This is why I said, "If they look like they're going to do something with the crystal, we shoot them".
They didn't do anything visible with the crystal. Maybe one of the figures fumbled with a control in their hand, but remember, the command crystals are
thumbnail sized or less and they're a good mile away.
Hmmm, shit.
Scientists, continue working on sabotage
dogs, send some after the figures still on the beach outside the anomaly zone to squash or capture them. (hostages hohoho)
Send the bomb squad to distract the anomaly user from the other side? They could spread and shot him with their normal guns and make the anomaly user focus on them not on the scientists/dogs. and maybe with them spread he can only take a few of them each time.
There really isn't a "other side". They're on a spit of land, you see. Here, I'll draw a pretty picture.
I'll take your suggestion, however.
Roll 2d6, "Dogs attack", +1 military -2 overcrowding, where:
2 = Dogmeat!
3 to 4 = The majority get slaughtered, but a few escape running from suppressing fire
5 = The bomb squad is wiped out and the dogs barely injure the rebels
6 = The rebels escape the pindown, minimal canine losses
7 = They swim for it!
8 = Bomb squad mostly wiped out and canine count cut in half, nothing to show for it
9 = One rebel captured, 50% casualties among both groups
10 = One rebel captured, 33% casualties among both groups
11 = The dogs are forced to swim!
12 = Both rebels
=taken alive! Minimal canine losses.
Results:
5 + 2 + 1 - 2 = 6 --> Rebels get awayThe dogs corner the rebels on a spit of sand. They don't even see anything coming, they're too focused on the anomaly.
The bomb squad opens fire to distract the rebels. The rebels swivel, confused, before firing back, but by then the dogs are upon them.
The dogs leap upon the rebels, who rapidly turn their shotguns upon the dogs. A few are winged, and one gets its brains blown out onto the sand. For their part, the rebels are
extremely confused at the level of intellect which the dogs display in their tactical movements.
The rebels barely manage to dodge the dogs and escape down the spit. As they pass the bomb squad, a chance bullet catches one in the leg, and the other has to drag him into the forest.
In the debrief, the dogs
report that the rebels watching from the shoreline were the grandparent the girl - meaning Calvin (the cool kid) had gone to get the anomaly. Sam Drimoxi had been wounded. One dog also saw an amulet with control shards of andantesite glittering in it in Anna Drimoxi's hand - likely the control device. They attempted to damage it, but failed.
Meanwhile, Andrew Calvin has almost reached the anomaly, now a growing blob of water in the deep sea.
A quick fluid dynamics lesson is in order. The enhanced gravity is pulling Andrew, but also the water, so he's in fact
more buoyant than he usually would be. He basically cannot reach the crystal unless the gravity is shut down.
On the minus side, dogs and bomb squads don't like to swim.
What do you do?A: Chase after Andrew
B: Chase after the Drimoxis
C: Make a PR spectacle about the dead kids and shot dog, giving you +2 political
Again, you can choose two, but the second one (chosen next post) will have a -1 to it's roll. C provides only +1 next turn.
Also
describe every extraordinary measure used to ensure the safe transfer of Jacob Eldin (the coward) from the museum to the South Georgias. Trucks, boats, guards, etc. Otherwise I apply the Conservation Of Ninjutsu and make all the guards useless mooks.