"And it looks like the action's really about to kick off!", Hans shouts from his helicopter, lacking anything actually interesting to say.
Turn 1: The Fightening
And so the fight truly begins.
Vayerin RinfieldYou pick up the rapier, and attempt to understand it. [5] Fortunately, you succeed. But, the results are unclear. As far as you can tell, the rapier constantly shifts between materials it’s made from, instantly and for no reason beyond ‘magic’. It was brass when you picked it up, but now has changed into, as far as you can tell, diamond, and was briefly made from tin in-between.
[5] You successfully stealth your way through the forest, but before you leave, you catch a glimpse of movement. A guy, wearing spandex, and underwear over his tights of all things. He looks ripped, however, so mocking his fashion choices may not be the wisest of ideas. [3] Stepping backwards lands your foot on a twig, which snaps, and causes him to look around. He hasn’t seen you quite yet, but he probably will soon.
Unit ODOR[5] Scanning… Scanning… Scanning… There. Your search for a fight bears fruit, as a short woman in plain clothes and wielding a sword bigger than she is, bigger than
you are, comes into view, emerging from a particularly tall patch of grass, like a predatory animal from the darkness. That might have intimidated you, were you a human and not a robot twice her size. [4] She hasn’t noticed you yet, which leaves her open to attack from you, at range or, if you feel you could continue being stealthy for long enough, up close.
Advantage Get: Sneak Attack!(Personal)(Single-use)The AmalgamatorYou lift up the crossbow. It’s, uh. It’s a crossbow with no bolts, made out of wood. Nothing particularly special about it.
[1] You try to hide in a bush. Keyword being ‘try’. Turns out, there’s even less bushes than there is live trees here. All your search for a bush ends up doing is making a lot of noise, and alerting every living being nearby to the fact that, yes, you are very much here.
[6] [3+1] Your search for other people, however, goes very well, presumably because the… person, is heading right for you. You think it’s a person at least. Or was. Right now it’s looking like it’s partway through transforming into a giant, scaled lizard, towering above you by a good 2 feet, and he’s heading
right for you. [5] However, he misses you completely, ramming into a large tree instead and knocking it over, fortunately far away from you. Not so fortunately, he’s turning around, probably to try again.
Oh dear.
The Overman[6] You shift your limbs so efficiently, in fact, that you’re really not sure you can even be upright anymore. Like, at all. This sucks, you would no doubt think if you weren’t a bloodthirsty animal. Instead you get a weird urge to scratch your claws on a tree or something.
Advantage Get: Animal I’ve Become(Personal)(Multi-use)[6] You smell
meat, and you will stop at nothing to get it. Mmm. Meat.
Your search for meat goes so well, in fact, that you find two sources. A meat source in red, and a meat source in white, fighting each other. Or, they were, but you weren’t exactly subtle with your search for food, or even remotely stealthy, and you’re pretty clearly salivating at them now. As one, they stop fighting and look at you instead.
Jerrod PlisskenYou take out a knife, feeling its grip, cold against your hands. Guns probably won’t work against that armor of his, especially not at this range, so you’ll have to do it the hard way instead.
[3] Well, you somewhat succeed at getting his attention. He just waves back at you, shield still in hand, however. Has he forgotten what you’re all here to do or something…? Well, you could just shoot him, or, since he seems like such a big friendly sort, you could try to strike up an alliance. Decisions, decisions…
Matthias NixYou pick up the spike and [3] attempt to inspect the spike safely. You focus on safety in the end. All you really ascertain, in the end, is that it looks like the spike is supposed to pushed out with a huge amount of force, and probably an equally huge amount of recoil, too. That last part is uncertain, though, since there’s a few mechanisms that you can’t quite figure out…
[5 v 3] Your musings are interrupted by the sound of a snapping twig. You quickly hide in a tree’s branches, spike still in hand, only to see someone passing through where you just were. A tall male, wielding what’s probably the weirdest gun you’ve ever seen. That circle at the bottom of the grip looks so impractical that it bothers you, really. Still, he hasn’t seen you yet…
Advantage Get: Sneak Attack!(Personal)(Single-use)Frank ParkerYou lift up the gun, feeling the cold weight in your hands. A single bullet. It’s almost like those bastards are mocking you, daring you to just end it all without fighting instead. Dying alone, unseen even by the crowds watching this damn show.
You lift your gaze up towards the lake. Quite the pretty thing, really, with the light making it shine all kinds of different colours, somehow. You can just about see some fish swimming here and there, too.
Suddenly, you hear a voice from behind.
“Man, you really know how to make a guy feel bad, dont’cha?”
John Doe[3] You try to escape, you really do, and you almost succeed but the shadows just don’t respond in time for you to make it all the way before the bomb goes off, incinerating most of your right hand.
You emerge some distance away from the shadow of a mountain. You can still see the lake and the floating woman, [4] but thankfully she doesn’t notice you, even if she IS looking around after that blast. Speaking of the blast, ow fuck. You’re missing your right hand, and even with the nerves cauterized, you can tell this is gonna bite you in the ass.
Name: Vayerin Rinfield
Inventory: Some clothes, Rapier of Constant Change(currently made of diamond)
Location: Edge of the thick forest.
Condition: Normal.
Advantages: None.
Turnabouts: 1.
Name: Unit ODOR
Inventory: Steel Armor(Innate), Metal Claws(Innate), Laser-projecting Optics(Innate)
Location: Big field of grass.
Condition: Normal.
Advantages: Sneak Attack!(Personal)(Single-use): +1 to attacking Short Woman With Big Sword.
Turnabouts: 1.
Name: The Amalgamator
Inventory: Knife, Pistol(6/6 shots left), Crossbow(0 Bolts).
Location: (Barely) a slightly-ruined forest.
Condition: Normal.
Advantages: None.
Turnabouts: 3.
Name: The Overman
Inventory: None.
Location: Surrounded by hills.
Condition: Normal.
Advantages: Animal I’ve Become(Personal)(Multi-use): +1 to running and attacking on all fours, -1 to all rolls whenever you aren’t(climbing, swimming, trying to get back up on all fours etc). Disappears when the Overman tries to transform again.
Turnabouts: 3.
Name: Jerrod Plissken
Inventory: Military Coat, 2 Handguns (6/6 shots each), 6 grenades, 4 knives
Location: Mountains.
Condition: Normal.
Advantages: None.
Turnabouts: 1.
Name: Matthias Nix
Inventory: Serrated Hat, Kevlar Vest, Earthshattering Spike
Location: Forest and Hills.
Condition: Normal.
Advantages: Sneak Attack!(Personal)(Single-use): +1 to attacking Weird Gun Guy.
Turnabouts: 1.
Name: Frank Parker.
Inventory: Clothes.
Location: Beach.
Condition: Normal.
Advantages: None.
Turnabouts: 1.
Name: John Doe.
Inventory: Robes
Location: In a lake.
Condition: Missing right hand(-1 to attacking with weapons or hands or lifting things up)
Advantages: None.
Turnabouts: 2.