: September 23, 2017, 06:20:28 pm »

Oh. So basically, we just know that according to the swamp, there's nothing in it, the mountains, or the plains, and according to the plains, there's stuff in it, the swamp, and the beach. All using its formulas, so all of them basically equally useless.

Let's go and do a normal search of the beach, then.

Yes, that's spot on. We're asking each area it's opinion on what's in it.

And we will search the beach unless anyone else has anything to say about it?
Logged
At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Paxiecrunchle

  • Bay Watcher
  • I'm just here, because actually I don't know*shrug
    • View Profile
Re: (SG) SPAMOVERLORD
« Reply #279 on: September 23, 2017, 06:26:37 pm »

I say swamp!

blueturtle1134

  • Bay Watcher
    • View Profile
Re: (SG) SPAMOVERLORD
« Reply #280 on: September 23, 2017, 06:34:27 pm »

I say swamp!

Scan the swamp, or fine-grain the swamp?
Logged
At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Paxiecrunchle

  • Bay Watcher
  • I'm just here, because actually I don't know*shrug
    • View Profile
Re: (SG) SPAMOVERLORD
« Reply #281 on: September 23, 2017, 06:43:56 pm »

I say swamp!

Scan the swamp, or fine-grain the swamp?

Scan the beach, fine grain the swamp.

blueturtle1134

  • Bay Watcher
    • View Profile
Re: (SG) SPAMOVERLORD
« Reply #282 on: September 23, 2017, 06:48:55 pm »

I say swamp!

Scan the swamp, or fine-grain the swamp?

Scan the beach, fine grain the swamp.

Well, one comes before the other.



BEACH scanned.
SUSPICIOUS ACTIVITY DETECTED in BEACH
NO SUSPICIOUS ACTIVITY adjacent to BEACH
Day 3 has elapsed.


Spoiler: Past results (click to show/hide)
Logged
At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: (SG) SPAMOVERLORD
« Reply #283 on: September 23, 2017, 09:09:18 pm »

Fine-grain the beach.

(It's luck, Blue. I just finished watching Forrest Gump.)
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

blueturtle1134

  • Bay Watcher
    • View Profile
Re: (SG) SPAMOVERLORD
« Reply #284 on: September 23, 2017, 10:14:06 pm »

Fine-grain the beach.

(It's luck, Blue. I just finished watching Forrest Gump.)

I SWEAR

HOW DID I GET ONE PLAYER THAT JUST INSTANTLY RESPONDS TO ANYTHING I SAAAAAAAYYYYYYYYY!!!!



Go help crack Newscience.
Logged
At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!
Pages: 1 ... 17 18 [19] 20 21 ... 203