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Author Topic: Castle:Reboot [Combined Missions]  (Read 55687 times)

PaPaj

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Re: Castle:Reboot [Aranya's Missions]
« Reply #555 on: December 11, 2017, 01:58:32 pm »

"It's better to overkill then don't kill at all" Boiy anwsers
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Bill Chompski

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Re: Castle:Reboot [Aranya's Missions]
« Reply #556 on: December 11, 2017, 02:05:23 pm »

Silently thinking a bit, Danh suffers, pulls his tools out, and continues to diffuse.
"No, no, let's fucking finish this shitty job.
No one's hurt, let's just do it."
He grunts, trying to stomach his fear.
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PaPaj

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Re: Castle:Reboot [Aranya's Missions]
« Reply #557 on: December 11, 2017, 02:06:48 pm »

"Fine, just don't blow us up"
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vkiNm

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Re: Castle:Reboot [Aranya's Missions]
« Reply #558 on: December 11, 2017, 02:19:25 pm »

For 18 solid minutes, the Party was in combat. The Beetles have since gotten bored of Danh and focusing on the other members who are attacking them, leaving Danh to finish resetting his bomb in peace.

At one point or another, Ricardo have gotten himself freed from being overran by the bugs, and no one else seems to have gotten seriously hurt.

Though 18 minutes of constant and highly demanding physical activity of active combat is about as exhausting as it sounds, and those 18 solid minutes of constant shooting really did chew through everyone's spare ammo, luckily you've requested an Ammo crate earlier and will be able to refill after this is done.

But you could really use a bottle of Gatorade™ right about now!
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JaxtalMK2

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Re: Castle:Reboot [Aranya's Missions]
« Reply #559 on: December 11, 2017, 06:36:42 pm »

Kaito would still be taking calm bursts, though even he was showing definite signs of fatigue now, gritting his teeth as he blasted bug after bug. "How's that bomb coming Danh? Hope you have good news for us because we're getting down to our reserves." His gun would click at the last bullet, and he'd quickly sling it to pull his holdout pistol. "Much longer and we'll be down to blades and harsh language."
« Last Edit: December 11, 2017, 06:39:22 pm by JaxtalMK2 »
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Insanegame27

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Re: Castle:Reboot [Aranya's Missions]
« Reply #560 on: December 11, 2017, 06:55:26 pm »

Ricardo will be using his longsword to ward off the bugs "I feel personally attacked," then, off-comms, "You bastards!"
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The military cannot function without ICBMs, therefore the right of the people to keep and bear ICBMs, shall not be infringed.

Bill Chompski

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Re: Castle:Reboot [Aranya's Missions]
« Reply #561 on: December 12, 2017, 07:37:08 pm »

Slumping back from the bomb after screwing it's cover back on, Danh sighs loudly, before shakily gathering his tools.
"It's set to the right time, synced up. We're good here." He says, raising his gun, and rapidly heading back towards the rest of the group.
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vkiNm

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Re: Castle:Reboot [Aranya's Missions]
« Reply #562 on: December 14, 2017, 08:02:26 am »

Danh makes a hasty retreat back towards the group, where he helped flanking the Beetleswarm with his MAG Weaponry, still good on ammo. The extra firepower was most welcomed as it help ease the burden from everyone else until they dispatch just enough for him to slip back along to the group,

Now you've just got to fight an upstream battle through literal sea of bugs and what's remained of them up to the egg chamber. There's probably going to be a Queen there and something more threatening than these bullet fodders..

The ground shook momentary and you think that the Giant worm might've flopped onto the bowl's edge to start sucking up the remains of dead beetles that you've been shooting.

Looks like they're pretty pro-environmentalism. What hippies.
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Insanegame27

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Re: Castle:Reboot [Aranya's Missions]
« Reply #563 on: December 14, 2017, 08:04:08 am »

“Theyre all grouped up in there. A few explosions with this atmosphere...” Ricardo trails off.
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Power/metagaming RL since Birth/Born to do it.
Quote from: Second Amendment
A militia cannot function properly without arms, therefore the right of the people to keep and bear Arms, shall not be infringed.
The military cannot function without tanks and warplanes, therefore the right of the people to keep and bear tanks and warplanes, shall not be infringed.
The military cannot function without ICBMs, therefore the right of the people to keep and bear ICBMs, shall not be infringed.

Bill Chompski

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Re: Castle:Reboot [Aranya's Missions]
« Reply #564 on: December 14, 2017, 08:44:35 am »

"Still have give grenades left." Danh comments, before asking, "Should we head back, get ammo?"
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JaxtalMK2

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Re: Castle:Reboot [Aranya's Missions]
« Reply #565 on: December 14, 2017, 02:47:13 pm »

Kaito nods sharply. "We have time time, and we aren't going to be able to fight through another swarm with our guns dry. Head back, reload, then get moving double time." He'd turn and start that way, helping to clear a path back to the gate room.
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vkiNm

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Re: Castle:Reboot [Aranya's Missions]
« Reply #566 on: December 16, 2017, 12:11:12 pm »

The party is already at the Gate Room, and you've still enough ammo from the ammo crate to overfill each and everyone's magazine slots and still have some more ammo left. There's a good chance that you won't need more ammo than you already have, plus Danh can just stuff the rest of the extra magazine into where his bombs were if you really want to bring everything.
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PaPaj

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Re: Castle:Reboot [Aranya's Missions]
« Reply #567 on: December 16, 2017, 12:14:04 pm »

"So, now to the egg chamber right?" Boiy asked the group
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JaxtalMK2

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Re: Castle:Reboot [Aranya's Missions]
« Reply #568 on: December 16, 2017, 01:39:10 pm »

"Yeah, and quickly." Kaito nodded and started off that way, gun up and ready for any more surprises.
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vkiNm

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Re: Castle:Reboot [Aranya's Missions]
« Reply #569 on: December 17, 2017, 12:24:06 pm »

The tide have circled back around, cutting their loses as the party regroups and resupplied. It's no doubt that security at the Egg Chamber is going to be tough, but so far the Spiderbeetles have been content to just push you to the Gateroom and leave it like that.
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