HighEndNoob (Gaius/Gai) (IVDf VIPw IIIPc IIIWt)Since the stand is unattended, you deposit the coins on the table and help yourself to a bowl. The bowl itself seems to be made of a thin material that feels like wood, but much lighter.
The food--oh, the food....
It's exceptional. You find yourself taken aback at just how good it is, the words to describe it eluding your mind. Simple bliss.
All of a sudden you feel a force on your right hip.
Ozarck (Di/Hamada) (4Df 3Pw 7Pc 2Wt)The bushes cover your movements once more, allowing you to escape into a section that blocks vision from the sorcerers.
You come across an open hill with a small shrine on top and a road leading up to it, the stark red gate clearly visible despite the haze.
In the surrounding woodlands, you note many other entrances and paths leading up to the shrine road as it meanders up the hill. It's a short walk to either.
There's a sign hanging from a metal frame. You're surprised that you can recognize the characters on the sign: Okazaki Shrine.
Neoexdeath (Gunnulf/Shin) (3Df 3Pw 4Pc 6Wt)You set the book down for reading, but the lambent glow of torchlight from the outside buildings is scarcely enough to make out written text. This room needs a light.
To fix the problem, you twist the knob on the desk lamp, and the table fills with light from a glowing orb affixed to the metal arm. Your arm simply... moved.
The bright light revealed scribbles on the wooden desk, each drawn in light-colored charcoal. They depict human beings hung from light poles, images of disembodied limbs and other gruesome articles.
Regarding the book, you start perusing its contents in the light:
Electrical motors and generators work off of essentially the same principle in reverse. A motor draws current across its terminals in order to produce current, whereas a generator produces a current when supplied mechanical rotation.
If you were to spin a motor without powering it, the motor would instead produce a voltage across its terminals, acting like a generator in all respects. In experiment 5.18 you will investigate this relationship using a hand-cranked generator and a light bulb.You're not familiar with these terms.
Sir Elventide (Giovanna/Nagisa) (3Df 3Pw 4Pc 6Wt)You have a strange palm-sized tablet in your pocket, made of black glass. Whatever it is, it seems featureless and solidly-built with no markings aside from some sort of styled depiction of an apple on the back.
The light from the tiny room spills over into the previous room, allowing you to see more of the decorations lining the wall:
-A huge painting depicting a tree with pink leaves against a black-and-white stylized mountain landscape.
-A pair of swords, long and short, highly ceremonialized and resting on a curved stand on a set of drawers near the wall.
-Above the swords, something that looks like a map. It depicts an island. [Wit => 1 success] Try as you might, you can't pinpoint the location. It certainly doesn't look like a European island.
Your pocket also contains a clue. A leather wallet with some sort of written document. You can read those letters, too. The face is exactly what you see in the mirror. Location: Saitama, Japan. Age: 16.
Wooden Rod
-Quick Weapon. Always strikes first.
Wunderkatze (Ryzard/Mitsuru) (0Df 7Pw 4Pc 5Wt)You try harder, this time ignoring the dude.
Your pockets contain a leather pocket with a card inside and some loose change. The card shows a teenage girl's face with blue hair and shows an address in Japan. Age: 16.
The shops nearby: A liquor store, to your left. A maid cafe, to your right. (what the hell is a maid cafe?) Across the street: A pawn shop and a Daiso store.
You can't find any papers externally, no matter how hard you search in this brief moment of time.
Back to the nervous dude. You finally make eye contact. He looks like another teenager with short black hair and a black uniform with some green trims here and there. He'd look like a high-class person in a western country.
He points out the direction to the city library. "It's north," he says. "I'll show you the way."
killerhellhound (Lanfrank/Fuji) (5Df 4Pw 3Pc 4Wt)You head down the hall, bypassing rooms that look occupied, until you stumble upon an empty room with a tiled floor and no door.
There are small towels hanging out of a dispenser on the wall. They seem very weak and brittle... but there's a lot of them. There are also ceramic fonts on the wall with a tube hanging over each one and two nearby handles.
To your left are narrow cubicles made of some sort of smooth wood. The room is empty for sure.
Metal with grip
-Weighty. Roll another die forthwith if you score any number of successes.