That looks like a really useful skill.
"Oh no, I'm surrounded by bandits! I know, I will kill myself! That will show 'em!"
That's exactly how I handle all of my problems
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Anyway, fish. My criteria for fish in the Elder Scrolls mod are the following:
-they have to be fictional;
-they can't be named after people or places
I've accumulated quite a collection:
Slaughterfish
Blind slaughterfish
Electric slaughterfish
Shimmerpike
Magrove shark (I know, it's a misspelling of "mangrove shark", but I've decided to roll with it)
Reaper's eel
Sand moray
Scum carp
Old man gar
Shark tadpole (not a shark nor a tadpole)
King sturgeon
Golem shark
Opaline albacore
Orod
Heinous gar
Moray leech (I should move it to annelids)
Stingerpike
Clicking travally (fabricant fish, a lot of brass mechanisms on butchering)
Fang shark
Harbour gar
Ogrim goonch
Blue monkfish
Bilious catfish (may make you puke)
Dreughfish (can walk on land)
Greater fangfin
Jungle bass
Zebra pompano
Lyretail
Ghastel bass
Strident leechfin
Slimeslither
Forest bream
Preposterous mackerel
Strid shad
Silver walleye
Ichory loach
Writhing scrab
Ruby tench
Midget salmon
Lake snapper
Scaly lungfish
Trodh
Silverside perch
Spadetail
River betty
Fungusfish
Rainbow zander
Ash shad
Mud lamprey
Toadstool tilapia
Toxic xoach (gives you swamp fever)
Histcarp
Ice remora
Ghost haddock
Sulfursucker
Ice koi
Jarl salmon
White roughy
Stained porgy
Muddy razorgill
Blackwater bullhead
Red zander
Speckled sauger
Ivory darter
Ancestor wrasse
Enmegalabzu
Imperfect blobfin
Oil-eater whalefish
Verminous catfish
Whisper knifefish
Ghoulfish
Grenadier fabricant (actually called Barilzar's grenadier in ESO)
Operant eel
Azure eel
Blue slimefish
Plasm darter
Venomfish
Crag salmon
Forlorn catfish
Spiny orcfish
Mermouth
Sewer eel
Rainbow fish
Fanche (Topal fanche)
Jewel fish
Glassfish
Pirate perch
Rustbelly loach
Dreugh shrimp
Pearlescent crayfish
Copperclaw crayfish (fabricant; it's pincers are covered in copper)
Weaver octopus (webber)
Inkspur cuttlefish
Harvester octopus
Molten nudibranch
Abyssal sea pig
Coppery cucumber (fabricant; Sotha Sil loved his sea cucumbers)
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Not wanting to mess around with reactions, I started making a little optional module for Rhenaya's Drow Unofficial - the most miserable race of Underdark: the Duergar.
The grey dwarves are physically similar to regular dwarves, just grey and they keep their heads and beards short or shaved clean. Mentally they are joyless, ruthless, and cruel, creating masterworks that are devoid of beauty as it is not a value they hold. If I decide to make them playable, their depressiveness will be how I keep them from being overpowered.
The Duergar have two abilities:
-Enlargement - makes a Duergar larger and stronger for a short period of time. Maybe there can be some sort of penalty when the effect ends, like fatigue or sickness.
-Invisibility - when a Duergar decides to run away, they increase their agility and other such stats.
There is a rare caste called Durzagon - a Duergar displaying devil ancestry. Their hair and beards are replaced by sharp spines that they can launch at their enemies.
The duergar use a variety of subterranean animals - giant bats, deep rothe, pack lizards, spitting crawlers, osquips (six-legged rat things), steeders (giant riding spiders). They also use quaggoths as slaves.
Oh, and spiders have book lungs now.