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Author Topic: Vordak`s Graphic Tileset - Reconstruction  (Read 159052 times)

neobit

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #150 on: October 28, 2021, 10:02:42 am »

"In other words, future builds (under another name) will be standalone and not include content of ☼Meph Tileset☼."

Are you planning to build upon existing tileset or do it completely from scratch?

Your recent pictures are very nice but it is hard not to notice that these goblins looks like men in costumes (wrestlers possibly :) ).
I assume that is due to reusing generic parts of the body on different base. Is modularity the catch phrase of incoming tileset?
« Last Edit: October 28, 2021, 11:14:03 am by neobit »
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Vordak

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #151 on: October 28, 2021, 12:39:18 pm »

1) Are you planning to build upon existing tileset or do it completely from scratch?

2) Your recent pictures are very nice but it is hard not to notice that these goblins looks like men in costumes (wrestlers possibly :) ).
I assume that is due to reusing generic parts of the body on different base. Is modularity the catch phrase of incoming tileset?

1) From zero, with an eye to the graphic possibilities of Steam DF and only for Steam DF.
Completely standalone custom tileset by my hand with own tiles.

2) Goblins looks like men....don't know what you talk about. Any humanoid with couple legs and hands always looks like a human. See pic.
I try to use some kind of the modular principle, but I don't hold on to it straight.
The only thing that really unites my humanoids is the position of their hands, so it allows to use the same weapon tiles.
I would say, even so, what you take for a kind of modularity is just the result of drawing tiles by one person, who trying to keep tiles in one projection - there is no unique feature here.


Here also a picture that I have already posted on Reddit - outdated design of dwarven armor.

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neobit

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #152 on: October 28, 2021, 12:55:59 pm »

1) From zero, with an eye to the graphic possibilities of Steam DF and only for Steam DF.
Completely standalone custom tileset by my hand with own tiles.

2) Goblins looks like men....don't know what you talk about. Any humanoid with couple legs and hands always looks like a human. See pic.
I try to use some kind of the modular principle, but I don't hold on to it straight.
The only thing that really unites my humanoids is the position of their hands, so it allows to use the same weapon tiles.
I would say, even so, what you take for a kind of modularity is just the result of drawing tiles by one person, who trying to keep tiles in one projection - there is no unique feature here.

1) Lovely, glad to know.
2) I see. In the previous picture you have posted, goblins had ears and noses in different colours than their skin. That made it looks like a costume for me. Then that pushed me into thinking you draw them modularly and connect to have a creature. Nvm that though, that new picture clearly present goblins :)

The helmet on the right one is absolutely brilliant.

Here also a picture that I have already posted on Reddit - outdated design of dwarven armor.
Stunning.

Thanks for the update!
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Vordak

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Re: Vordak`s Graphic Tileset - Reconstruction
« Reply #153 on: April 01, 2022, 05:45:58 am »


More detail on Reddit
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Jostino

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Re: Vordak`s Graphic Tileset - Reconstruction
« Reply #154 on: May 20, 2022, 02:48:21 am »

This is so impressive!
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Vordak

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Re: Vordak`s Graphic Tileset - Reconstruction
« Reply #155 on: October 09, 2022, 04:33:11 pm »


More is here - Reddit page

Upd. In addition.
Spoiler: {Art} "Two Kins" (click to show/hide)
« Last Edit: October 16, 2022, 06:21:44 am by Vordak »
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neobit

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Re: Vordak`s Graphic Tileset - Reconstruction
« Reply #156 on: October 21, 2022, 09:05:23 am »

Very nice!
You are making your own game, aren't you?   ;)
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Vordak

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Re: Vordak`s Graphic Tileset - Reconstruction
« Reply #157 on: November 06, 2022, 07:02:48 pm »


Discussion is here - Reddit sub
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Vordak

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Re: Vordak`s Graphic Tileset - Reconstruction
« Reply #158 on: April 01, 2023, 07:18:03 am »

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whitehorn799

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Re: Vordak`s Graphic Tileset - Reconstruction
« Reply #159 on: August 27, 2023, 10:34:33 am »

Any recent news? Also, any way to donate to your cause?
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Vordak

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Re: Vordak`s Graphic Tileset - Reconstruction
« Reply #160 on: September 24, 2023, 02:30:28 am »

Any recent news? Also, any way to donate to your cause?

The work is progressing slowly, lost a lot of time on correcting the color palettes to improve the tileset's general readability.
For certain reasons, there probably won't be any new art pics (although I have something to brag about).
I'm not interested in donates.

Upd. The experiments with the different palette types.
« Last Edit: December 22, 2023, 04:10:24 pm by Vordak »
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