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Author Topic: Sindari: Immortals-OOC  (Read 36837 times)

crazyabe

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Re: Sindari: Immortals-OOC
« Reply #60 on: September 29, 2017, 11:46:04 pm »

Spoiler: Finished (click to show/hide)
« Last Edit: September 30, 2017, 01:25:04 pm by crazyabe »
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

codybob1999

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Re: Sindari: Immortals-OOC
« Reply #61 on: October 03, 2017, 08:42:47 am »

This is mostly a bump
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Edited for possibly misgendering a fork.
The wheels of progress frozen motionless/Unless we thaw all these unspoken spokes/Then death is coming home/The wheels of progress frozen motionless/Unless we thaw all these unspoken spokes/Well then we're going home

Glass

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Re: Sindari: Immortals-OOC
« Reply #62 on: October 19, 2017, 09:45:51 pm »

*poke*
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Sir Elventide

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Re: Sindari: Immortals-OOC
« Reply #63 on: October 19, 2017, 09:49:29 pm »

*pokes back*
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chubby2man

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Re: Sindari: Immortals-OOC
« Reply #64 on: April 16, 2018, 11:31:39 am »

Hey! Things have settled down for me enough for me to bring this game back, and I felt it was only fair to those players who have invested so much in their characters and story. So to introduce us back into the world, I’ll have a few events to set up the next turn ( starting with War in China).

Let me know thoughts, questions, ideas or anything else here or on the Discord! I’ll try to bring updated rules into the OP, but not a ton has changed I believe.

New characters will be welcome, though we will probably wait to introduce your character until the next turn.

« Last Edit: April 16, 2018, 02:29:21 pm by chubby2man »
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Sindari Immortals Play as an immortal being trying to subvert an evil empire of (for now) stronger immortals. On *very* long term hiatus.

crazyabe

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Re: Sindari: Immortals-OOC
« Reply #65 on: April 16, 2018, 11:43:47 am »

I'm still sorta interested, sorta, can't remember anything about this game but seeing as how I was only there for one? turn before it died I don't really expect to remember anything.
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Glass

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Re: Sindari: Immortals-OOC
« Reply #66 on: April 16, 2018, 12:06:19 pm »

WE’RE DOING IT AGAIN, HECK YEAH!
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Madman198237

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Re: Sindari: Immortals-OOC
« Reply #67 on: April 16, 2018, 12:12:26 pm »

It's alive! Alive!
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Smoke Mirrors

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Re: Sindari: Immortals-OOC
« Reply #68 on: April 16, 2018, 12:20:16 pm »

Guess who's back, back again
Sindari's back, tell a friend
Guess who's back, guess who's back?
Guess who's back, guess who's back?
Guess who's back, guess who's back?
Guess who's back?
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Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

Glass

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Re: Sindari: Immortals-OOC
« Reply #69 on: April 16, 2018, 04:45:34 pm »

Query: Any way to change our non-caste ability? Once the guy I've got maintaining it is strong enough to keep it safe - or we get enough other guys whose Nu-Sindari ability is maintaining Adjilia - I think I'd like to change my ability. As it stands right now, it's useful for holding a certain prisoner, but not much else.

It just seems like it would be interesting to have something new.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Madman198237

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Re: Sindari: Immortals-OOC
« Reply #70 on: April 16, 2018, 04:58:42 pm »

Well, you can always die.
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Glass

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Re: Sindari: Immortals-OOC
« Reply #71 on: April 16, 2018, 05:04:04 pm »

-_-
I'd really rather take a different route than that if at all possible.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Sudurandom

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Re: Sindari: Immortals-OOC
« Reply #72 on: April 16, 2018, 05:23:52 pm »

Does anyone see any problems with or have any objections to my trying to call down lightning to obliterate the Spartans and the gem cannons?
The main issue I can see is that it could be a dangerous escalation but it would give us a good chance of holding the fort, at least until the Cisharni have a chance to regroup.
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Glass

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Re: Sindari: Immortals-OOC
« Reply #73 on: April 16, 2018, 05:41:21 pm »

I'm more worried about the possibility that it doesn't work.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Sudurandom

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Re: Sindari: Immortals-OOC
« Reply #74 on: April 16, 2018, 05:44:18 pm »

I have 8 soul gems and a 10+ in lightning magic. If it doesn't work I don't know what will.
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