Messing around with making experiment types, got 3 for the Warcraft pack and 3 for Assorted.
-Wolf Ghoul - based on
very early concept art that'd eventually become the regular Ghoul unit. Somewhat fragile, but its biting and clawing attacks are deadlier. Higher agility.
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Troll and
Worgen Abominations - larger semi-sentient experiments. Have the usual disease cloud ability, Troll version has higher recuperation and tissue healing rates, Worgen version is more agile and has sharper fangs and claws.
-Stitched Dog - basic experiment thats just a relatively small quadruped stitched from various limbs and bodies. Attack dog type, not very strong but can move quite quickly.
-Gasbag - stitched-together humanoid experiment with a massively bloated torso. Breathes disease gas that can cause nausea, dizziness or a fever, moves rather slowly and has both low agility and toughness - bursts into a cloud of the same disease gas on death.
-Stitchwork Crawler - basically a Drider (in shape, anyway - its only spider-like in having multiple legs and an abdomen, though for legs it just has normal 4-toed feet instead of sharp points) stitched from various limbs and bodies. Ranged attacker that spits poisonous bile and throws sharp spines. Unremarkable in melee combat.
Got ideas for a couple other types:
-Mouldering Discard - semi-sentient humanoid-ish, more of a laborer/cannon fodder type. Moldy and nasty with various bits and appendages sticking out of its body (along with the Plague Floater below, basically supposed to be a result of some experimenters going "well, all we have left are some giant toes, hacked up torsos, heads split in two, limb bits of various sizes, and other miscellaneous bites, what do we do with them?" "screw it, just put em together in some functional shape") - infectious scratching/biting attacks, spits relatively weak globs of bile.
-Plague Floater - basically just a floating, gas-filled bag of flesh with a face/head, some appendages hanging off it. Slow-moving flier that spreads debilitating syndromes with its gas breath.
-Fleshpede - various limbs and torsos put together in a centipede-esque shape. Rather basic experiment type, though it'd be able to crawl up walls and other obstacles with ease.
-Reconstructed - multi-caste, basic Frankenstein's Monster-esque humanoids. Standard variant is just a dumb swinger with no special abilities, a Mecha variant with a scattergun in place of one hand that shoots bullet spreads, and a Shocker variant with a coil embedded in its back and metal braces around the arms that allow it to shoot lightning bolts and direct clouds of lightning.
-Spore Carrier - stitched humanoid with fungus growing inside it - slow-moving, releases undirected clouds of spores.
-Rotting Mutant - large semi-sentient experiment with spikes growing from its back and a frostbitten sack on its throat - breathes frost and casts debilitating magic.
Will probably have to think up of more later, still got a few niches to fill I suppose, both in general ideas for experiments and their functions.