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Author Topic: World Trek: Evolving Magic  (Read 28246 times)

Madman198237

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Re: World Trek: Evolving Magic
« Reply #285 on: October 19, 2017, 05:57:36 pm »

Alright, I'll give it a shot (Blame Glass, just always blame Glass).


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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

FallacyofUrist

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  • Blatant furry. Also a hypnotist.
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Re: World Trek: Evolving Magic
« Reply #286 on: October 20, 2017, 11:32:52 am »

Okay, that's good.

Expect some time before the game's ready, I need to convert the system and whatnot.

Meanwhile, you all can vote on what world to visit first.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Glass

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Re: World Trek: Evolving Magic
« Reply #287 on: October 25, 2017, 12:18:58 pm »

Hey, FoU, how's the game coming?
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

FallacyofUrist

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  • Blatant furry. Also a hypnotist.
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Re: World Trek: Evolving Magic
« Reply #288 on: October 25, 2017, 01:13:42 pm »

Hey, FoU, how's the game coming?
Well, for starters, the only person voting on a world is you.

As for how it's coming, all I have right now is ideas. Need to work on that more, instead of reading more Worm fanfic.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

omada

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Re: World Trek: Evolving Magic
« Reply #289 on: October 25, 2017, 02:06:13 pm »

I don't have any preference for a world, my character will certainly desire to be teleported to  his original world to save his brothers. But that will be a in-game quest
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he has a hard time to focus, and values, err almost everything, he dreams of mastering a skill.

Madman198237

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Re: World Trek: Evolving Magic
« Reply #290 on: October 25, 2017, 02:52:49 pm »

Sci-fi, anyone?

I don't really care about what particular sci-fi canon (If any), but a nice relatively low-tech (For sci-fi. Think 'NOT STAR WARS' and also 'NOT STAR TREK') setting might be fun to magic around in.
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

AoshimaMichio

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Re: World Trek: Evolving Magic
« Reply #291 on: October 26, 2017, 04:44:47 am »

XCOM sounds fun.
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Glass

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Re: World Trek: Evolving Magic
« Reply #292 on: October 30, 2017, 11:12:11 am »

FoU I want to mind control an Avatar :(
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

FallacyofUrist

  • Bay Watcher
  • Blatant furry. Also a hypnotist.
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Re: World Trek: Evolving Magic
« Reply #293 on: October 30, 2017, 06:45:29 pm »

FoU I want to mind control an Avatar :(
I would love to see you do so.

Have patience.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Glass

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Re: World Trek: Evolving Magic
« Reply #294 on: November 06, 2017, 10:56:15 am »

*pokes again*
It's been about 20 days, FoU. If you're not going to do this, just tell us.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

FallacyofUrist

  • Bay Watcher
  • Blatant furry. Also a hypnotist.
    • View Profile
Re: World Trek: Evolving Magic
« Reply #295 on: November 06, 2017, 03:09:32 pm »

*pokes again*
It's been about 20 days, FoU. If you're not going to do this, just tell us.
I'm going to do this... eventually.

Let the thread lie. When I have the rules complete or test-ready, I'll bump the thread.
Logged
FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Glass

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  • Also known as the Chroniqler
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Re: World Trek: Evolving Magic
« Reply #296 on: December 15, 2017, 09:22:56 am »

It's been more than a month. Have you forgotten this?
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

FallacyofUrist

  • Bay Watcher
  • Blatant furry. Also a hypnotist.
    • View Profile
Re: World Trek: Evolving Magic
« Reply #297 on: December 16, 2017, 02:18:47 pm »

It's been more than a month. Have you forgotten this?
Not forgotten. But there's only so much I can do at one time. I have a mafia game close to starting(7/9+ players), Looter's Delight(which I need to bump), and my Mad Science Arms Race(which I need to produce the next battle update for).

Let the thread lie. When I have the rules complete or test-ready, I'll bump the thread.
Logged
FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.
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