There's nothing when you awaken, no sight, not sound, nothing. For any organic creature they might mistake this for sleep, with only their thoughts seeming to exist, but you know better. You are awake, this is not good.
The process of fully reawakening a Cogsen from sleep is a long and slow one, and while you do not feel something so petty as impatience, every second is needed, so your head is restored to full capacity first, then the council meeting begins while the rest of your body is restored.
"Where were the voidspawn first detected?" This first question is directed at Surveymaster Corri Infalmius, the first of the council to be awoken, before even you.
"Longtitude 47.693105, Latitude 73.7901 South." That can't be right.
"Voidspawn should not be capable of opening a rift in the literal middle of the ocean yet."
"According to our data, they are not, a new Landmass has been raised there." They didn't.
"Which of the gods is responsible for tampering with the design of Ecrinda?"
"Limited data points to a group called the Pantheon, though little else is known at this time, except that the Pantheon is much smaller than it was at its founding. But they are not the only ones to alter the Surface, Ecrinda's appearance does not align with our maps, survey units have been mapping it out for the past three weeks but it will take at least another eight weeks to complete even a basic geographic survey of the whole world." More chaos on the surface, great.
"Also, is appears that the creation of this new landmass has destroyed all of our tunnels in the vicinity of the new continent, our nearest tunnel exit is 23 thousand kilometres away. Many of our other tunnels have been similarly damaged across Ecrinda by the changing of the surface." Brilliant.
Forgemaster Vaki Ignius speaks next.
"Wukubis itself is undamaged, but reactivating the facilities is taking longer than expected, currently only two factories are active, our defenses still haven't been reactivated, nor the Library or Laboratory. The Infinity Mine appears to be in one piece, though all our mining units are still asleep, however our stockpiles should easily last us a year without them. Most of the Architects are still asleep as well, and so far I have placed reactivating them at the highest priority, with restoring the factories at second priority."Battlemaster Ragnos Alumnus is the last Councillor to speak.
"Most of our combat units are still asleep, only three basic armies worth can be raised, all specialized units are still asleep, it will take whatever forces we send at least two months to get to the rift, and without our defenses online, at least one of those will need to remain here. We've already had very limited combat with extremely deep dwelling dwarves, and with Wukubis now active, not even the ancients magic can keep us hidden.""You believe they might attack us?"
"They have initiated every combat we have had with them, all signs point to them being extremely hostile, though we don't know anything else.""And they, along with numerous other creatures, have also taken to occupying some of our tunnels, mostly the already damaged ones, but some of our best tunnels to the surface have been converted into underground cities."Well, this awakening could have gone better, now, what to do.
Combat Units:
8 Basic Combat Units (5 asleep)
2 Tunnel Combat Units(advanced) (2 asleep)
2 Amphibious Combat Units(advanced) (2 asleep)
Civilian Units:
5 Survey units
2 Mining units (2 asleep)
10 Architect units (7 asleep)
3 Librarian units(advanced) (3 asleep)
Facilities:
9 Factories (7 offline)
Lv 1 Defenses (Offline)
The Library (Offline)
1 Laboratory (1 offline)
The Infinity Mine
Tunnel network (heavily damaged)
Stockpile
100 Resources
Current Projects:
Mapping Ecrinda (5 Survey units, 2 months to complete)
Gods:
The Pantheon (numbers unknown)
??
Mortal Surface Nations:
??
Mortal Underground Nations:
Deep Dwarfs?
??
Void Rifts:
1 Lv1
Voidspawn hordes:
??
So here we are, now I feel that I should explain a few things quickly. Firstly what is what? A unit is basically a very large number of that thing, so a combat unit is an entire army, etc. Architects are your constructors and maintenance guys, they build facilities, repair them and currently, wake up other things. It will take them one month to wake up another unit, and two to reactivate a facility. Survey units gather information, and Librarian units do research, record data and conduct diplomacy. The Library holds blueprints for much better facilities and units, and the rest of the stuff seems pretty self explanatory. A factory can make one basic unit a month and one advanced unit a month. Each unit costs one resource per month its construction takes, and each facility costs two per month it takes to build. Maintenance and reactivating doesn't cost resources. You won't roll dice for things like mining and building units/facilities.
Speaking of months, each turn will be a month except when you happen do be doing something of importance, like leading a battle or conducting diplomacy. Battles will work with simple roll offs, modifiers added on, and whoever rolls highest wins, destroying one or more enemy armies in the process
Void rifts will produce one Voidspawn horde per month equal to the level of the Voidrift minus one. So a level one Voidrift won't make anything, a level two will make one Voidspawn horde a month etc. And the rifts level up every two months they are active, typically also starting with one horde. And I think thats everything, let me know if I didn't explain something.