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Author Topic: Sindari: Immortals-OOC  (Read 36194 times)

Sir Elventide

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Re: Sindari: Immortals-OOC
« Reply #405 on: May 04, 2018, 02:01:35 pm »

there's also the Sindarin from LotR which i thought was the obvious reference

Hm! In that case, though - where the hell does "Cisharni" come from?
Also will try to wrap up this first year and the siege this weekend, if you don’t post I’ll adsume that means you made the wise decision to avoid this fight :P

Is "absolutely terrified" an appropriate response to the last words of the above GM post?

I'll try to pull some minor intervention stuff with either future-telling...or I'll go boots-on-the-ground as it were and get close enough for telepathic shenanigans.

It really looks like he's trying for a Tonight, Someone Dies.

Seriously, though, the GM hinting directly to the players that this isn't something you can take on? I feel as if this is one of those things he mentioned that we have to outthink and not overpower.

Although that warning might be aimed only at me for being a new character.

You live. You die. You Live Again.
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Smoke Mirrors

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Re: Sindari: Immortals-OOC
« Reply #406 on: May 05, 2018, 10:00:15 pm »

C2, I should be able to sense the Pharoah now.
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Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

codybob1999

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Re: Sindari: Immortals-OOC
« Reply #407 on: May 07, 2018, 08:11:39 am »

Alias: The Grue

*Squint*
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Please don't revive Dan, they have suffered enough.

Edited for possibly misgendering a fork.
The wheels of progress frozen motionless/Unless we thaw all these unspoken spokes/Then death is coming home/The wheels of progress frozen motionless/Unless we thaw all these unspoken spokes/Well then we're going home

Smoke Mirrors

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Re: Sindari: Immortals-OOC
« Reply #408 on: May 07, 2018, 08:15:12 am »

Alias: The Grue

*Squint*
A monster on the darkness, first thing that came to mind.
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Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

codybob1999

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Re: Sindari: Immortals-OOC
« Reply #409 on: May 07, 2018, 08:21:10 am »

Ah ok
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Please don't revive Dan, they have suffered enough.

Edited for possibly misgendering a fork.
The wheels of progress frozen motionless/Unless we thaw all these unspoken spokes/Then death is coming home/The wheels of progress frozen motionless/Unless we thaw all these unspoken spokes/Well then we're going home

codybob1999

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Re: Sindari: Immortals-OOC
« Reply #410 on: May 07, 2018, 08:56:36 am »

zork?
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Please don't revive Dan, they have suffered enough.

Edited for possibly misgendering a fork.
The wheels of progress frozen motionless/Unless we thaw all these unspoken spokes/Then death is coming home/The wheels of progress frozen motionless/Unless we thaw all these unspoken spokes/Well then we're going home

Smoke Mirrors

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Re: Sindari: Immortals-OOC
« Reply #411 on: May 07, 2018, 10:15:36 am »

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Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

Madman198237

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Re: Sindari: Immortals-OOC
« Reply #412 on: May 07, 2018, 05:19:46 pm »

Why is it just my particular brand of team-supporting magic that carries with it a high risk of decapitation by enemy?
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Glass

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Re: Sindari: Immortals-OOC
« Reply #413 on: May 07, 2018, 05:47:57 pm »

Likely, because it's more potent.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Madman198237

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Re: Sindari: Immortals-OOC
« Reply #414 on: May 07, 2018, 06:52:37 pm »

I can only point out the immense amount of nothing that it appears to have accomplished this time.

Also, I should apparently only ever work from Adjillia, or get my own personal pocket dimension to search the future from, seeing as I will apparently be hunted by random Cisharni (Yes he's a full Cisharni, I asked) if I don't.

Glass, maybe you should attempt a teleport? Because otherwise I am all sorts of "extremely screwed". Probably. Unless this guy is vulnerable to another soulgem nuke (I so much wanted to be the only guy who get to perform multiple suicide bombings).
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Sudurandom

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Re: Sindari: Immortals-OOC
« Reply #415 on: May 07, 2018, 06:57:23 pm »

@Madman if Turangol inherited his predecessor's stuff then he should have one of the escape gems I made after Acter Died. Although the Cisharni may have developed counter-measures.
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Glass

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Re: Sindari: Immortals-OOC
« Reply #416 on: May 07, 2018, 06:58:01 pm »

I suspect that if I tried to teleport in, I wouldn't be able to teleport out. Remember how we determined that they've got a huge radius on anti-teleportation?
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Sir Elventide

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Re: Sindari: Immortals-OOC
« Reply #417 on: May 07, 2018, 09:29:17 pm »

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crazyabe

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Re: Sindari: Immortals-OOC
« Reply #418 on: May 07, 2018, 09:44:48 pm »

I've dropped this game do to confusion and lack of an idea of what to do.
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nothing here.

Smoke Mirrors

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Re: Sindari: Immortals-OOC
« Reply #419 on: May 07, 2018, 09:47:00 pm »

"It is pitch black
You serve the Cisharni
You are likely to be killed by The Grue."
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Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.
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