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Author Topic: Mighty Fists: An Arms Race Test(8/8!): Turn 2: Fists of Fury!  (Read 4555 times)

RAM

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Re: Mighty Fists: An Arms Race Test(8/8!): Turn 1: Fighting Intensifies!
« Reply #45 on: September 03, 2017, 03:38:51 pm »

There is also just shock-absorbance. If your legs' motion accounts for the ground's shifting position then you can largely negate the effects. I mean, still costs a little extra energy and slows a touch, but it should be insignificant if you do well enough and the ground's motions are small enough not to destroy the whole battlefield... But on the other hand, I am sure that it is balanced as a mostly unavoidable attack, so unless you would like to roll against something much worse... It all seems cool thus far. A certain amount of suspended disbelief...
Spoiler: Cy ther! (click to show/hide)
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Dustan Hache

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Re: Mighty Fists: An Arms Race Test(8/8!): Turn 1: Fighting Intensifies!
« Reply #46 on: September 04, 2017, 02:32:06 am »

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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Wolfhunter107

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Re: Mighty Fists: An Arms Race Test(8/8!): Turn 1: Fighting Intensifies!
« Reply #47 on: September 06, 2017, 12:42:55 pm »

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Just ask yourself: What would a mobster do?
So we butcher them and build a 4chan tallow soap tower as a monument to our greatness?

Draignean

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Re: Mighty Fists: An Arms Race Test(8/8!): Turn 1: Fighting Intensifies!
« Reply #48 on: September 06, 2017, 01:21:46 pm »

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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
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Madman198237

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Re: Mighty Fists: An Arms Race Test(8/8!): Turn 1: Fighting Intensifies!
« Reply #49 on: September 06, 2017, 02:49:57 pm »

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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

ATHATH

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Re: Mighty Fists: An Arms Race Test(8/8!): Turn 1: Fighting Intensifies!
« Reply #50 on: September 07, 2017, 08:50:24 pm »

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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

OceanSoul

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Re: Mighty Fists: An Arms Race Test(8/8!): Turn 1: Fighting Intensifies!
« Reply #51 on: September 07, 2017, 09:39:34 pm »

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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

FallacyofUrist

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Re: Mighty Fists: An Arms Race Test(8/8!): Turn 1: Fighting Intensifies!
« Reply #52 on: September 09, 2017, 11:05:36 am »

INIT:
Wolfhunter107(43)
ATHATH(89)
Dustan Hache(97)
RAM(50)
Draignean(70)
OceanSoul(19)
crazyabe(35)
Madman198237(48)

Dustan Hache attacked again!

(Attack: 10+1(Base Accuracy Bonus)+2(All-Out Assault)=13 vs. Dodge: 3)

OceanSoul was entirely unprepared for the speed of Dustan Hache's attack!

(Damage: 9+1(Base Damage Bonus)+5(Critical Hit Bonus)=15! vs. Resist: 8)

It was a truly devastating attack, but it could have been much better(if OceanSoul blocked) or much worse(if OceanSoul was less lucky). (OceanSoul: -7 Stamina, -2 Ki, Dustan Hache: -1 Stamina(technique cost)).

Before OceanSoul got up to his counterattack, a lot more stuff happened.

ATHATH focused, and his face turned in a grimace of pain, but the technique was worth the cost. (ATHATH: -1 Stamina, -1 penalty to all actions this turn, +2 Ki)

(Attack: 2+2(Base Accuracy Bonus)+2(All-Out Attack)-1(Technique Penalty)=5 vs. Dodge: 10+4(Dodge)+2(All-Out Defense)=16)

RAM seemed to smirk for a moment, then vanished in a flicker of green.

(Counterattack: 5+6(Critical Defense Bonus)+2(Base Accuracy Bonus)=13 vs. Dodge: 4-1(Technique Penalty)=3)

Then there was pain, from behind.

(Damage: 4+5(Critical Hit Bonus)=9 vs. Resist: 9-1(Technique Penalty)=8)

Somehow, ATHATH managed to resist the massive counterstrike and only lost a bit of Stamina for it.

Draignean focused only on dodging.

RAM smirked, though it was a little hard to see with his costume's mask on. He was really fast when only defending, wasn't he?!

Madman198237 mimicked Draignean and RAM and focused only on dodging.

Next was Wolfhunter107, who actually used a balanced approach.

(Attack: 10+1(Base Accuracy Bonus)=11 vs. Dodge: 10+3(Dodge Bonus)+2(All-Out Defense Bonus)=15)

Wolfhunter charged, unleashing an incredibly accurate and fast strike, one that had undeniable power.. then Madman twisted, and the strike shot past him, somehow.

Second to last was crazyabe.

(Attack: 9+1(Base Accuracy Bonus, Adjusted By Technique)+2(All-Out Attack)=12 vs. Dodge: 9+3(Dodge Bonus)+2(All-Out Defense Bonus)=14)

Impossible speed met impossibly faster speed. No damage occurred.

(crazyabe: -2 Stamina(technique cost))

Finally, OceanSoul aimed to capitalize on Dustan Hache's unsteady footing...

(Attack: 8+2(All-Out Attack)=10 vs. 4-2(Rumble Penalty)=2) (Damage: 2+3(Base Damage Bonus)+3(Critical Hit Bonus)+2(All-Out Attack)=10 vs. Resist: 1)

OceanSoul's accuracy and dedication to attacking turned a weak attack into a strong one... it also helped that Dustan Hache was much too focused on his attack to resist damage. (Dustan Hache: -9 Stamina, -4 Ki)

Spoiler: OceanSoul Only (click to show/hide)

Spoiler: Statuses (click to show/hide)
Do note this is a very number-heavy system, if you notice any mistake at all, please let me know.

Commentary: Well, wasn't that an action-packed turn, though a lot of people aren't attacking at all, rather focusing solely on defense. Maybe I should add a Stamina penalty to All-Out actions.
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Would you like to play a game of Mafia? The subforum is always open to new players.

RAM

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Re: Mighty Fists: An Arms Race Test(8/8!): Turn 2: Fists of Fury!
« Reply #53 on: September 09, 2017, 04:55:37 pm »

Inaction could be a problem, all-out stamina loss might help. And it could make strength more valuable too...
A bigger problem could be that you are somehow letting me rig the dice, it sets a bad precedent...
Spoiler (click to show/hide)
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

OceanSoul

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Re: Mighty Fists: An Arms Race Test(8/8!): Turn 2: Fists of Fury!
« Reply #54 on: September 09, 2017, 05:54:07 pm »

Spoiler (click to show/hide)
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Dustan Hache

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Re: Mighty Fists: An Arms Race Test(8/8!): Turn 2: Fists of Fury!
« Reply #55 on: September 09, 2017, 07:24:00 pm »

Spoiler (click to show/hide)
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

crazyabe

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Re: Mighty Fists: An Arms Race Test(8/8!): Turn 2: Fists of Fury!
« Reply #56 on: September 09, 2017, 07:24:38 pm »

Spoiler: Act 3 (click to show/hide)
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ATHATH

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Re: Mighty Fists: An Arms Race Test(8/8!): Turn 2: Fists of Fury!
« Reply #57 on: September 09, 2017, 08:29:41 pm »

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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Madman198237

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Re: Mighty Fists: An Arms Race Test(8/8!): Turn 2: Fists of Fury!
« Reply #58 on: September 09, 2017, 11:03:32 pm »

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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

FallacyofUrist

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Re: Mighty Fists: An Arms Race Test(8/8!): Turn 2: Fists of Fury!
« Reply #59 on: September 11, 2017, 04:20:04 pm »

Answering a few questions:

Spoiler: RAM Only: (click to show/hide)
Spoiler: OceanSoul Only: (click to show/hide)
Spoiler: Dustan Hache Only: (click to show/hide)
Spoiler: crazyabe (click to show/hide)
Spoiler: ATHATH (click to show/hide)
Spoiler: Madman198237 (click to show/hide)
Logged
FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.
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