More on ADP progress; camels required more work than I thought:
All vanilla and ADP camelids should be able to spit now. That is one- and two-humped camel, llama, alpaca, vicugna, guanaco, Aepycamelus, Poebrotherium, Megacamelus, Camelops and Titanotylopus.
All camelids except for Aepycamelus are now shearable and their hair/wool should have correct color if [STATE_COLOR] works the way I think it does.
Guanaco lives in variety of environments instead of just mountains, bactrian camel lives in temperate grasslands. Extinct camels had their habitats diversified somewhat so there isn't too many simillar extinct animals living in the same biomes; that may be good for mods where extinct species are the main course, but in ADP they are just a bonus.
Llamas are pack animals as their description states. Giant versions of all camelids are wagon pullers, although it won't really matter with no extra mods in place since elves don't use wagons anyway.
I also made llamas non-benign because they are sometimes used as guard animals. Since they don't appear in the wild they shouldn't be causing any problems to dwarves.
Next I'm gonna go back to cats and add Dinofelis, then move to deer. Can't say I'm looking forward to the latter.