edited the entity raws so all crimes were based entirely around personal matters. No more nobles deciding to have other people beaten. They want them beaten? It's their problem. Of course, that also goes for murder, lying, cheating, ect. Generating worlds tends to have a lot more murdered dwarves now. Might also be the edited cultural beliefs like making them praise cheating and power while also having high loyalty.
Still, weirdest thing so far is the random dwarven war crimes.
Had a goblin siege, some of the goblins ended up in cage traps.
I find my dwarves butchering the goblins, flaying them and making their fat into tallow. They won't store the butchered remains in the food stockpile, mind. They just dump the sweatbread and other stuff in the corpse stockpile. Essentially, they make a lot more mess.
I didn't tell them to do this either. Apparently, the dwarves decided captured prisoners go right into the autobutcher extension and that means get to butchering goblins.
Of course, being a personal matter, I still have a bunch of goblins sitting in my stockpile in cages. But some dwarf decided ol' Stasost Songmallu needed to be prepared like a slab of beef, and his nervous tissue is now in my stockpile along with his organs. They won't even make soap from the goblin. Again, given it's a personal matter I suppose it falls to the individual dwarf to decide whether or not they want to butcher the goblins.
I think next time I'll put it to acceptable or maybe required and see how the dwarves act. But for now, I want to see if this was a one time thing or if the dwarves really like leaving the untanned skins of their enemies rotting in their stockpiles along with their hearts.